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Developer Journal - 4 hours, 43 minutes ago
Tool overview - By shadowisadog
The week of awesome II starts tomorrow, so today I will talk about the tools that I plan to use for my competition entry.Game Engine The main tool that I will be using is Game Maker Studio . Game...
Developer Journal - 11 hours, 7 minutes ago
Introduction - By Doboss
Hey guys,Doboss here. I'll be writing this short blog about the participation of our team: Herd of Nerd, in The Week of Awesome II.Our team is composed of three members: Supervacanea, Makokvak and...
Developer Journal - 15 hours, 20 minutes ago
Grappling away... - By Aardvajk
Still grappling away in my spare time. Been focusing on making the rope behave correctly with moving objects, which has proven to be a bit more complicated than I expected, but seems to be working...
Developer Journal - 23 hours, 38 minutes ago
Tools of the Trade - By Xaer0
So in preparation for the unofficial gamedev contest, I've begun assessing what I need to make my entry, the Tools of the trade, and have compiled a rough list that is subject to change but will mo...
Developer Journal - 23 hours, 58 minutes ago
Updates! Puppies! - By TheChubu
It's been a while since I updated this journal, not because I didn't had anything to write about though. So, recap on updates it is. dustArtemis dustArtemis is a fork of Artemis Entity System...
Developer Journal - 1 day, 1 hour ago
The Meachnical Heart: Snow and My Ineptitude - By dsm1891
The Mechanical Heart Development Blog Where better to start the Dev-blog than what the player will see first when playing the game, the main menu. We wanted the main menu to really set the scene...
Developer Journal - 1 day, 3 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
And we're back to just the boring old title as I realize that the journal listing page cuts the date off. Oh well, just keep an eye on the update date, people. Here are your entries from 9 /13 - 9/...
Developer Journal - 1 day, 15 hours ago
Project: The Harvest Blog 002 - By riuthamus
After a well needed vacation to Las Vegas I have arrived home and started work on the project again. For the most part I will be adding in all of the art assets that we will be using. Some of these...
Developer Journal - 1 day, 21 hours ago
Screenshot Saturday 190 - By et1337
Well friends, I am still mired in contract work. I also have only a few slides done for my shader presentation next week. This whole month is crazy. But I thought I'd hijack this dev blog to show y...
Developer Journal - 2 days, 3 hours ago
Introduction - By Juliean
Hello,my name is Juli(e)an, and this is the introduction to my journal about how insane I am to develope my own game engine. Some of you might have seen me before on the forums, mainly (solely) on...
Developer Journal - 2 days, 7 hours ago
An example of making a change to Caveman... - By Norman Barrows
An example of making a change to Caveman...This is a quick description of what its like to make a change to the game.I just finished the new bandmember AI. Now it was time to make bandmember AI use...
Developer Journal - 2 days, 8 hours ago
Update 9/19 - By EDI
Woosh! ...these months fly-by fast; time for an update!Lots of things have been happening so I'll report on a few.New Logo One of the problems with having named your company 14 years ago, is that t...
Developer Journal - 2 days, 8 hours ago
"Judges Score", a very short entry... - By Orymus3
"Judges Score", a very short entry... Although most (if not all) of my entries will be entered from the standpoint of a participant, this one is written from the perspective of a judge. A f...
Developer Journal - 2 days, 17 hours ago
Argh, bitrot. - By ApochPiQ
Turns out that leaving a project alone for six months is a great way to discover that it's full of mysterious bugs you don't remember having.I noticed some weird behavior with Era, the Epoch IDE, e...
Developer Journal - 2 days, 18 hours ago
week 7-8 : simple game sequence fully implemented - By Sporniket
Hello,Last week, I could fully implement the simple game, with some animation for showing the cards at the beginning. This week I implemented the display of the time of play and the number of trial...
Developer Journal - 2 days, 23 hours ago
More raypick code! - By Norman Barrows
More raypick code!I just posted some code in my Caveman journal that includes another example of raypick code:http://www.gamedev.net/blog/1730/entry-2260114-new-orders-menu-code/ This is actual rea...
Developer Journal - 2 days, 23 hours ago
New orders menu code - By Norman Barrows
New orders menu codeHere's the new orders menu code to go with the new bandmember AInothing fancy, it shows a menu, "Issue orders to..."then a second menu "Orders..."it then sets the orders state o...
Developer Journal - 3 days, 51 minutes ago
New band member AI code - By Norman Barrows
New band member AI codeHere's the new code for bandmember AI.In AI terms, this code is a crude expert system:http://en.wikipedia.org/wiki/Expert_system it is implemented primarily as a decision tre...
Developer Journal - 3 days, 4 hours ago
New bandmember AI done - By Norman Barrows
New bandmember AI doneThe new AI for bandmembers is done. The new orders menu is done as well. The new AI can deal with being in a shelter, taking fire, being cornered, etc, as well as follow order...
Developer Journal - 3 days, 22 hours ago
Welcome! - By shadowisadog
I will be using this journal to keep you all updated on my progress on the week of awesome II competition,I will be using Game Maker Studio for this contest and generating my graphics using a combi...
Developer Journal - 4 days, 10 minutes ago
A Quick Introduction to Sampler-Based Profiling - By ApochPiQ
Sampler-Based Profiling: The Quick Version So you're happily working on some code, and suddenly it happens: everything is just too damn slow ! Something is eating up all your performance, but it's...
Developer Journal - 4 days, 3 hours ago
Prologue - By Orymus3
Given that I'll be both partaking in the event , and a judge for the competition, it is only fitting that I start blogging about this! The Week of Awesome II? While the linked thread does a good j...
Developer Journal - 4 days, 4 hours ago
Preliminaries: My tools of choice, and pre-created components - By Thaumaturge
Greetings all, and welcome to my "Week of Awesome II" blog! http://public.gamedev5.net//public/style_emoticons/default/happy.png To start with, the tools that I intend to use:(This list should be m...
Developer Journal - 4 days, 6 hours ago
It has begun - By Xaer0
Welp, It's time to get lots of junk food and clean up the dev area in preparation for the comp. Its going to take a lot of discipline to update this but it will be good practice!http://public.gamed...
Developer Journal - 5 days, 1 hour ago
The Week of Awesome II - Deployment Prep - By Eck
Well, today I have spent about 3-4 hours so far working on my deployment process. I started out going down the path of the built in click-once installer for XNA since it would make sure all the pre...


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