Jump to content

  • Log In with Google      Sign In   
  • Create Account


Visual Arts

  Topic Started By Stats Last Post Info

  • You cannot start a new topic


Latest Updates
Developer Journal - 3 hours, 44 minutes ago
Epilogue - A Post-Mortem on "The Life of Phillip Morris" - By Orymus3
Epilogue - A Post-Mortem "That chilling moment when I have learned the truth, and suddenly, my car became nothing more than a toy. I had lost innocence on that day, and I fought tooth and na...
Developer Journal - 8 hours, 24 minutes ago
The building of Caveman - Part 5 - General code organization - By Norman Barrows
The building of Caveman - Part 5 - General code organizationThis is the general code organization used in Caveman:void main:----------------initprogrunprogendproginitprog------------------init z3d...
Developer Journal - 11 hours, 53 minutes ago
Week of Awesome II post mortem - By Erik Rufelt
Download link: http://www.rufelt.se/Timmys_Toys.zip Finished my Week of Awesome II entry yesterday (or actually this morning), called Timmy's Toys.Main game-play is a tower-defense, where the playe...
Developer Journal - 16 hours, 41 minutes ago
The past lingers. - By Thaumaturge
A post-mortem for Darkholm, as best I recall. Only one week in which to make a game. Not much time at all: a short dash, top speed all the way, exhausting and exciting. It can be a competition conc...
Developer Journal - 18 hours, 26 minutes ago
Week of Awesome: The Final Haul - By Mussi
Hey everyone,This week has been a blast! I was barely able to deliver anything, but I managed to get a grand total of 1 minute of simple gameplay in there http://public.gamedev5.net//public/style_e...
Developer Journal - 1 day, 1 hour ago
WOA2: Submission - By riuthamus
DOWNLOAD LINK: Dropbox Riuthamus.com CONTROLS: E - [Use to enter buildings]F - [Use to pickup and throw]1 - 4 [Sets the tool you wish to use]I - [Opens Inventory]Spacebar - [Press for action]**Pr...
Developer Journal - 1 day, 1 hour ago
WOA2: Submission - By riuthamus
DOWNLOAD LINK: Dropbox Riuthamus.com INSTRUCTIONS: http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1_2_8780.png http://www.bhslaughter.com/forum/uploads/gallery/album_2/gallery_1...
Developer Journal - 1 day, 2 hours ago
End of day seven - TWoA - By Servant of the Lord
Alrighty, here's my entry: [Download .zip file from Dropbox] https://pbs.twimg.com/media/Byq6HBvCUAAlEgo.png Man, this was really tiring. I had to vastly shift the gameplay mechanics earlier toda...
Developer Journal - 1 day, 2 hours ago
Moved to GitHub! - By TheChubu
Small update, moved the repo to GitHub, and config files. dustArtemis dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Com...
Developer Journal - 1 day, 3 hours ago
Week of Awesome II - Day 7 - By stu_pidd_cow
Time’s up! I haven’t actually done much in the past 24 hours because I’m currently being butchered by the flu. I was going to do a post-mortem for this post but I might do it tomorrow instead. I di...
Developer Journal - 1 day, 5 hours ago
WOA2: Down to the Wire - By riuthamus
We are merging all of our files now and making the final changes to the scene. With only a few hours left this is really cutting it close. We have something already in place but we are simply tryin...
Developer Journal - 1 day, 7 hours ago
Ending and Beginning - By Misantes
Hey everyone. This is my first journal entry here on gamedev.net. I thought I would try to get in the habit of making a weekly entry here, if only to gather my thoughts and try to think critically...
Developer Journal - 1 day, 15 hours ago
Mode of representation - By polyfrag
Here's what I played around with. I realized I was wasting too much time on making it look nice.https://dl.dropboxusercontent.com/u/109630018/temp/symwars2/aaa000/2014-09-02%2004-01-42.png https://...
Developer Journal - 1 day, 15 hours ago
Chapter 7 - Delivery! - By Orymus3
Chapter 7 Here we are, the competition is finally over!Here is my Build .(I've hosted in for convenience, so I can easily issue new builds as the day progresses until the Final countdown elapses.)...
Developer Journal - 1 day, 15 hours ago
Mode of representation - By polyfrag
Here's what I played around with. I realized I was wasting time trying to make it look nice.https://dl.dropboxusercontent.com/u/109630018/temp/symwars2/aaa000/2014-09-02%2004-01-42.png https://dl.d...
Developer Journal - 1 day, 18 hours ago
Day 7 AND DONE! - By mousetail
Py2exe'd it and made a installer. I had some problems with including the font, so you will need to install it seperatly.Install instructions:open the dropbox folder here download ARNPRIOR.TTF and...
Developer Journal - 1 day, 19 hours ago
WOA2: Day 7 (The Last Leg) - By riuthamus
Previous Posts: Day 01: Theme Day 02: Gameplay Day 03: Polish + More Gameplay Day 04: Random Day 05: Unofficial Fun Day 05.5: Bad Day Day 6: Cause it just dont stop! DAY 7: (The Last Leg) Polish...
Developer Journal - 1 day, 21 hours ago
Darkholm awaits. - By Thaumaturge
And at last, it's done! It lacks both elements of polish and features that I'd hoped to include, and a few bugs and issues remain yet (the options menu is a bit of a mess, for one, and I left the f...
Developer Journal - 2 days, 1 hour ago
Week of Awesome II - Day 6 - By stu_pidd_cow
Today’s post is a bit late, but worth the wait. I spent the day mostly finishing levels, adding sounds, some animation, a better user interface to find which toys are selected and a whole lot of bu...
Developer Journal - 2 days, 2 hours ago
End of day 6 - TWoA - By Servant of the Lord
Well, we're coming down to it. Not sure I'll be able to make it (though I'll submit whatever I do have by the deadline). I'mma gonna havta pull an all-nighter to make sure I actually submit somethi...
Developer Journal - 2 days, 3 hours ago
Chapter 6 - By Orymus3
Chapter 6 There we are, tomorrow is the final day, therefore day 6 was critical: whatever I did not complete today simply won't be in the final game.So what DID I get in? - Sounds: That was my prim...
Developer Journal - 2 days, 6 hours ago
The end is Nigh - By TechnoGoth
http://neonjesterdesigns.azurewebsites.net/Images/lasttoy/dark_hall.png I didn't do much in the way of dev today. A couple of minor bug fixes and a small tweak. But the contest is nearly over and...
Developer Journal - 2 days, 7 hours ago
The Mechanical Heart: Map Generation - By dsm1891
The Mechanical Heart Development Blog In this issue I would like to talk about the map generation in TMH, if you're unaware of the storyline I would recommend catching up and read the first devel...
Developer Journal - 2 days, 9 hours ago
WOA2: Day 6 (Cause it just dont stop!) - By riuthamus
Previous Posts: Day 01: Theme Day 02: Gameplay Day 03: Polish + More Gameplay Day 04: Random Day 05: Unofficial Fun Day 05.5: Bad Day DAY 6: (Cause it just dont stop!) I am going to keep a runni...
Developer Journal - 2 days, 9 hours ago
Week of Awesome: Day 3 - By Mussi
Hey guys and galls,This is my third day working on my game and even though I still have a few hours to go, I wanted to post an update as I didn't work on the game yesterday. Had to work for 9 hours...


PARTNERS