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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 25 minutes, 58 seconds ago
2D Port - By Orymus3
So, I was really looking forward to export to WebGL, but it appears they call it a Beta for a reason!Turns out Unity's WebGL exporter is not where it needs to be just yet, so I'll give this one a p...
Developer Journal - 3 hours, 45 minutes ago
Week of Awesome III - Post Mortem (dont read if you have soft feelings) - By riuthamus
WARNING: This might sound like a sore loser, but its not!! I am simply throwing out some constructive criticism. After spending two years doing this competition I have noticed some very odd thing...
Developer Journal - 7 hours, 14 minutes ago
Week Of Awesome III - My Results - By slicer4ever
Thank you everyone for bearing with the wait, you can find my results here, for individual ranking see the spreadsheet here: https://docs.google.com/spreadsheets/d/1mezCu1oGOe6K4RvvpuXy6QHLo7ZvpDv3...
Developer Journal - 7 hours, 21 minutes ago
Week of Awesome III - Servant's reviews of all games - By Servant of the Lord
====================================================================================== Congratulations on reaching the end of the Week of Awesome! My feedback is in the form of critical reviews of...
Developer Journal - 20 hours, 20 minutes ago
Urho3D and Pyrotechnics - By JTippetts
Urho3D's architecture is based on a component system. You may have heard the term. Essentially, Urho3D provides a hierarchy of Nodes, where each Node comprises a set of transforms (position, rotati...
Developer Journal - 1 day, 4 hours ago
Windows 10 Update and Making A Minion In Blender - By Gooey
Ok so today I decided to upgrade my Windows install which was 8.1 to Windows 10 because well it was free! So I shut down Debian rebooted to Windows and then the problems happened! I done all my upd...
Developer Journal - 1 day, 7 hours ago
Flame Shotgun - By JTippetts
In honor of Washu, I present to you the flame shotgun. http://i.imgur.com/E2iet5w.jpg And a shitty, low-res video of it in action:https://www.youtube.com/watch?v=9UB3PGKkhe8&feature=youtu.be
Developer Journal - 2 days, 4 hours ago
Today I started to learn to use Blender - By Gooey
I have today decided to start to learn how to use blender. I watched a tutorial and so far have made a cup and a wolf. The wolf turned out looking more like a pig so it got binned but oh well not b...
Developer Journal - 3 days, 1 hour ago
PAX Invitation and our preparations - By slayemin
Are you going to PAX? Or are you going to be in the Seattle area during PAX? Then I invite you to come check out our office and our VR game! We're on 3rd and Union, we'll have signs posted and a gu...
Developer Journal - 3 days, 12 hours ago
Hi - By JTippetts
http://i.imgur.com/z1i13WE.jpg Creepers gonna creep. http://i.imgur.com/qybfbwV.jpg The swordsmen, I can probably take, but the three shaman are probably going to mess me up. If they don't murder e...
Developer Journal - 3 days, 20 hours ago
Character Controller - Video - By Aardvajk
http://youtu.be/DwSC7Z9Pf98 Seems legit http://public.gamedev5.net//public/style_emoticons/default/smile.png Pretty stable so far, slope walking, maximum slope angle, interaction with dynamic a...
Developer Journal - 4 days, 46 minutes ago
More Engine Think...ing. - By Gregory Cheyney
For anyone who has considered or is working on RPG engines, at some point we come across the source image that I found in a tutsplus.com article, that refers to a generalized "architecture" for the...
Developer Journal - 4 days, 11 hours ago
Hackman Day 5 : Finally Text - By Gooey
Ok so I had a few hours to kill today so I decided to get on with hackman and being the productive fool I am I procrastinated most of the day away. After hours of doing anything but get on with wha...
Developer Journal - 4 days, 11 hours ago
Hackman Day 4 - By Gooey
Ok so today I have implemented my A* pathfinding for my enemys which has worked a treat! It wasn't as hard as I first thought when starting out after I read a few articles on how it worked implemen...
Developer Journal - 4 days, 14 hours ago
WebGL Port - By Orymus3
The thought of preserving my participation to this year's Week of Awesome (III) led me to investigate the new Unity 5 exporter to WebGL. My goal here is to try to port the game to WebGL and upload...
Developer Journal - 5 days, 6 hours ago
KREEP, mutagen. - By Spidi
Hi all!A real update this time with more content than news...As mentioned in the short description of the game in the early days, game rule mutators were planned to spice up the gameplay. I got hal...
Developer Journal - 5 days, 6 hours ago
Extending Java classes from JavaScript - By TheChubu
Hi! So this entry will be dealing with the Nashorn JavaScript engine found in Java 8+, specifically, how to extend a Java class from JavaScript and use the resulting JavaScript object in the Java s...
Developer Journal - 5 days, 19 hours ago
Character Controller progress - By Aardvajk
Some good progress this morning. The player capsule (red) now correctly glides and slides around the environment, no longer penetrating either the static or dynamic shapes, and we have the floor r...
Developer Journal - 5 days, 20 hours ago
Engine Update - Rendering Bounding Volumes - By SIC Games
I'll get Bounding Sphere bounding volume to render shortly. I just wanted to render a AABB. Awesome thing is it's now fit to the actual mesh. Sometimes when the mesh gets imported - it has to be sc...
Developer Journal - 6 days, 1 hour ago
Hackman Day 3 - By Gooey
Ok so today i spared a couple of hours for the creation of this and not everything has been skippy http://public.gamedev5.net//public/style_emoticons/default/sad.png . I spent an hour trying to wor...
Developer Journal - 6 days, 1 hour ago
Hackman Day 2 - By Gooey
Ok so I had no time yesterday so i done some more today I have it loading and displaying now. Next up will be to get some movement and collision detection hopefully I will get some time tomorrow fo...
Developer Journal - 6 days, 3 hours ago
Forcing Consistent Console Properties in Windows - By fastcall22
This doesn't really belong as a gamedev.net article, so I'm posting this here.Introduction:If you spend most of your working day inside terminals like I do, then you might agree to having a consist...
Developer Journal - 6 days, 9 hours ago
Fluid Dynamics: Advection - By CulDeVu
Heyy all!.First off, congrats to all the WoA participants. I didn't have the time to do it this year, but I'll try again for it the next go around ;).So, in my last little let-my-figure-everything-...
Developer Journal - 6 days, 19 hours ago
Grappling with Bullet Physics - By Aardvajk
Well, Bullet Physics turns out to be, um, quirky, to say the least. Not that I'm complaining, its amazingly well written and stable and very easy to get it set up to do the basic convex shapes rol...
Developer Journal - 6 days, 22 hours ago
Week of Awesome 3 - The End - By Onigiri Flash
[Disclaimer: This isn't really a post mortem of any kind. More akin to somber reflection of the past two weeks.]Well, I'm a little disappointed. Not really related to the game jam itself, but conce...


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