Writing for Games
Using the Rollup tag to rename Spoiler boxesPosted by Gaiiden |
Issue #4 of WGE Magazine is out!Posted by Michael Tanczos |
Latest Articles
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Ravenwood Fair Postmortem
By YetiZen |
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Raw Meat: Game Design Tips from Team Meat's Edmund McMillen
By Pat Flannery |
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The No Twinkie Database!
By Ernest W. Adams |
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The Tao of Game Design
By Ernest W. Adams |
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Grand Theft Auto Design Document
By DMA Design Ltd |
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The Chemistry Of Game Design
By Daniel Cook |
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What actitivies can be turned into games? (Lost Garden)
By Daniel Cook |
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Game Pitch - Bioshock
By Irrational Games |
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How Can We Solve the "Pacing Problem"?
By Tristan Pendergrass |
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The Strategy Game Designer's Constitution
By leiavoia |
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Latest Updates
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| Status Update - 3 weeks, 4 days ago Servant of the Lord Ballad of the Wind Fish - love this song; Zelda FTW! |
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| Status Update - 3 weeks, 4 days ago WorldGamingExecutives Deus-ex, AENetworks (Pawnstars,Storeagewars games); Twisted Metal Sweet Tooth- interview &more. http://www.worldgamingexecutives.com/page/articles-2 |
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| Developer Journal - 3 weeks, 6 days ago Character Creation - By Joesaysahoy This is the Character Creation portion of my browswer-based text rpg. Inspired by early MUDs(Multi-User Dimensions), Modern Browser-Based games(Mafiamatrix, Renaissance Kingdoms, etc.), Holocene Ep... |
| Status Update - 1 month, 5 days ago Promit Anybody local to me have a Nikon digital SLR body? I want to check a lens I've got. |
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| Developer Journal - 1 month, 6 days ago Glimpse: updated progress - By Net Gnome Well, I've spent the past week or so futzing around working on Glimpse. I've got the core pieces for the most part complete or at least 95% there.So here is a video showing the progress:[no... |
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| Developer Journal - 1 month, 1 week ago Minor update - By Servant of the Lord I don't have much to show, so this is just an update of what's going on with me (Trying to stay on my 'at least every 10 days' journal schedule).I've had a tough couple of days... |
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| Developer Journal - 1 month, 1 week ago Crowdfunding... and taxes? - By Matias Goldberg So, I was reading a few forums today, and crossed around this page , about the tax implications of crowdfunding.I don't know how it's currently being handled. Probably the way it's been... |
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| Developer Journal - 1 month, 1 week ago Glimpse: an XNA & ECS UI Framework - By Net Gnome So, when I've had the free time I've been working on my UI framework for Vaerydian. I've been fairly busy, so i haven't gotten much done yet. At least nothing that I can really show... |
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| Status Update - 1 month, 2 weeks ago Servant of the Lord Enjoying greatly the indie gem Saira ( http://nifflas.ni2.se/?page=Saira ) don't let the ugly screenshots fool you, the graphics are beautiful and the game is very atmospheric. |
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| Developer Journal - 1 month, 2 weeks ago Character concept art, eccentricities, plot, and infrastructure work - By Servant of the Lord I've been doing work to add alot of data-driven functionality to AdventureFar's engine.I thought of a clean and efficient way to allow each page of a menu to be configurable by files... and... |
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| Developer Journal - 1 month, 2 weeks ago Vaerydian: Workin the UI + Simple Silly Sounds - By Net Gnome Not much to show... yet... I've been working on building core UI components and their architecture.All independent UI pieces (i.e., non-nested) are declared as part of a UI component as a UserI... |
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| Developer Journal - 1 month, 3 weeks ago Cleaning up the controls and stuff - By JTippetts Today I didn't do a whole lot with the graphics, and instead revisited the control loop for the combat state. Initially, the way the combat state worked was that all the player-controlled objec... |
| Status Update - 1 month, 3 weeks ago Promit Subversion is a shitty VCS and OSX is a shitty OS and XCode is a shitty IDE. Again. It's one of those days. |
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| Status Update - 1 month, 3 weeks ago Promit About to turn 25. Weeeeiiiiirrrd. |
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| Status Update - 1 month, 3 weeks ago Servant of the Lord I posted some concept maps for my RPG game on my development journal: http://www.gamedev.net/blog/862/entry-2254400-hand-drawn-conceptual-town-maps/ |
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| Developer Journal - 1 month, 3 weeks ago Hand-drawn conceptual town maps - By Servant of the Lord Here's the basic world that the game takes place in:http://img685.imageshack.us/img685/346/townnames.jpgIt's a single nation, land-locked on two sides (north-west and north-east) by mountai... |
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| Status Update - 1 month, 3 weeks ago Servant of the Lord Hmm, the new IndieGala actually looks like it has some halfway decent games this time around |
| Status Update - 1 month, 4 weeks ago Promit And Visual Studio has now corrupted its render context outright. Thanks a lot WPF, you piece of junk. |
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| Status Update - 1 month, 4 weeks ago Promit After hacking on this homework assignment for graphics for two hours, I've learned something: writing a raytracer is *dead easy*. |
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| Developer Journal - 2 months, 3 days ago Demo finally submitted to Intel Level Up contest! - By Matias Goldberg 3 months in crunch mode, 2 sleep-less weeks and a fully playable demo has been developed.Evertyhing has been made under a very tight scheduled and I'm glad I was able to meet it.It requires a l... |
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| Developer Journal - 2 months, 3 days ago Some work on the editor interface - By Servant of the Lord I spent today and yesterday getting this on-screen:http://img528.imageshack.us/img528/747/editorwork.pngIt's the basic interface for the in-game editor. It's not doing anything yet (The... |
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| Developer Journal - 2 months, 4 days ago Vaerydian: Wanderers, Death, & Destruction - By Net Gnome This week i've implemented Vaerydian's first enemy AI. Like my other follower AI, its implemented in a Behavior Tree. This BT currently supports a wandering branch, a pursue & attack br... |
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| Developer Journal - 2 months, 6 days ago The New C++ - functions - By Washu C++11 significantly expanded the C++ standard library with a number of new libraries and functionality, which isn’t actually all that new if you’ve used boost. These libraries add a great deal of n... |
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| Status Update - 2 months, 1 week ago Servant of the Lord Oh joy! Another facepalm-worthy bug solved. if(input-is-valid) -> Pretend-it's-not-valid; |
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| Developer Journal - 2 months, 1 week ago Main menu, (the corner of the) map visible, game state diagram - By Servant of the Lord I can see my world again! For quite awhile (many months) while doing alot of architectural changes to my code, I could no longer see the maps being displayed onscreen because I had disabled tha... |


















