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Developer Journal - 1 day, 10 hours ago
ITT: Entry 2 - By zebrakiller
Hello everybody,If you are here in the USA, we hope you are enjoying your holiday weekend! First up on the table, we had some problems in the past week. After adding a large portion of the map into...
Developer Journal - 1 day, 11 hours ago
Something unexpected - By alfith
Hello,After years spent doing nothing with it, my game is available. I recently worked again on this project to add musics, more sounds, fix a few things in the code and in the level and get a game...
Developer Journal - 2 days, 22 hours ago
Project: The Harvest Blog 001 - By riuthamus
http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_319326.jpg So, most of the engine stuff is in place and lighting elements are good to go. I just need to get the bloom working!...
Developer Journal - 3 days, 12 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /23 - 8/30 Welcome new author Finalspace !Project Updates Riuthamus's Freelance - riuthamus has the sketch up for his third DSM robotAlurik's Journal - Alurik worked...
Developer Journal - 5 days, 10 hours ago
Progress report, August 28th, 2014 - By Norman Barrows
Progress report, August 28th, 2014 Playtesting and tweaking continues. As they say "God is in the details!" Adjusting: collision radii, clip radii, research times and chances, gathering times and...
Developer Journal - 6 days, 9 hours ago
Time for some python scripting... - By Sporniket
Tonight my daughter went to bed early, and my wife want to do her stuff, so I have time for working on my project.Now I rework how I generate my bitmap font. Generating the font sprite sheet is qui...
Developer Journal - 1 week, 21 hours ago
Week 4-5 : a little bit of reschedule - By Sporniket
Hello,As I wrote in my previous entry, I had to rework a big part of my UI buttons, so I decided to redo them using inkscape. But then I cannot follow my initial schedule.So I decided to reschedule...
Developer Journal - 1 week, 3 days ago
DSM Robo 3 - By riuthamus
http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_47454.jpg This is the third robot!
Developer Journal - 1 week, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /17 - 8/23 Welcome new author zebrakiller , NineheadGenasha and iamvegu !Project Updates From End to Beginning - coremarq is back to roguelike development, not doing...
Developer Journal - 1 week, 4 days ago
DSM Robo 2 - By riuthamus
http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_11014.jpg I picture this little bugger to be like a roach of sorts. He will fly, however, so its more like a beetle than a roach!
Developer Journal - 1 week, 6 days ago
I, Blob - By Aardvajk
Just a quick post. Have been fiddling with the graphics in my soft body game, and have implemented some basic shadow mapping and some specular highlights on the blob. Seems to add a pretty nice sen...
Developer Journal - 2 weeks, 3 hours ago
First Look into Portas Aurora: Battleline Concept - By Navyman
https://www.youtube.com/watch?v=fylAAnvbwqQ This video highlights a few elements of the game and concept ideas.Updated the graphics to a Standard resolution Prototype Version of the Interface A...
Developer Journal - 2 weeks, 15 hours ago
Week 3-4 : First draft up and running, toolchain to prepare graphic files - By Sporniket
Hello,Last week I could complete the main planned tasks :get a running version (swing and android), just displaying the game board. (android snapshot , hope it works) I delayed the other task to th...
Developer Journal - 2 weeks, 1 day ago
ITT: Current state of the game - By zebrakiller
Hello game dev.net,For my first post I will be discussing the current state of the game as to what we have completed so far and what we are currently working on. To any one who is not familiar with...
Developer Journal - 2 weeks, 1 day ago
New tech - By polyfrag
I finally got it running at real-time speeds. https://www.youtube.com/watch?v=JbnvadZAP2Q Now it's possible to do lots of things. Like a "breakout"-type game. Or making underground bunkers, dig...
Developer Journal - 2 weeks, 2 days ago
Portasaurora - By riuthamus
I was up late when Navyman was talking about his art. Figured I would speak with him and show him some concepts.20 minutes later:http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2...
Developer Journal - 2 weeks, 3 days ago
Graphics Now in 720p - By Navyman
After talking with a few devs in the chat here and talking to other team members, it was decided that the next logical step would be to upgrade the graphics from 720x938 of the image shown in the l...
Developer Journal - 2 weeks, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 8 /10 - 8/16 Welcome new authors cyberspace009 , Gregory Cheyney and PsichiX !Project Updates My attempt at making a platformer - AFS takes inspiration from his experie...
Developer Journal - 2 weeks, 3 days ago
Cocos2d-x + Box2d Breakout Updated - By jwezorek
Cocos2d-x releases since version 3 have broken compatibility with old tutorials. This can especially be a problem when you want to do something slightly non-standard from the point-of-view of Cocos...
Developer Journal - 2 weeks, 3 days ago
Back from SIGGRAPH - By polyfrag
I have returned with inspiration.https://dl.dropboxusercontent.com/u/109630018/temp/photos/photo%201.JPG https://dl.dropboxusercontent.com/u/109630018/temp/photos/photo%202.JPG https://dl.dropboxus...
Developer Journal - 2 weeks, 6 days ago
Demo Now Visually Shareable - By Navyman
My last post, check it out , talked about the process leading to the creation of Battleline's Demo. Now 12 days into the Demo's development it has finally arrived at a point where, I believe, it is...
Developer Journal - 2 weeks, 6 days ago
Some results - By polyfrag
Working on economics. AI, to be specific. Competition now works using an inverse utility function and profit maximization.Profit maximization is: given a set of "demand points", each with quantity...
Developer Journal - 2 weeks, 6 days ago
New Game Prototype - Soft Body Physics - By Aardvajk
My article on varadic template implementation of signals and slots is now up waiting approval, for those who asked last time so nicely.Started working in a new game project now. I decided what the...
Developer Journal - 3 weeks, 1 day ago
Return to work! - By riuthamus
I apologize for not posting sooner. I was on the open ocean for the past 2 months. I am now home and ready to share what I have been working on.http://www.bhslaughter.com/forum/uploads/gallery/albu...
Developer Journal - 3 weeks, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
As promised, here are your entries from 7 /19 - 8/9 Welcome new authors rbritt , GiTS and Sporniket ! Project Updates Magic Pixels - joew's latest look at Empyrios includes how the game's HUD sh...


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