Music and Sound
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
|
|
Writing Game Music
By John Licato |
|
|
|
Getting Started with Audacity
By Bethany Hiitola |
|
|
|
Once you land the gig… | Madsen Studios LLC
By Nathan Madsen |
|
|
|
Using FMOD designer to create explosion sound events
By Stephan Schütze |
|
|
|
Making Sound Effects
By Spencer Sternberg |
|
|
|
Writing Music for the iPhone
By Spencer Sternberg |
|
|
|
A Brief Guide to Orchestration
By Steve Kaetzel |
|
|
|
Improving Communication With Your Sound Designer Part 2
By Kane Minkus |
|
|
|
Improving Communication with Your Sound Designer Part 1
By Kane Minkus |
|
|
|
Bigger Than Big: The Game Audio Explosion
By Steve Kutay |
|
Latest Updates
|
| Developer Journal - 1 day, 8 hours ago Gorgane Armored - By riuthamus http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far |
| Status Update - 6 days, 10 hours ago Medo3337 cunt |
|
|
| Developer Journal - 6 days, 21 hours ago NPC Portrait - By O-san Hello!Been painting and not coding so much, I've decided to have bigger portraits of the game NPCs when in dialogue. The portrait will sit on top of the text window. I am sure you have seen such ar... |
|
| Developer Journal - 1 week, 1 day ago Parallax Video Art v1 - By riuthamus So the art has changed considerably from when I first started but.... the idea is that we will use a script and mimic the common parallaxed video for the lore. I figure I can make some quick sketch... |
|
| Developer Journal - 2 weeks, 2 days ago Musings on Data Configs - By Net Gnome Haven't done too much over this week. Mainly just working on concepts surrounding creature definition files and ideas on how i'll make map configs work.Here is how the creatures.v file is forming u... |
|
| Developer Journal - 2 weeks, 3 days ago New (and better) Video for IndieGoGo - By sethhope What happens when you give a concept artist/designer a camera? This happens!http://youtu.be/qBE9b5WO1EA http://igg.me/at/timemachine/x/2799923 |
| Developer Journal - 2 weeks, 4 days ago Inserting a letter recursively - By Alpha_ProgDes NOTE: This is not complete. Touch ups, corrections, and changes will be made. This may be an article in the first future. But this is more of me working through the logic of a problem I was working... |
|
|
| Developer Journal - 2 weeks, 5 days ago Fun with AI? - By riuthamus http://www.youtube.com/watch?v=GxZQPkKCM3M This week we have been working with the ai. This is a funny video associated with our gorgane and trying to get this to work! |
|
| Status Update - 2 weeks, 6 days ago sethhope Check out Spectre Detector! http://t.co/teX6npGctc |
| Developer Journal - 2 weeks, 6 days ago Tools Dev - What's it DO - By achild A Tool's Purpose The purpose of tools, by definition, is to perform or at least help with some kind of work . When it comes to development tools, as with all software, one can quickly lose focus of... |
|
|
| Developer Journal - 3 weeks, 13 hours ago RuinValor - AI Work - By riuthamus http://www.bhslaughter.com/forum/uploads/gallery/category_8/gallery_1_8_342659.png You have heard of where is waldo..... well this is the game called "Where is the gorgane", click the spoiler below... |
|
| Status Update - 3 weeks, 15 hours ago sethhope Doing Devlogs every Sunday on my youtube! http://t.co/hDWJgnpOm7 #gamedev #indiegames |
|
| Status Update - 3 weeks, 1 day ago sethhope So with mike not in office this week, it is up to me to debug the camera code... #gamedev #indiegames |
|
| Status Update - 3 weeks, 1 day ago sethhope In case you haven't heard, we need money to continue development... http://t.co/uXZl06qoSy #timemachine #indiegames #gamedev |
|
| Developer Journal - 3 weeks, 1 day ago Relearning to draw - By riuthamus Things have been rather silent. I have been taking a course on Radio Waves and the management of them through a new system ( not really new but they call it that ) called CBSP ( commercial broadban... |
|
| Status Update - 3 weeks, 2 days ago sethhope Encountering several movement errors... hopefully they will be easy to fix. #indiegames #gamedev |
|
| Status Update - 3 weeks, 2 days ago Servant of the Lord Brick fireplace: http://t.co/w6WOAIGexi #rpg #gamedev #pixel #art |
|
| Status Update - 3 weeks, 2 days ago Servant of the Lord Trying to come up with a good resource management system that'll work for desktops, laptops, and tablets is difficult. #programming #gamedev |
|
| Developer Journal - 3 weeks, 3 days ago Not Dead - Just Quiet - By Net Gnome Well, first off, Vaerydian is still alive. I've done quite a bit with it since I last posted. I probably cant remember everything i've done since i posted last, but most of it has been placing syst... |
|
| Status Update - 3 weeks, 4 days ago Servant of the Lord Footbridges I just made for "Of Stranger Flames": http://t.co/BKLbdeKEoT http://t.co/x7k6jJMd4n http://t.co/lDTRcUpR6H #indie #game #art |
| Status Update - 3 weeks, 4 days ago Jutaris ALL THE LIKES! ‘Hyperspace Armada’ by @DeadlyRedCube on #SoundCloud? https://t.co/u0BgT5cnLo |
|
| Status Update - 3 weeks, 5 days ago sethhope Working on a scripting language for Jcam Engine 2... Not going well. #gamedev #indiegames #JcamEngine2 |
| Status Update - 3 weeks, 6 days ago Jutaris I don't normally tweet about @TheEscapistMag videos, but this is raw f'ing wisdom right here: http://t.co/5jWuj9wKJX Thanks @JimSterling |
|
| Status Update - 4 weeks, 18 hours ago sethhope I am self taught. I learned for 8 years. I learned from many textbooks and other programmers. (@YouTube http://t.co/GgNguaIPYN) |
|
| Status Update - 1 month, 3 hours ago sethhope I am helping out at the Philidelphia Science Fest. Anyone wanna meet up? @PHLScienceFest #science #philidelphia http://t.co/vTBl2Lak3l |







