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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 5 hours, 23 minutes ago
XML loading working - By mousetail
I hate these types of improvements since you can't even see them at the surface, in fact, the game has become worse since I haven't moved all the old monsters to the new system yet. I have basic fu...
Developer Journal - 6 hours, 46 minutes ago
Snaily Updates - By Drakonka
I was going to try to remember all the things I’ve done in the last month on snails, but this seems impossible. So here’s a lazy list of git commits within this time:* 5 seconds ago, User messaging...
Developer Journal - 15 hours, 3 minutes ago
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My father gave me his old laptop.Since his "old" laptop was still 4 years younger than my current laptop, I took it. I needed it to record better videos since fraps+my game was too much for my curr...
Developer Journal - 1 day, 5 hours ago
Fluffy Friday #5: Concepts Art and wallpapers to download! - By VirginRed
Bite sized news for small stuff. Today: Concepts Art and wallpapers to download! Hello fox riders and welcome to another installment of our fluffy sweetness. If you missed our monsters last time y...
Developer Journal - 1 day, 21 hours ago
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Personal Update I'm still working to finish out the month at my job. We have a four month old and six month old puppy (Malcolm and Serenity) who have been a bit of a time sink. Plus they've torn u...
Developer Journal - 3 days, 3 hours ago
Gameplay update - By Ashaman73
So, the month is almost over and no update up-to-now. There’s not much to show off. For one I was on vacation, on the other hand I play tested a lot and refined/rebalanced the game play.The gamepla...
Developer Journal - 3 days, 11 hours ago
June Update - By slayemin
TL;DR: We've decided to polish up and expand the zombie game we've been working on.We've got a few interesting things we're going to do with it http://public.gamedev5.net//public/style_emoticons/d...
Developer Journal - 4 days, 20 hours ago
The Poor Man's Postmortem - Lemma - By et1337
The big secret of our industry is, we don't actually enjoy making games. We slave away in obscurity for years in anticipation of one glorious day.Not release day, no. The day we can finally write a...
Developer Journal - 4 days, 22 hours ago
Prologue - By Orymus3
The Week of Awesome? Last year , I took part in the Week of Awesome II, explaining the reasons why I chose to join.As I've effectively just determined that I'll be joining up for the Week of Awesom...
Developer Journal - 1 week, 2 hours ago
Fluffy Friday #4: Meet the Monsters - By VirginRed
Bite sized news for small stuff. Today: Meet the Monsters Hello fox riders and welcome to another installment of our fluffy sweetness. If you missed our burning brambles gifs last time you can che...
Developer Journal - 1 week, 1 day ago
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The saga started here : http://www.gamedev.net/topic/668484-hlsl-and-glsl-wraping-again/#entry5234746 Basically I want a clean way to be able to use one shader program with multiple rendering APIs....
Developer Journal - 1 week, 1 day ago
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Developer Journal - 1 week, 6 days ago
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In the last entry some simple rendering techniques aimed at improving the speed and quality of the renders were presented. In this short entry the ray tracer will be extended in two rather major wa...
Developer Journal - 1 week, 6 days ago
Update 6/16 - By EDI
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Developer Journal - 2 weeks, 8 minutes ago
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