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Developer Journal - 4 hours, 12 minutes ago
New trailer! - By et1337
Gearing up for Midwest Game Developers Summit this weekend. Tune in next week for my first expo post-mortem. In the mean time, the old trailer was looking woefully outdated, so here's a brand ne...
Developer Journal - 4 hours, 25 minutes ago
RADICAL HEROES Ver 1.04b + DAILY INDIE GAME - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_535/gallery_193470_535_552379.png http://button.desura.com/popularity/medium/games/28892.png http://button.desura.com/play/medium/games/288...
Developer Journal - 6 hours, 48 minutes ago
Project Anera: Part 3 - Realistic Expectations - By Eruadan
Hey all! It's been a busy week between the World Cup and 4th of July, I haven't devoted as much time to progressing on my project, but I've picked up quite a bit in the past few days.Realistic Expe...
Developer Journal - 1 day, 12 hours ago
RedBox v0.1, old fashion roguelike - By arka80
So, after some prototypes and some adventures in the isometric universe, I took a step back to good old ascii roguelike.I also switched from C++ to good old ansi C.I kept SFML, in its C flavor, CSF...
Developer Journal - 1 day, 15 hours ago
Simplified Example Of How To Use JPanel & JFrame With Lots Of Different Stuff - By Shippou
Below you will find a fully functional code example that shows how to do many common tasks with JPanel & JFrame. I stripped out as much useless "fluff" as I could, leaving the code as bare as...
Developer Journal - 2 days, 3 hours ago
I've diagnosed myself with having an inferiority complex - By Tutorial Doctor
I've diagnosed myself with having an inferiority complex:It never makes me feel good when I see my faults in the mirror.Now, this is a time of reflection, but all of a sudden I am thinking of how t...
Developer Journal - 3 days, 3 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Two fireworks shows down in Florida outside of Miami I did for this holiday weekend went great - Arthur was well to the north and the T-storms stayed away during the evenings. Got home last night s...
Developer Journal - 4 days, 9 hours ago
Multi-texturing + Yoshi's Island - By eppo
hallo,Modo's 'shader tree':http://www.dynamique.nl/grow/pst/ModoMaterial.png It's a peculiar thing at first: instead of creating explicit materials, you add shading components (textures etc.) to a...
Developer Journal - 4 days, 12 hours ago
First version of FlatBuffers in .NET - By evolutional
I've committed by first alpha version of the FlatBuffers port to .NET to GitHub .Since my last post, I decided to port the Java version to .NET as straight as I could, which means the use between J...
Developer Journal - 5 days, 7 hours ago
First Entry - What I'm doing - By Migi0027
Hi fellow GameDev's!This will be my first journal entry, and my last ( nah, it wont be ), so throughout this journal I'll hopefully post the most interesting developments in my engine or my game.Ju...
Developer Journal - 5 days, 10 hours ago
We announced Imperia our strategy RPG! - By joew
We're a tiny studio and we finally found the time (well made the time by staying up about 50 hours straight) to finalize our site and announce our upcoming strategy RPG Imperia for the iPad/Mac/PC...
Developer Journal - 1 week, 1 hour ago
Shadowing and lighting my RPG's walls - By Servant of the Lord
I was trying to figure out some some shadowing stuff, and so put this image together for my own benefit, and then figured I'd post it here and share it with anyone interested.Here's how I'm shading...
Developer Journal - 1 week, 6 hours ago
Project Anera: Part 2 - Item System and Builds 0.0.2 - 0.0.4 - By Eruadan
So, I've decided from here on out, I'm going to format my Dev Blog updates to be broken down into two parts. One part will explain a bit more about the Game Design, I'll usually focus on one or two...
Developer Journal - 1 week, 9 hours ago
New Studio: First month in review - By slayemin
This week is a bit unusual. I'm taking a planned vacation on Friday and will be gone for two weeks. All I see is costly expenses and that's causing me to grit my teeth a bit, but I'm trying not to...
Developer Journal - 1 week, 2 days ago
ComponentManager and its Impact on Modern Society - By TheChubu
Hi! In this entry I'm going to describe the ComponentManager class and the changes I made to it in dustArtemis, including a few bug fixes http://public.gamedev5.net//public/style_emoticons/default/...
Developer Journal - 1 week, 2 days ago
VISUAL STUDIO IS A SELFISH WANKER - By ApochPiQ
Why in the ever living FUCK does Visual Studio 2012 insist on bringing itself to the foreground every time the debugger starts?This is fucking horseshit. I have multiple projects that I have to wo...
Developer Journal - 1 week, 4 days ago
First (super early) showing of game - By Lactose!
So, what's happened since the last journal entry?With a rough and basic framework in place for drawing and moving some characters around, we continued adding and testing new animations, combat mech...
Developer Journal - 1 week, 4 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 6 /21 - 6/28 Say hello to new journal author BlackLodgeGames !Project Updates Pixel → Tile → World - Servant of the Lord managed to snag some...
Developer Journal - 1 week, 4 days ago
New Studio: Week 3 - Prototyping - By slayemin
​Tuesday: It's Tuesday night, I'm sipping a beer and barely feeling it. Let's do this!My artist (Dan) and I started building the initial prototype for our game this week. The first thing we did is...
Developer Journal - 1 week, 5 days ago
New Changes in dustArtemis - By TheChubu
Hi! In this entry I'm going to review the latest changes in dustArtemis and some thoughts on potentially big performance issue. dustArtemis dustArtemis is a fork of Artemis Entity System , whi...
Developer Journal - 1 week, 5 days ago
Grand Strategy: Space War - "Mercenaries" -- Log 1 - By Orymus3
Hi,I took a few days off this week. I had promised myself to do some devving on the side this summer, and exposed my thoughts in my previous entry. I took about 4-5 hours in the last 4 days to look...
Developer Journal - 1 week, 6 days ago
Asset Importer Library 3.1.1. is out - By Kimmi
I am happy to announce the Asset Importer Library 3.1.1. release. You can find the source on github: https://github.com/assimp/assimp/releases/tag/v3.1.1 You can find the pre-compiled binaries and...
Developer Journal - 2 weeks, 10 hours ago
Project Anera: Part 1 - Giant Strides and Baby Steps - By Eruadan
Hi again!So in my first journal , I talked about the tool sets I'd be using (Smartfox and Unity). It's been about a week since I've started working with both of these development tools and I can ha...
Developer Journal - 2 weeks, 1 day ago
FlatBuffers in .NET - By evolutional
I've been tinkering with Google's new FlatBuffers protocol and have an experimental port of it running in .NET (C#).FlatBuffers is interesting and there's a couple of other alternatives in the for...
Developer Journal - 2 weeks, 2 days ago
Art I made today - By Servant of the Lord
I've been really busy with household projects + guests staying over, so I haven't made much progress on Of Stranger Flames .Yesterday and today, I managed to sneak a little time in and made these:W...


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