General Programming
Writing Articles is Good for YOU!Posted by Michael Tanczos |
Latest Articles
|
|
A Journey Through the CPU Pipeline
By Bryan Wagstaff (frob) |
|
|
|
Getting started with Team Foundation Service: Part 2
By Oli Wilkinson |
|
|
|
Getting started with Team Foundation Service: Part 1
By Oli Wilkinson |
|
|
|
The Programming Primer
By Dan Mayor |
|
|
|
Practical Cross Platform SIMD Math
By AllEightUp |
|
|
|
Multithreading
By Vivien Oddou |
|
|
|
Cross Platform Test Driven Development Environment Using CMake (Part 4)
By AllEightUp |
|
|
|
Design Tradeoffs For Customized Script Interpreters
By Brendan G Bohannon |
|
|
|
C++: Custom memory allocation
By Tiago Costa |
|
|
|
Cross Platform Test Driven Development Environment Using CMake (Part 3)
By AllEightUp |
|
Latest Updates
| Status Update - 2 hours, 59 minutes ago jms bc munchies |
| Status Update - 10 hours, 44 minutes ago Tournicoti L'avantage de bosser Le Petit Shmitt mains séparées, c'est qu'on a toujours une main disponible pour tenir la bouteille et picoler comme un trou |
|
| Developer Journal - 23 hours, 55 minutes ago A Complete Graphics-less Game #2 - By Squared'D Part 2 - The Preliminary Design / Concept I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on... |
|
| Developer Journal - 1 day, 12 minutes ago A Complete Graphics-less Game #1 - By Squared'D The Idea What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately... |
| Developer Journal - 1 day, 2 hours ago The TODO List and Making Forward Progress - By Plethora Journal Entry #2 In this entry, I want to talk a little bit about a very simple thing that many people do when they first start out making a game. Specifically, I'm talking about a ToDo list. The... |
|
| Status Update - 1 day, 5 hours ago Tournicoti "La pire contribution qui ait pû être accordée à la Programmation est le typage dynamique." Flatulin Fromagefrais |
|
| Developer Journal - 1 day, 5 hours ago Not almost done - By polyfrag I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as... |
|
| Developer Journal - 1 day, 7 hours ago Leadwerks 3: Editor features and workflow enhancements - By Josh Klint This update to Leadwerks 3 brings the addition of lightmapping across curved surfaces with smooth groups. The image below is a set of lightmapped CSG brushes, not mesh lighting. You can read a det... |
|
| Developer Journal - 1 day, 22 hours ago Something Special Today... - By Jason Z I received something today that is pretty unique, and I can honestly say that I haven't ever gotten anything of this sort before http://public.gamedev5.net//public/style_emoticons/default/smile.png... |
|
| Status Update - 2 days, 6 hours ago ashEngineer #Skype for #Linux #amd64 (#Debian) is a disaster. Multiarch voodoo mess with previous version is not an excuse. |
|
| Developer Journal - 3 days, 18 hours ago Almost done - By polyfrag I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m... |
|
| Developer Journal - 4 days, 36 minutes ago How It Started - By TheChubu Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to... |
|
| Status Update - 4 days, 42 minutes ago TheChubu Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation! |
|
| Developer Journal - 5 days, 9 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15... |
| Status Update - 5 days, 13 hours ago Tournicoti Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus |
|
| Developer Journal - 5 days, 22 hours ago Gamedev Tycoon vs crackers - By Norman Barrows An interesting article about the game Gamedev Tycoon, and what the development team did as a pre-emptive strike against game crackers.The sad thing is the part about 97% downloading the crack inste... |
|
| Developer Journal - 6 days, 3 hours ago Buildings! - By gdunbar Continuing work on Unannounced SENG Game. Here's a screenshot of the various buildings for the towns:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_185284.jpg |
|
| Developer Journal - 6 days, 6 hours ago A C64 Game - Final Step - By Endurion And thus this create a game series ends...We fix the last few bugs (score was not properly reset on replay, music was stuck on saving the scores). Now the game is complete and can be enjoyed as it... |
| Status Update - 6 days, 7 hours ago Tournicoti SmallTalk a été conçu par et pour des abrutis |
|
| Status Update - 6 days, 10 hours ago Bacterius Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while. |
|
| Developer Journal - 6 days, 13 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
|
| Developer Journal - 6 days, 21 hours ago GPU Pro 4 - By Jason Z I just received my copy of GPU Pro 4 today, which was a nice surprise. I had contributed a chapter on Kinect Programming with Direct3D 11, and it is really nice to see it in print. And of course,... |
| Developer Journal - 1 week, 2 hours ago An Introduction - By Plethora Greetings all and welcome to my Dev Journal.Like many here, I am an aspiring game developer, and this journal is my attempt to give something back to the community. The purpose of this journal is... |
|
| Status Update - 1 week, 11 hours ago Tournicoti "In C++, memory leaks cannot be avoided" A teacher that should quit wine |
|
| Developer Journal - 1 week, 18 hours ago New Mixer, Dynamic Reverb - By cr88192 basically, went and threw together basically a new sound system for my 3D engine.it is based on a hacked version of my MIDI synth (extended to do 3D positional audio stuff and support arbitrary sou... |







