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Music and Sound

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 7 hours, 16 minutes ago
RuinValor on Greenlight - By riuthamus
http://steamcommunity.com/sharedfiles/filedetails/?id=248222520 If you guys like what we are doing, please go and vote. Share with your friends and get them to vote. The more votes we get the bette...
Developer Journal - 1 week, 3 hours ago
Game Update #8 - By riuthamus
http://www.ruinvalor.com/wordpress/wp-content/uploads/2014/04/gorgane_post_001.jpg It has been a while since this blog has been updated and we are very sorry about that. Some of you might have hear...
Developer Journal - 1 week, 1 day ago
Gorgane, one last time - By riuthamus
Pretty sure this is my last correction to the gorgane! I think it turned out well so far, what do you think?http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_3526243.gif
Status Update - 1 week, 4 days ago
EmmetCooper
Sony has "Sintel" by the Blender Foundation removed by infringement. what are your comments on this?
Developer Journal - 2 weeks, 9 hours ago
High Speed Gaming Network - By starbasecitadel
For various reasons (mostly relating to being unhappy with the main UI -- the basic feel of piloting starships and firing weapons was not satisfying) I stopped working on Starbase Citadel months ag...
Developer Journal - 3 weeks, 6 days ago
TD, checking out! - By Tutorial Doctor
I have some life stuff to workout, so I will be checking out for a while. Thanks everyone who responded to my questions here. I have been recommending this site to people I come across. I haven't b...
Developer Journal - 3 weeks, 6 days ago
You can make GTA Style Characters in no time! - By Tutorial Doctor
I use the Maratis 3D engine, and I was fortunate enough to meet someone who did a very good tutorial on how to make game characters using Blender and Makehuman. In no time I had a decent character...
Developer Journal - 4 weeks, 1 day ago
I've Been Inspired! - By Tutorial Doctor
So, I was inspired to make a video game by a video game that teaches you about developing video games.GameDev Tycoon? Have you heard of it?I might end up buying the game solely for educational purp...
Developer Journal - 1 month, 1 day ago
Fallacies in information. - By Tutorial Doctor
true.false.The world is full of truth and fallacy. Our own logic systems work based on these two things.Joey is sick. He can't afford to go to a doctor, or perhaps he doesn't like doctors.Joey goes...
Developer Journal - 1 month, 4 days ago
RuinValor - Character Rework ( Hopefully Final ) - By riuthamus
So, its been a while since I posted. Mostly this is due to me being on the big blue ocean ( in the navy! ). Since my return home I have started work on our finilization of all art assets. Most of t...
Developer Journal - 1 month, 5 days ago
A little of my history - By Tutorial Doctor
So, I was in college for engineering and my school required laptops. I had a low paying job, but it paid enough for me to be able to buy the best gateway I could afford at the time. It was about $...
Developer Journal - 1 month, 1 week ago
I'm not going to forget how to Program. - By Tutorial Doctor
When I was in school, I was a bit slower than others to catch on to something, but when I did, I had it. Most of the time I was churning things in my head, moving it around, diagnosing it. So, I wo...
Status Update - 1 month, 1 week ago
mlamanna
RT @InvertStudios: New uFrame Getting Started tutorial up. Walks you through the core concepts of how uFrame works. #uframe http://t.co/rwR…
Status Update - 1 month, 1 week ago
mlamanna
Galactic Adventure Music Pack 4 art by the amazing Joakim Olofsson http://t.co/qCHVjV6g60 https://t.co/8H6rhLst78 http://t.co/WPBMpjHf10
Status Update - 1 month, 1 week ago
mlamanna
https://t.co/QvX4EKaDkw Galactic Adventure Music Packs @UnityAssetStore #assetstore $10 to $25 for AAA audio #gamedev #GameAudio #unity3d
Status Update - 1 month, 1 week ago
Graey
RT @JackieFortier: "When you buy a piece of ivory, you buy a bullet" @YaoMing Best @npratc quote of the week. @KUNC
Developer Journal - 1 month, 3 weeks ago
Coroutines: Simple HTTP Server - By Net Gnome
Ok, what are we up to this time? This time we're going to go about making a very simple HTTP server that will serve static content and handle roughly 20,000 requests per second (I know in earlier p...
Status Update - 1 month, 3 weeks ago
sethhope
Just wrote a mesh class using Assimp. Can't wait until I have enough of a framework to test it. xD #gamedev
Developer Journal - 1 month, 3 weeks ago
A few art pieces over the past few days - By Servant of the Lord
I'm working on a small tool to help me package my games' art assets together in a more manageable way, so here's a screenshot of that:http://img34.imageshack.us/img34/8224/8n5p.png (Most of these b...
Developer Journal - 2 months, 2 days ago
Snurtle and My Greatest Contribution to Mathematics, Such That It Was - By jwezorek
This summer coming up will be 20 years since the summer after I graduated from college. I’m currently in that golden period in between software jobs — starting a new one in March — and, given the f...
Status Update - 2 months, 3 days ago
KoMaXX
I made me a game :) http://poroba.com/flip/flipz.php Enjoy!!
Developer Journal - 2 months, 3 days ago
Sometimes you wanna go where everybody knows your name... - By Tutorial Doctor
So, when I am on this site, I am a total noob, but on this other site they think I am a genius. hehe. I like being right in-between though. I can learn from the best and brightest and take what I l...
Developer Journal - 2 months, 4 days ago
Coroutines: Building a framework in C# - By Net Gnome
Where to start? So we want to build a Coroutine, where do we start? Firstly, and simply, choose a language which supports some sort of re-entrant behavior natively. C/C++ unfortunately don't really...
Status Update - 2 months, 1 week ago
sethhope
New Spectre Detector update! It's now FREE! Check it out! http://t.co/EOsOOQQ4qH #gamedev
Status Update - 2 months, 1 week ago
sethhope
Working on Spectre Detector's updater. Why do libraries have to conflict?! #gamedev


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