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  Posted by Michael Tanczos , 01 Nov 2014
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Latest Updates
Developer Journal - 5 hours, 54 minutes ago
Closed test session, could need some helping hands ! - By Ashaman73
I want to start a new closed test only available to a small, dedicated group of testers. If someone has interest in helping me out, send me a PM and I will give you the download link http://public....
Developer Journal - 2 days, 12 hours ago
Collisions and weapons - By alfith
Hi,After quite some time, here comes a new video showing a very early sample of collisions and weapons. What you can see in the video is the player shooting missiles bursts. An enemy spaceship is d...
Developer Journal - 3 days, 18 hours ago
Rendering Tree Sprites - By JTippetts
It's been awhile since I did anything 2D-related, and I'm a little bit worried that some of those particular hard-earned skills are starting to fade from my weak brain. Last night, I was talking wi...
Developer Journal - 1 week, 1 day ago
Even more changes to first 6 levels. - By desdemian
I made several small changes to all levels, trying to smooth any rough edges the testers find. One problem with this approach: The games are going to be painted (as in, no tiles or reusable p...
Developer Journal - 1 week, 3 days ago
Preparing my engine for Vulkan API - By Ashaman73
Looking at the vulkan api so far, it could solve many of my rendering performance issues in my engine. My engine was based on OpenGL 1.2, followed by a transition to OGL 2.0 and lot of extension la...
Developer Journal - 1 week, 5 days ago
Shuffling class responsibilities - By TheChubu
In this update I'll talk about the latest release of dustArtemis, which changes a bit the component handling.  dustArtemis  dustArtemis is a fork of Artemis Entity System , which...
Developer Journal - 1 week, 6 days ago
Pre alpha demo Video of "Minority 7" - By uwi2k2
Hi all, i just started my dev diary again.Its just a demo of the current status:https://www.youtube.com/watch?v=neJUs_TtGGE cukai
Developer Journal - 1 week, 6 days ago
Modules in the Om scripting language - By Aardvajk
Modules in Om  I never wanted to add include statements to Om. I was always very keen to ensure that each script file could be compiled in isolation without having to do any kind of old-fashio...
Developer Journal - 1 week, 6 days ago
January Update - By slayemin
 Alpha game play footage of Spellbound: https://www.youtube.com/watch?v=AsTCEQYWRM8 Production: We're slowly changing gears from a production focus to a test, polish and promote focus....
Developer Journal - 1 week, 6 days ago
Extending Unity's Editor with a Custom Window - By Eck
Personal Update: Woohoo, my previous journal on Unity's Content Pipeline got featured. :D Snow-pocalypse 2016 has hit Tennessee! I think Nashville received five inches of snow and even the a...
Developer Journal - 2 weeks, 8 hours ago
January update: large creatures, polishing and preparing a closed test - By Ashaman73
Welcome to the January update.The focus of the last two month was the transition of the game from a developer version to something you should give someone for testing. That is polishing the art, th...
Developer Journal - 2 weeks, 2 days ago
Going Mobile - By ferrous
Oh, updated the webgl one, that link is here : Seems to work in Chrome now, yay. But oddly, it errored for me in FireFox at first. So lets see, since last time, I have: Added a local sc...
Developer Journal - 2 weeks, 3 days ago
I'm not dead... - By EDI
Though it depends on your definition of dead, in some ways I might as well be. Content? There's been a startling lack of it. Why? Life as an employed 32 year old husband and property owne...
Developer Journal - 2 weeks, 5 days ago
Streamlining Unity's Content Pipeline - By Eck
Personal Update: I cleaned up my website to better showcase my projects and act like a portfolio. Before it was just a site for my Unity Assets, but now it shows some different projects I'm workin...
Developer Journal - 3 weeks, 4 hours ago
Om: Varadic Functions and Reference Types - By Aardvajk
Varadic Functions and Reference Types  I've finished up adding varadic script functions to Om now, and have just got the basics of reference types working, although that needs a lot more testi...
Developer Journal - 3 weeks, 17 hours ago
Chapter 5 Code Complete - By gdunbar
News: Chapter 5 is code complete and ready for testing. Based on past performance, probably about a month before it comes out. Here's a picture of the second map from Chapter 5: http://up...
Developer Journal - 3 weeks, 3 days ago
ANL Expression Parsing - By JTippetts
Over the last several years, my noise library (ANL ) has been a sort of sink for whatever miscellaneous time I get in between work, kids, the house, game development, game playing, etc... It has ev...
Developer Journal - 3 weeks, 3 days ago
Smoothing out level 2 and 3. - By desdemian
Today there was some level design progress!  Based on some feedback, I've been working on the levels to solve details that players are striggling with. The second level had a few problems:...
Developer Journal - 3 weeks, 3 days ago
My Text Renderer - By Gooey
So in the last month I have made, remade then scrapped and made again a text renderer for OpenGL using freetype2. I think I am finally happy with it but I am very sure that will change. I still wan...
Developer Journal - 3 weeks, 3 days ago
The 10 Suggestions. - By Alpheus
I think for anyone beginning to learn to game dev, you should heed the following Suggestions.I don't care how you do it; just do it.Your language doesn't matter. Your platform doesn't matter.Nothin...
Developer Journal - 3 weeks, 3 days ago
The Poor Man's Threading Architecture - By et1337
The game industry hit Peak Advice Blog a while ago. Every day I [s]read skim ten articles telling me how to live. Fear not! I would never give you useful advice. This series is about me writi...
Developer Journal - 3 weeks, 4 days ago
Not Dead Yet - By gdunbar
Sorry about the lack of posting... vacation ate up some time, and I guess I just didn't feel like posting. But, never fear, I've been busy squirreling away on TotAW. Chapter 5 needs just a cou...
Developer Journal - 3 weeks, 4 days ago
2016 Promises to be an Interesting Year - By Eck
Personal Update: I took a lot of time off over Christmas break just to spend it with my family and work on some Christmas projects. I broke my hermit vows to take my wife and daughter to go see th...
Developer Journal - 3 weeks, 5 days ago
Okay, so its been a while... - By ferrous
Okay, so I fell off the coding wagon, and found it a bit intimidating to jump back to the big TBS game. I decided I'd ease myself into it by playing around with a quickie simple game, and learn mor...
Developer Journal - 3 weeks, 5 days ago
KREEP, full Steam ahead. - By Spidi
Hello all! Small update regarding Operation KREEP . I’ve started working on the game again. As I’ve mentioned before, it is number one priority now. When it comes to decision making I’m usuall...


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