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Latest Updates
Developer Journal - 5 days, 10 hours ago
Gdl - Gamejam - Robodash - By riuthamus
Been an interesting weekend. Spent three days making a game for another gameJam. It was rather challenging since I had to create models for stuff that I had yet attempted. Our entire mesh was disjo...
Developer Journal - 6 days, 3 hours ago
Entry N+3 - By ryan20fun
Hello one and all. I have not done much (other then thinking and reading) on ToyMission. I am going to switch over to either monthly entry on the last friday with entries inbetween if nec...
Developer Journal - 1 week, 3 hours ago
Back To The Platformer - By Aardvajk
Struggling to get going this morning, so thought I would update my journal for a change. Did a bit more work on the spaceship game I posted about last, until I decided once again to dust off the pl...
Developer Journal - 1 week, 1 day ago
Radioactive Goop, Flashing Lights, And Lots More! - By braindigitalis
Hi all, It's been quite some time since i last posted a journal entry. This hasn't been for lack of development of the game, more lack of free time where i'm not being a Dad, working my day jo...
Developer Journal - 1 week, 3 days ago
I'll Just Leave This Here - By EDI
http://www.youtube.com/watch?v=FrMIPfB3eks
Developer Journal - 1 week, 4 days ago
What Programming Language Should You Learn To Get A Job In The Game Industry? - By Josh Klint
If we count id Software’s game Quake as the beginning of real-time 3D games, then it can be said that the C programming language is the foundation of modern game design. The original Quake engine...
Developer Journal - 1 week, 5 days ago
[Icbm] Update 2 - Paradrop And New Particles - By dpadam450
Hours till prototype complete: 177Hours logged July3 - July 16: 43.5 I finished adding in animated sequences for my particle systems as well as my C130 paradrop functionality / animation. I al...
Developer Journal - 1 week, 5 days ago
Magic Item Tech, Testing – Part 3. - By Spidi
Hi all! It is time for some software testing framework talk again :)! As you know, I’m a big quality/testing advocate (especially when it comes to software!!!), and I’ve been working for a while no...
Developer Journal - 2 weeks, 15 hours ago
Entry N+2 - By ryan20fun
Hello again. I have started getting back into ToyMission, Yay!Tomorrow I plan on mounting the Win10 ISO and seeing what it says about my license key(A test in a VM resulted with some kinda nul...
Developer Journal - 2 weeks, 1 day ago
Integrating Google Play: An Early Open Alpha - By ferrous
This is my first time playing with Google Play Services integration with Unity. It's pretty early Alpha, but should still be fun to play, and I've got an integrated google leaderboard that I'd like...
Developer Journal - 2 weeks, 1 day ago
Something Worth Talking About - By EDI
Greetings All, It's been a good three weeks, and things are finally at a point where I can start talking about them. First things first: Revel Immortal Revel is at an interesting (good interesting...
Developer Journal - 2 weeks, 6 days ago
Haste, slow, and refactoring - By JTippetts
As part of the AI and control refactor, I refactored the basic components that provide the turn-basedness for the unit controllers. Previously, the turn system was controlled by 2 components:...
Developer Journal - 2 weeks, 6 days ago
KREEP, post Steam. - By Spidi
Hi everyone! Haven’t been around the INTERNETZ lately, sorry for that (been busy with a lot of work and important decisions to make :mellow:).I promised a postmortem kind-a thingy after the Steam r...
Developer Journal - 3 weeks, 4 hours ago
Orbit - my new game project - By Aardvajk
Hello all. I'm still alive and still working on hobby projects, just haven't posted here for a long, long time. I've just commenced work on a brand new hobby project. This is going to be a spa...
Developer Journal - 3 weeks, 16 hours ago
Entry N+1 - By ryan20fun
Hello again :) I have not been well for the last few days, So I have not done any development. I should be getting back into the swing of things over the next few days. That's all fo...
Developer Journal - 3 weeks, 4 days ago
[ICBM] Prototype Video + Project Update - By dpadam450
I'll start with a video first. The video shows a lot of randomness, but it shows the prototyping of some AI and completeness of gameplay AI, sound, particles all starting to come together. htt...
Developer Journal - 4 weeks, 2 hours ago
The Generic Title, Sequal to "I don't have a title" - By ryan20fun
Hello again. I have gotten the FPS template to a point where there are a few different weapons: Semi automatic gun, Fully auto gun, burst fire gun, Energy gun(semi).The players can: Run, Walk,...
Developer Journal - 4 weeks, 1 day ago
3D Paint App Progress - By lawnjelly
Just a little report for anyone who is following my progress on my little 3d painting app from my previous post. I'm trying not to get too carried away spending too long working on this, but am pla...
Developer Journal - 1 month, 1 day ago
How To Edit 'Craft The World' Game Files - By Code Fox
Craft The World is in interesting hybrid of Gnomoria and Terraria .The main game files can not be altered ( yet ), however all of the resource files can be accessed and changed.( IE: creatures,...
Developer Journal - 1 month, 2 days ago
June: Spellbound, Steam & HTC - By slayemin
Lots of exciting news for this month! HTC Meeting: Last week I walked down to the HTC office for North America and tried to get a meeting with their VR people so that I could give them a demo...
Developer Journal - 1 month, 4 days ago
Programmer Art: Better Normal Maps - By dpadam450
I was once discussing with someone how they were creating normal maps in this thread.http://www.gamedev.net/topic/666662-normal-map-generator-from-diffuse-maps/  The basic idea is (and we have...
Developer Journal - 1 month, 4 days ago
Turn based Tanks, an update - By ferrous
So with limited time, I decided to laser focus on just one thing, and that was optimizing my radial pathfinding. Honestly, probably didn't need to be the focus, but when you don't have a boss, or a...
Developer Journal - 1 month, 5 days ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 1 month, 6 days ago
Steam Summer Sale - By EDI
Greetings all,If you haven't checked out our games before now is a great time. Steam is hosting its annual Summer Sale and both of our games on Steam are 85% off! At just over $1 you can't beat it....
Developer Journal - 1 month, 6 days ago
Long time no post - By ferrous
I got sidetracked by life for a while. Then I tried to integrate google play services for the leaderboard and somehow broke my Unity project. (Fun times) That kind of killed my drive. That and...


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