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Developer Journal - 14 hours, 9 minutes ago
Toy on a Mission UE4 Remix - Day 287 - By ryan20fun
So I have done some stuff since the last entry, Unfortunetly I am unable to recall them.I NEED to take better notes... I have just changed the handling of objectives for the UI.I have changed...
Developer Journal - 3 days, 8 hours ago
If I were to make Golem now... - By JTippetts
If I were to go back and remake Golem today, what would I do? Where would I start? As I have mentioned in previous entries, I would almost certainly use an engine now instead of rolling my own. (Al...
Developer Journal - 3 days, 16 hours ago
Planet Engine - Frustrum Culling and Horizon Culling - By Aardvajk
I decided to take a step back from the noise and terrain generation and move back towards the actual generation of the mesh at varying levels of detail. Something that needs work anyway and might h...
Developer Journal - 4 days, 23 hours ago
Week Of Awesome IV - Postmortem - By ryan20fun
So, Here is the postmortem for my entry. What went (mostly) right: Using UE4 meant that I could get right into building the game and using stuff I don't think I would have completed yet by thi...
Developer Journal - 5 days, 4 hours ago
Epilogue - By Orymus3
I've taken the time to reflect on the competition now and decided to do a short pre-post-mortem (as I do intend on revisiting after seeing comments from the judges). Why did I join? Bluntly pu...
Developer Journal - 5 days, 7 hours ago
Selective quote - By fastcall22
Oops, four months just went by in a blink. I hear it gets worse when you get older. Scary. Anyway, here’s a CSS rule to keep the new selective quote modal at the bottom right corner of the scr...
Developer Journal - 6 days, 3 hours ago
No idea what I'm doing - By Aardvajk
This entry will probably get edited as I go along this morning. No idea what the hell I'm doing here. I modified my offline generator to output a range of colours instead of just heights. QRgb c...
Developer Journal - 6 days, 6 hours ago
Where has the Time Gone? - By Navyman
While I have popped not the site from time-to-time over the last couple of years, just checked my journal entries and my last one was 2 years and a day ago, I have been stuck in a weird state of no...
Developer Journal - 6 days, 20 hours ago
Hexagons - By Avalander
I have recently started working on a new side project. My goal is to develop a simple turn based strategy game with a space-y theme. I'm set on using a hexagonal tile map, because everybody kn...
Developer Journal - 1 week, 3 hours ago
Yet another Planet entry - By Aardvajk
Okay, so following on from last time's success at creating a wrap-around seamless cube texture from the noise functions:   Here is the same texture just applied as a diffuse map to my pla...
Developer Journal - 1 week, 2 days ago
Planet Generation - continued - By Aardvajk
So I've been making some slow progress with my planet rendering. Hit a bit of a brick wall at the moment so thought it was time to post a quick update on where I have gotten so far. I was play...
Developer Journal - 1 week, 3 days ago
Kseh Woa Iv - Post 8 - Post Un-mortem - By kseh
You know... because of the undead, right? Ok let's see here... Stuff that was good: Well first and foremost I had fun working on the game. It's the sort of feeling that reminds me why I l...
Developer Journal - 1 week, 5 days ago
WoA: Post mortom (The Good, the Bad, the UGLY) - By riuthamus
So, the following will be a comprehensive guide to what went down this week, the good, the bad, the ugly! THE GOOD: Production times were fairly fast. Within a day we had a prototype in place...
Developer Journal - 1 week, 5 days ago
Day 7 - Learning to 'Man Up' - By Orymus3
So I'm done whining about the day I may have lost to a thunderstorm/tornado combo attack. Instead, I chose to actually get stuff done today. My original list for the day was quite extensive, a...
Developer Journal - 1 week, 5 days ago
WoA IV - Post mortom - By slicer4ever
Ah, it's done, 1 hour to spare i might add! The level editor proved to come through, and i was able to build 4 levels, the 4th being my most massive. It was a pretty intense week, going from "this...
Developer Journal - 1 week, 5 days ago
Build Instructions - By Orymus3
Orymus' Prometheus (a 'The Week of Awesome IV' gamejam entry)  Build Location https://drive.google.com/file/d/0B1nSU4JSGSWiNWo0SHBtcWh2eHM/view?usp=sharing  Recommended specs Resolution...
Developer Journal - 1 week, 5 days ago
WoA: Day 7 (done) - By riuthamus
https://dl.dropboxusercontent.com/u/41065/LightOfFelin.zip  Link for the dl, and I am done.
Developer Journal - 1 week, 5 days ago
WoA 2016 - End Of Day 7 - By Servant of the Lord
Here's my final release: [Sepulchre - Grey Army ]  http://puu.sh/qBKQR/510daaf177.png  (coded from scratch using C++ and SFML)  Well, this was an exhausting end-march to the fi...
Developer Journal - 1 week, 5 days ago
Week Of Awesome IV - Day 7 - By ryan20fun
Final entry for WoA IV I have finished adding sound effects, I should probably have spent a bit longer tweaking some of them.Overall, I am happy with what I have achieved. I had to cut so...
Developer Journal - 1 week, 5 days ago
Day 7 - Final - By mousetail
Well, a friend my cousin nearly got addicted to my game, so I guess that is a good sign. It was a bit hard to get him away from the computer so I could load in the music. There are only a few minor...
Developer Journal - 1 week, 5 days ago
WoA 2016 - End Of Day 6 - By Servant of the Lord
I wasn't able to do any work on my entry until about 9pm last night, so I went straight through the night. Combat is now almost entirely implemented. \o/ The quality of my code is also shot to...
Developer Journal - 1 week, 6 days ago
WOA IV - Day 6 - By slicer4ever
Today has been productive as all hell. having the level editor done has freed up so much time in designing things, i was a bit worried about how the shadow system would play out, but now with a rea...
Developer Journal - 1 week, 6 days ago
Day 6 - Where grown men break... - By Orymus3
We're running to the finish line here, and there's still so much to do...I've managed to put together a version for anyone generous enough to give it a spin!Game Demo  Known issues:- Always ru...
Developer Journal - 1 week, 6 days ago
Kseh Woa Iv - Post 7 - By kseh
Seeing so many people with an entry ready to go is a bit intimidating. But it's also quite motivating. Congratulations to everyone that has their entry ready to go. I spent too much time last...
Developer Journal - 1 week, 6 days ago
WoA: Day 4, 5, and 6 (Boatloads of info) - By riuthamus
So, with all the madness and my really locked down schedule I have not made a post everynight. However, this is going to be the ONE big post before the final post tomorrow. So lets go over what has...


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