Visual Arts
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
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The Total Beginner’s Guide to Better 2D Game Art
By Mark Simpson (Prinz Eugn) |
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Autodesk Maya 2013 Review
By Kelly L. Murdock |
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3ds Max 2013 Review
By Kelly L. Murdock |
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Autodesk Media Summit 2012
By Kelly L. Murdock |
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Tech Artist Bootcamp and Interviews
By Tech-Artists.org |
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Concept Art with Photoshop - Characters
By design3 |
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Maya Entertainment Creation Suite 2012 Review
By Kelly L. Murdock |
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Adobe Releases Creative Suite 5.5
By Kelly L. Murdock |
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Blender 2.5 - Interface Video Tutorials
By design3 |
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Softimage 2011 Review
By Kelly L. Murdock |
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Latest Updates
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| Developer Journal - 2 hours, 28 minutes ago Collapsing geometry - By polyfrag I can now collapse a collection of planes defining a convex hull into triangles.http://i90.photobucket.com/albums/k276/krims2006/battlecomp%20misc/collapse_zps574a7771.jpg Now working on a way to m... |
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| Status Update - 10 hours, 8 minutes ago CherrySlug My latest carbon illustrations and the short fiction catalogue are now on sale via http://t.co/1VHG7KaFKo .All… http://t.co/CxyUOkkXfD |
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| Developer Journal - 18 hours, 31 minutes ago PortasAurora.com Re-Launched - By Navyman June 15th, I re-launched the PortasAurora.com website.The website is going to be the host for the up coming game under the Portas Aurora IP.Portas Aurora is a throwback to the era of Master of Ori... |
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| Status Update - 22 hours, 23 minutes ago CherrySlug Photo: ‘Bomberman’ Carbon & Charcoal on Langton. 10 x 7 By CherrySlug http://t.co/HGyZ2C7Zry |
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| Developer Journal - 1 day, 8 minutes ago Zombies - By polyfrag Due to the popularity of the zombie craze I'm going to switch gears and finish my zombie MMOFPS project.MMO? How will he support that? you may think. I don't know what qualifies as big enough to... |
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| Status Update - 1 day, 20 hours ago Servant of the Lord #Qt has a very nice translation system, from what I'm seeing. I'm planning to use it for my #indie #rpg #game project, "Of Stranger Flames". |
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| Developer Journal - 1 day, 21 hours ago Looking at Spring RTS - By polyfrag Looking at this well-known open-source RTS engine from the creators of Total Annihalation, hoping to find something useful.https://github.com/spring/spring/tree/develop/rts/aGui It's amazing how we... |
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| Developer Journal - 2 days, 58 minutes ago Looking for Input on Forum Creation - By Navyman I am gearing up to re-launch the Portas Aurora website. The site will not be for the original Portas Aurora: Arrival, but for a new game using the same IP. However, I want to add a more standard fo... |
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| Developer Journal - 2 days, 10 hours ago Game Update #2 - By riuthamus This week has been a busy one. We have been working feverishly to get the terrain generation, destruction, and modification working. During this process we found “garbage collection” ( stuff that i... |
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| Status Update - 2 days, 21 hours ago Servant of the Lord #Qt now supports: #Windows, #Linux, #Mac, #Symbian, #Blackberry (via a plugin), and soon #iOS and #Android . This makes me a #happy #coder. |
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| Status Update - 3 days, 2 hours ago Tim Sarbin Finally got my computer hooked up at the new place.. Been moving heavy boxes for 13 hours and I just wanna sleep -_- |
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| Status Update - 3 days, 3 hours ago Servant of the Lord At least the compiler caught the std::remove_if() on std::map at compile-time - but it took me hours to figure out *why* it was complaining. |
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| Developer Journal - 3 days, 6 hours ago Keeping Cuboidz 2D - By YodamanJer Well, after some considerable thought, I realized that keeping Cuboidz 2D would probably be the best route to go. Finishing the game in GameMaker should be easy enough, after I test out a few more... |
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| Status Update - 3 days, 21 hours ago Servant of the Lord #KickStarter #humor at it's finest, courtesy of the #indie #game The Stanley Parable (@HelloCakebread): http://t.co/dIk7cpykvw |
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| Developer Journal - 3 days, 21 hours ago Fun with commas - By swiftcoder This thread over at GameDev got me thinking, “can one assign Python-like tuples in C++?”I don’t want to pollute the thread in For Beginners with that discussion, but the answer is yes, even withou... |
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| Developer Journal - 3 days, 23 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden So who else is playing The Last of Us? It's getting popped into my PS3 as soon as I publish this!Here are your Journal Land entries from the period of 6 /7 - 6/14 Stop by and give a welcome to new... |
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| Developer Journal - 5 days, 10 minutes ago A history in art - By polyfrag Some of the art I've accrued over the years that are the inspiration for States and Corporations https://dl.dropboxusercontent.com/u/109630018/art/4171_175381600022_1278359_n.jpg https://dl.dropbox... |
| Status Update - 5 days, 7 hours ago Promit "Fortunately we have a product for people who aren't able to get some form of connectivity," Mattrick said. "It's called Xbox 360." |
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| Status Update - 6 days, 19 hours ago Krohm Someone here doesn't want to read. |
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| Developer Journal - 1 week, 1 hour ago On to newer and better things - By polyfrag Working on world editor for Battle Computer, an RTS using convex hull FPS-style physics where you can go inside buildings and up/down stairs, activating garage doors and other gadgets, and shooting... |
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| Developer Journal - 1 week, 1 hour ago Put Yourself Out There! - By Plethora My starting point for this entry is this... I've been a hobbyist type developer for a number of years. I have, at various times, started a project (always on my own) worked on it for a few weeks,... |
| Status Update - 1 week, 20 hours ago Promit Sony just announced that the PS4 will launch at $399, undercutting the Xbox One by a full $100. OUCH. |
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| Status Update - 1 week, 1 day ago Servant of the Lord My recursive folder-crawling func wasn't propagating the filename filter. It would accept any name after the root folder, confusing me. #cpp |
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| Developer Journal - 1 week, 2 days ago Skipping Ahead - By TheChubu Hi again! For this entry I'm going to talk about the Midpoint Displacement stage and post more pictures, everybody loves pictures! (Yes, I'm a sellout, shush!) Skipping whatever is left of the ridg... |
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| Status Update - 1 week, 2 days ago Servant of the Lord You know you've been #programming too long when... ...even simple english words start to just not look correct. |
