Visual Arts
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Isometric rendering in Lightwave 3D 5.6Started by joegeek, 17 May 2000 |
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Tile maker? PLEASE HELP!Started by AtypicalAlex, 30 Apr 2000 |
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Tile Artists?Started by nathany, 01 May 2000 |
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I know of a coupleStarted by RPGElite, 17 May 2000 |
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Problem: ClayStudio Pro & 3DS MAX 2.5...Started by bitbuster, 17 May 2000 |
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Eye textureStarted by baskuenen, 14 May 2000 |
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any tutorials on low poly models?Started by TG, 10 Apr 2000 |
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3D ArtStarted by left-nutt, 08 May 2000 |
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How should I make 3-D game art?Started by Ninja Boy, 25 Apr 2000 |
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Concept art?Started by kill, 26 Apr 2000 |
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trouble with alpha channels in Photoshop 5.0Started by Hase, 03 May 2000 |
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freeware paint program?Started by Piksel, 27 Apr 2000 |
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Futuristic Art?Started by Captain Goatse , 05 May 2000 |
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Need help for Tile art...Started by DarkAgito, 03 May 2000 |
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Truespace 4 anti-aliasingStarted by Rah, 28 Apr 2000 |
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Do you want to participate in a game project?Started by WonderWorld , 02 May 2000 |
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Poser 4 models to 3D Studio R3Started by noxa, 30 Apr 2000 |
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WolfStarted by dog135, 05 Apr 2000 |
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Alpha channelStarted by Bunnz, 26 Apr 2000 |
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.cob to .xStarted by scrawny, 24 Apr 2000 |
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TrueSpace 3/SEStarted by Rah, 23 Apr 2000 |
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HELP: TrueSpace 1 tutorials neededStarted by dimitri_gamer, 16 Apr 2000 |
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conv3ds utilityStarted by Floru, 14 Apr 2000 |
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3d studio MaxStarted by MrMopz, 12 Apr 2000 |
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Help plz! Truespace 3 SplinesStarted by The_Mimic, 13 Apr 2000 |
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The Problem is...Started by The_Mimic, 13 Apr 2000 |
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3d art ideasStarted by Ragansi, 07 Apr 2000 |
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The GameStarted by ZSee, 11 Apr 2000 |
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how much do game artists make?Started by ZeroMay, 02 Apr 2000 |
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Graphics tutorial, i didn't write this.. but hereStarted by saki, 10 Apr 2000 |
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Latest Articles
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The Total Beginner’s Guide to Better 2D Game Art
By Mark Simpson (Prinz Eugn) |
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Autodesk Maya 2013 Review
By Kelly L. Murdock |
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3ds Max 2013 Review
By Kelly L. Murdock |
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Autodesk Media Summit 2012
By Kelly L. Murdock |
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Tech Artist Bootcamp and Interviews
By Tech-Artists.org |
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Concept Art with Photoshop - Characters
By design3 |
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Maya Entertainment Creation Suite 2012 Review
By Kelly L. Murdock |
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Adobe Releases Creative Suite 5.5
By Kelly L. Murdock |
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Blender 2.5 - Interface Video Tutorials
By design3 |
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Softimage 2011 Review
By Kelly L. Murdock |
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Latest Updates
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| Developer Journal - 10 hours, 14 minutes ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15... |
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| Developer Journal - 23 hours, 35 minutes ago Gamedev Tycoon vs crackers - By Norman Barrows An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste... |
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| Developer Journal - 1 day, 15 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
| Developer Journal - 2 days, 3 hours ago An Introduction - By Plethora Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is... |
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| Status Update - 3 days, 21 hours ago Prinz Eugn Finally done writing... maybe I should draw something. |
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| Status Update - 4 days, 23 hours ago TheChubu Turns out that making a final class with all sort of static constants is a bad idea |
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| Developer Journal - 5 days, 25 minutes ago Resource transport - By polyfrag The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own... |
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| Developer Journal - 5 days, 6 hours ago NPC Portrait - By O-san Hello!Been painting and not coding so much, I've decided to have bigger portraits of the game NPCs when in dialogue. The portrait will sit on top of the text window. I am sure you have seen such ar... |
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| Status Update - 5 days, 19 hours ago Krohm Q: Is usb3 thumbdrive faster than SSD? A: what the hell are you jocking? |
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| Developer Journal - 6 days, 8 hours ago Parallax Video Art v1 - By riuthamus So the art has changed considerably from when I first started but.... the idea is that we will use a script and mimic the common parallaxed video for the lore. I figure I can make some quick sketch... |
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| Developer Journal - 1 week, 3 hours ago Progress - By polyfrag Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly... |
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| Developer Journal - 1 week, 15 hours ago Alpha-to-stippling - By eppo I recently upgraded my older Nvidia card to an AMD one and noticed some discrepancies in how alpha-to-coverage is applied by the two different cards.http://www.dynamique.nl/pst/alpha_test/220-4x.pn... |
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| Developer Journal - 1 week, 2 days ago Man - By JTippetts Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man. |
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| Developer Journal - 1 week, 2 days ago Progress - By polyfrag http://www.youtube.com/watch?v=xc4nRgZ_6dg |
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| Status Update - 1 week, 2 days ago Krohm Get ready for some bullshit on multithreading! |
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| Developer Journal - 1 week, 4 days ago Pathfinding Fixed - By polyfrag Turns out it was a floating point subtraction-addition precision problem. |
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| Developer Journal - 1 week, 4 days ago AI Placing Roads - By polyfrag AI is now able to place roads.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplacer_zps58d3002e.jpg Now to do the same for powerlines and pipelines. |
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| Developer Journal - 1 week, 5 days ago AI Placing Buildings - By polyfrag AI is now able to place buildings.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aiplaceb_zpsc89b1e0a.jpg Next I have to make AI connect its buildings by road.I also noticed a b... |
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| Developer Journal - 1 week, 6 days ago Change of Directions - By polyfrag This walkthrough stuff isn't working out.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20m... |
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| Developer Journal - 1 week, 6 days ago First Level (edit) - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1b_8_zpsf04b6d6c.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc... |
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| Developer Journal - 1 week, 6 days ago First Level - By polyfrag Here's how the first level is looking.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/level1_1_zpsb64da32d.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/... |
| Developer Journal - 2 weeks, 15 hours ago Strife: Performance - By Wilhelm van Huyssteen Legends of Strife Spend the last week on performance optimisation. Up to now I've never giving it any priority so there was allot to do. I have managed to get the framerate (on my pc) 4 times faste... |
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| Developer Journal - 2 weeks, 16 hours ago Musings on Data Configs - By Net Gnome Haven't done too much over this week. Mainly just working on concepts surrounding creature definition files and ideas on how i'll make map configs work.Here is how the creatures.v file is forming u... |
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| Status Update - 2 weeks, 1 day ago TheChubu Last update = last year. So... Hi I guess? Now I'll wait another 5 months... |
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| Developer Journal - 2 weeks, 2 days ago Script Editor - By polyfrag Making the script editor for the story.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/storymsg2_zps36c54ef0.jpg http://i90.photobucket.com/albums/k276/krims2006/corpstates%20mis... |
