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Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 6 hours, 19 minutes ago
Screenshot Saturday 167 - By et1337
First, I forgot to post here about the Kickstarter failure, so here's the update I wrote in the final hours of the campaign:I'm happy to announce that regardless of the Kickstarter outcome, product...
Developer Journal - 9 hours, 22 minutes ago
Further CharacterController developments - By Aardvajk
Still driving myself mad with character controllers. Hopefully a bit of progress this morning though.Part of the issue is locking the character to the floor, so that we only need to apply gravity w...
Developer Journal - 15 hours, 17 minutes ago
Move, <player>! - By Truerror
Yes, this entry is about movement. I think it'll be a short one, though I must admit, movement in a tile-based game is harder than I thought. Ok, now on to the technical bits.You see, the difficult...
Developer Journal - 16 hours, 27 minutes ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 4 /11 - 4/18 Say hello to new journal author Truerror !Project Updates et1337 makes games - et1337 made one last push this past week for Lemma...
Developer Journal - 16 hours, 41 minutes ago
RADICAL HEROES - AMAZING ACTION FOR ONLY $2.99 - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_1612459.png GET IT FOR ONLY $2.99 Radical Heroes is now available on Desura, Itch.io and Indie Game Stand. The official ve...
Developer Journal - 19 hours, 41 minutes ago
My Study on Fuzzy Logic - By Tutorial Doctor
So, someone recently (perhaps accidentally) introduced me to the term "fuzzy logic," and this is what I have been looking for! I am having a sort of hard time wrapping my head around how it works e...
Developer Journal - 1 day, 3 hours ago
RuinValor on Greenlight - By riuthamus
http://steamcommunity.com/sharedfiles/filedetails/?id=248222520 RuinValor is role playing game with skill based combat system and powerful customization options. The primary platform will be PC (an...
Developer Journal - 1 day, 22 hours ago
Software OpenGL Rasterizer + Quake 2 - By BGB
basically, lacking much better to do recently, I wrote a basic software rasterizer and put an OpenGL front-end on it, then proceeded to make Quake 2 work on it:https://www.youtube.com/watch?v=1DP6d...
Developer Journal - 2 days, 11 hours ago
Lines with rounded corners - By slayemin
My girlfriend asked me today if I'm behind schedule on my game. I didn't really want to answer her, but she pointed out that I was planning on hiring an artist to work with me in December. It's lon...
Developer Journal - 3 days, 6 hours ago
The tiled beginning of my journey - By Truerror
It's been a while since I first registered at Gamedev.net, and I've taken advantage of some of its features, notably the forums and the hobbyist projects listing. The journey to become a full-fledg...
Developer Journal - 3 days, 8 hours ago
Back to CharacterControllers - By Aardvajk
Dumped the 2D game. It was going okay technically but just wasn't fun to play so had to make the decision to scrap it.Back determined to write a 3D platform game again, so back to grappling with a...
Developer Journal - 4 days, 38 minutes ago
RADICAL HEROES - FULL ALPHA RELEASED! - GET IT NOW! - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_616/gallery_193470_616_689077.png Radical Heroes is now available on Desura! The official version 1.04 Includes "Mapboy" an on screen navigation device an...
Developer Journal - 4 days, 22 hours ago
Porting Accidental Noise Library to .NET - By evolutional
I've been inspired by the images that JTippetts ' Accidental Noise Library can generate. However, these days I do very little C++ work so I felt like tinkering with a little project that would hel...
Developer Journal - 5 days, 6 hours ago
Test level image - By Lactose!
Right, let's try a slightly more interesting journal entry than the last one, shall we?One with something more than just boring text?http://i.imgur.com/xy4B9RI.jpg This piece of level test art is m...
Developer Journal - 6 days, 5 hours ago
I'll call it a game ... - By DareDeveloper
Here it is: http://www.procgames.com/demos4/notprocatall.html (might have seen that coming if you saw the last journal entry...)Well, it is anything but finished ... only in the sense that I will...
Developer Journal - 1 week, 4 hours ago
FINAL WEEK! - By et1337
We are now in the midst of the final week of Kickstarter funding! With the campaign nearing the end, I thought I would give you another development update.First, I spent a few days completely rewr...
Developer Journal - 1 week, 16 hours ago
Getting Back on the Horse. - By Plethora
Well, here we are. It's about 10 months since I last posted an entry in this journal, and that entry was all about sticking with it and not dropping things. Does this qualify as irony? http://pu...
Developer Journal - 1 week, 18 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 4 /4 - 4/11. Project Updates RADICAL HEROES: CRIMSON CITY CRISIS - MAD UNICORN GAMES is prepping for the release of Crimson City Heroes on De...
Developer Journal - 1 week, 23 hours ago
Game Update #8 - By riuthamus
http://www.ruinvalor.com/wordpress/wp-content/uploads/2014/04/gorgane_post_001.jpg It has been a while since this blog has been updated and we are very sorry about that. Some of you might have hear...
Status Update - 1 week, 1 day ago
et1337
RT @McFunkypants: #FF everyone I know should make sure they follow @moonscript - he contributes so much to indie gamedevs.
Developer Journal - 1 week, 2 days ago
Gorgane, one last time - By riuthamus
Pretty sure this is my last correction to the gorgane! I think it turned out well so far, what do you think?http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_3526243.gif
Developer Journal - 1 week, 3 days ago
SDL_vault is now functional. - By dejaime
Hello Again,Looks like it is all done now. I just did not create that automatic build (sorry about that). I really don't need this, I am just compiling the library along with my project; it is real...
Developer Journal - 1 week, 5 days ago
Looking forward - By Burnt_Fyr
Well, I have made back most of what i have lost, although I'm not 100% sure I like what I have, it is working for the most part. I started working on a deferred rendering demo, but since I had neve...
Developer Journal - 1 week, 5 days ago
Auxnet: Battlegrounds Progress - By Squared'D
I've been making a lot of progress these days. I've just finished most of a major renovation (hopefully the last until release) of the graphics engine. Before I had limited each model to one set o...
Developer Journal - 1 week, 5 days ago
Another Unity Prototype: MazeWar - By ferrous
So this is a remake of an old Atari game: http://joshv.itburns.net/MazeWar.html The basic ruleset is you can have only shot out at a time, hitting a wall causes it to explode shortly thereafter,...


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