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Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Developer Journal - 6 minutes, 36 seconds ago
Move, <player>! - By Truerror
Yes, this entry is about movement. I think it'll be a short one, though I must admit, movement in a tile-based game is harder than I thought. Ok, now on to the technical bits.You see, the difficult...
Developer Journal - 1 hour, 16 minutes ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 4 /11 - 4/18 Say hello to new journal author Truerror !Project Updates et1337 makes games - et1337 made one last push this past week for Lemma...
Developer Journal - 1 hour, 30 minutes ago
RADICAL HEROES - AMAZING ACTION FOR ONLY $2.99 - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_1612459.png GET IT FOR ONLY $2.99 Radical Heroes is now available on Desura, Itch.io and Indie Game Stand. The official ve...
Developer Journal - 4 hours, 30 minutes ago
My Study on Fuzzy Logic - By Tutorial Doctor
So, someone recently (perhaps accidentally) introduced me to the term "fuzzy logic," and this is what I have been looking for! I am having a sort of hard time wrapping my head around how it works e...
Developer Journal - 12 hours, 21 minutes ago
RuinValor on Greenlight - By riuthamus
http://steamcommunity.com/sharedfiles/filedetails/?id=248222520 If you guys like what we are doing, please go and vote. Share with your friends and get them to vote. The more votes we get the bette...
Developer Journal - 1 day, 6 hours ago
Software OpenGL Rasterizer + Quake 2 - By BGB
basically, lacking much better to do recently, I wrote a basic software rasterizer and put an OpenGL front-end on it, then proceeded to make Quake 2 work on it:https://www.youtube.com/watch?v=1DP6d...
Developer Journal - 1 day, 19 hours ago
Lines with rounded corners - By slayemin
My girlfriend asked me today if I'm behind schedule on my game. I didn't really want to answer her, but she pointed out that I was planning on hiring an artist to work with me in December. It's lon...
Developer Journal - 2 days, 15 hours ago
The tiled beginning of my journey - By Truerror
It's been a while since I first registered at Gamedev.net, and I've taken advantage of some of its features, notably the forums and the hobbyist projects listing. The journey to become a full-fledg...
Developer Journal - 2 days, 17 hours ago
Back to CharacterControllers - By Aardvajk
Dumped the 2D game. It was going okay technically but just wasn't fun to play so had to make the decision to scrap it.Back determined to write a 3D platform game again, so back to grappling with a...
Developer Journal - 3 days, 9 hours ago
RADICAL HEROES - FULL ALPHA RELEASED! - GET IT NOW! - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_689077.png Radical Heroes is now available on Desura! The official version 1.04 Includes "Mapboy" an on screen navigation device an...
Developer Journal - 4 days, 7 hours ago
Porting Accidental Noise Library to .NET - By evolutional
I've been inspired by the images that JTippetts ' Accidental Noise Library can generate. However, these days I do very little C++ work so I felt like tinkering with a little project that would hel...
Developer Journal - 4 days, 15 hours ago
Test level image - By Lactose!
Right, let's try a slightly more interesting journal entry than the last one, shall we?One with something more than just boring text?http://i.imgur.com/xy4B9RI.jpg This piece of level test art is m...
Developer Journal - 5 days, 14 hours ago
I'll call it a game ... - By DareDeveloper
Here it is: http://www.procgames.com/demos4/notprocatall.html (might have seen that coming if you saw the last journal entry...)Well, it is anything but finished ... only in the sense that I will...
Developer Journal - 6 days, 12 hours ago
FINAL WEEK! - By et1337
We are now in the midst of the final week of Kickstarter funding! With the campaign nearing the end, I thought I would give you another development update.First, I spent a few days completely rewr...
Developer Journal - 1 week, 1 hour ago
Getting Back on the Horse. - By Plethora
Well, here we are. It's about 10 months since I last posted an entry in this journal, and that entry was all about sticking with it and not dropping things. Does this qualify as irony? http://pu...
Developer Journal - 1 week, 3 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 4 /4 - 4/11. Project Updates RADICAL HEROES: CRIMSON CITY CRISIS - MAD UNICORN GAMES is prepping for the release of Crimson City Heroes on De...
Developer Journal - 1 week, 8 hours ago
Game Update #8 - By riuthamus
http://www.ruinvalor.com/wordpress/wp-content/uploads/2014/04/gorgane_post_001.jpg It has been a while since this blog has been updated and we are very sorry about that. Some of you might have hear...
Status Update - 1 week, 11 hours ago
et1337
RT @McFunkypants: #FF everyone I know should make sure they follow @moonscript - he contributes so much to indie gamedevs.
Developer Journal - 1 week, 2 days ago
Gorgane, one last time - By riuthamus
Pretty sure this is my last correction to the gorgane! I think it turned out well so far, what do you think?http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_3526243.gif
Developer Journal - 1 week, 3 days ago
SDL_vault is now functional. - By dejaime
Hello Again,Looks like it is all done now. I just did not create that automatic build (sorry about that). I really don't need this, I am just compiling the library along with my project; it is real...
Developer Journal - 1 week, 4 days ago
Looking forward - By Burnt_Fyr
Well, I have made back most of what i have lost, although I'm not 100% sure I like what I have, it is working for the most part. I started working on a deferred rendering demo, but since I had neve...
Developer Journal - 1 week, 4 days ago
Auxnet: Battlegrounds Progress - By Squared'D
I've been making a lot of progress these days. I've just finished most of a major renovation (hopefully the last until release) of the graphics engine. Before I had limited each model to one set o...
Developer Journal - 1 week, 4 days ago
Another Unity Prototype: MazeWar - By ferrous
So this is a remake of an old Atari game: http://joshv.itburns.net/MazeWar.html The basic ruleset is you can have only shot out at a time, hitting a wall causes it to explode shortly thereafter,...
Status Update - 1 week, 5 days ago
EmmetCooper
Sony has "Sintel" by the Blender Foundation removed by infringement. what are your comments on this?
Developer Journal - 1 week, 5 days ago
Progress Report #8 Now Live - By nerdboy64
EDIT 7 April: The progress report post has been updated to include a few balance changes introduced after some personal testing. These include further increase of the ship destruction threshold an...


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