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Developer Journal - 1 day, 17 hours ago
RADICAL HEROES in DAILY INDIE GAME'S "DIG SUPER BUNDLE 6" - By MAD UNICORN GAMES
http://uploads.gamedev5.net/gallery/album_535/gallery_193470_535_498730.png http://www.dailyindiegame.com/content_bundle.html http://www.youtube.com/watch?v=tsYAT1UjZI4 RADICAL HEROES: CRIMSON...
Developer Journal - 1 day, 23 hours ago
Zzazzy 1.0.0 - By jwezorek
My iPad game Zzazzy has made it through the review process and is now on the App Store: see here .I will be updating the page I have for it here this week with more detailed instructions than what...
Developer Journal - 2 days, 16 hours ago
Sooper Seecret Project Preview #2 - By nerdboy64
I know I really should be working more on Shipyard, but I’m just having too much fun with this tank.The tank is now a real object with some degree of physics. It can be controlled with WASD, and th...
Developer Journal - 2 days, 16 hours ago
Screenshot Saturday 182 - By et1337
What’s that you say? You didn’t even notice the absence of Screenshot Saturday last week? How convenient. Let’s pretend it never happened. Or rather, pretend that it did. Whatever.MGDS was a huge...
Developer Journal - 2 days, 19 hours ago
ComponentManager v ComponentMapper: Dawn of Components - By TheChubu
Do you know in which results page dustArtemis appears if you search for “artemis framework” in Google? Absolutely in none of them! So we're going to celebrate by talking about the ComponentManager...
Developer Journal - 3 days, 23 hours ago
Animation showcase -- annotations fixed - By Lactose!
Another YouTube update, showing off some of the new animations and movement improvements we've done.https://www.youtube.com/watch?v=kpC7qvyqisgAs you might notice compared to the previous video, we...
Developer Journal - 5 days, 6 hours ago
Choosing a platform for software - By blewisjr
One thing I have noticed over the years is that software development is becoming ever more fragmented. When I say fragmented I mean the platform choices are expanding rather dramatically. Years a...
Developer Journal - 5 days, 18 hours ago
Sooper Seecret New Project from Brass Watch Games - By nerdboy64
Recently, I've been working on an up-to-now secret project in addition to Shipyard that I would share if it went well. Well, thus far, that seems to be the case, so here’s a little sneak-peak of wh...
Developer Journal - 6 days, 7 hours ago
You'll regret not keeping a dev journal - By joew
Way back in the day when we first started pre-production on Empyrios I told myself I wanted to make time to keep a development journal.Unfortunately I did not.There was always something else I had...
Developer Journal - 6 days, 20 hours ago
Progress Report - July 21st 2014 - By Norman Barrows
Progress Report - July 21st 2014Beta 9 has been posted to the website, with a new download page:http://rocklandsoftware.net/beta.php I could really use some feedback on the game, so please, check i...
Developer Journal - 1 week, 10 hours ago
Depth of field and finished report - By Arjan B
Depth of field My friend had added depth of field to the path tracer, which shows some nice results.Without DoF:http://oi58.tinypic.com/20shf9x.jpg With DoF:http://oi62.tinypic.com/287j284.jpg Thi...
Developer Journal - 1 week, 1 day ago
Time for a fresh week! - By joew
I spent the majority of the week polishing design, although that pretty much amounted to ability naming and drafting our final HUD design and functionality. Until you sit down and try to name 120 a...
Developer Journal - 1 week, 1 day ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your entries from 7 /12 - 7/19 Welcome back, SIC Games and Mak !Project Updates GoCatGo's Development Journal - GoCatGo has a new image showing off the changes to the post-process effect...
Developer Journal - 1 week, 3 days ago
GS:SW "Mercenaries" -- Log 2 - "Let there be Game!" - By Orymus3
"Let there be Game!" I was hoping to get this done much earlier, but a lot got in the way...Coming in, I knew this was going to be a tough/long stretch. I wanted to work more on the combat aspect...
Developer Journal - 1 week, 3 days ago
Another great way to reduce my insantiy with interfaces... - By SIC Games
Upon revising the engine's SDK - I finally understood how powerful creating interfaces can truely be! Say inside the level editor the grid outline outputs color - the skybox outputs texture data -...
Developer Journal - 1 week, 4 days ago
Evolution of Icons - By joew
One of the things we're working on finalizing right now on Empyrios: Prophecy of Flame is the HUD for selecting unit abilities. Our artist Jove is working on upgrading and polishing the final artwo...
Developer Journal - 1 week, 5 days ago
Java 8 very interesting - By blewisjr
This is a rather short blog post. I have had some ideas for a project recently with some of the various endeavors I have been contemplating. One of these endeavors is either a desktop application...
Developer Journal - 1 week, 6 days ago
On C++ Naming Conventions - By evolutional
I threw myself back into the deep end of C++ again a few months ago, having spent the last couple of years with an emphasis on C# and .NET.One thing that I'm thinking of is the old subject of codin...
Developer Journal - 1 week, 6 days ago
Simple Animated Sprite with Löve2D (long one) - By dejaime
A guide to implement a usable animated sprite system and respective manager.It goes from data serialization with Lua through the rendering of the many animations with an animated sprite and reuse o...
Developer Journal - 1 week, 6 days ago
The Return of the Lord - Games by younger me - By Arthur Souza
Hey guys! I thought I would share this with you. This is a game I made with rpgmaker that lasted a while. I worked in this from 2004-2007, when I was 14-17.The game is in Portuguese, pt-br, so that...
Developer Journal - 2 weeks, 3 hours ago
A new "Painterly" Visual Style for Halloween 2014 - By GoCatGo
I'm really digging this post-process effect on my Halloween 2014 game's mood. I'm close to getting a nice mix of both creepy and nostalgic -- just what I am aiming for.Unfortunately I'm hitting st...
Developer Journal - 2 weeks, 1 day ago
Eclipse Indigo Bug Workaround - ( Export > Launch Configuration ) Invalid Configs - By Shippou
There is a bug in Eclipse Indigo that has been driving me up a wall the last few days.Whenever you delete a Java project, it's launch configuration ( File > Export > (type) > Launch Con...
Developer Journal - 2 weeks, 1 day ago
What's in a name? - By joew
We have finally completed the work needed to correct the naming/branding issue I mentioned in my last post . It took a lot more time and effort than I had originally hoped, but in the end I'm extre...
Developer Journal - 2 weeks, 2 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Ohh an entry image. What is it? Well, it's not programming a game but instead programming in a game, as I write some code (that works! Amazing!) for an autonomous rover in Kerbal Space Program. An...
Developer Journal - 2 weeks, 2 days ago
Close to the finish line... - By mikeman
Man, I can't believe it's been almost 2 years since we started working on Hyperdrive. http://public.gamedev5.net//public/style_emoticons/default/smile.png I guess part of the reason for that is bec...


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