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Mobile and Console Development

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Developer Journal - 4 hours, 49 minutes ago
Chapter 1 - Theme... theme... theme... - By Orymus3
Chapter 1 - Theme... theme... theme... The toys are alive! So early in the competition, it's all about inception: securing the RIGHT idea from a sea of incomplete thoughts.The possibilities ar...
Developer Journal - 5 hours, 10 minutes ago
Apparently murdering babies is off the table - WoA2 contest - By Servant of the Lord
So the week of awesome contest has just began, with the theme being "The toys are alive!".My artist friend and myself came up with an idea last night, so I'm about ready to get started coding it....
Developer Journal - 7 hours, 50 minutes ago
Week of Awesome 2 - The Toys are Alive - #1 - By Sean T. McBeth
So Week of Awesome 2 starts on the day I have a half-day of job interviews and a demo of a product I'm working on. From 10:30am to about midnight tonight, I'm either driving somewhere or trying to...
Developer Journal - 1 day, 20 hours ago
Updates! Puppies! - By TheChubu
It's been a while since I updated this journal, not because I didn't had anything to write about though. So, recap on updates it is. dustArtemis dustArtemis is a fork of Artemis Entity System...
Developer Journal - 3 days, 5 hours ago
"Judges Score", a very short entry... - By Orymus3
"Judges Score", a very short entry... Although most (if not all) of my entries will be entered from the standpoint of a participant, this one is written from the perspective of a judge. A f...
Developer Journal - 3 days, 14 hours ago
week 7-8 : simple game sequence fully implemented - By Sporniket
Hello,Last week, I could fully implement the simple game, with some animation for showing the cards at the beginning. This week I implemented the display of the time of play and the number of trial...
Developer Journal - 4 days, 23 hours ago
Prologue - By Orymus3
Given that I'll be both partaking in the event , and a judge for the competition, it is only fitting that I start blogging about this! The Week of Awesome II? While the linked thread does a good j...
Developer Journal - 1 week, 2 days ago
A mighty Creature wishes to establish it's Lair - By iamvegu
It's been a bit longer than usual, i blame me trying to keep my release deadline and hence not finding the time to write one of these sooner. In this Journal entry i want to talk about another Wi...
Developer Journal - 1 week, 4 days ago
Zombie MO - By polyfrag
'nuf said.https://dl.dropboxusercontent.com/u/109630018/temp/pathogenb/aaa000/soffr.png https://dl.dropboxusercontent.com/u/109630018/temp/pathogenb/aaa000/sofout.png https://dl.dropboxusercontent....
Developer Journal - 2 weeks, 14 hours ago
Week 6 - Main menu up and running - By Sporniket
Hello,This week, it turns out I got plenty of time to write code : sleeping problems (one night) and motivation on the evenings even after my daughter is finally sleeping, around 22:30 (before, it'...
Developer Journal - 2 weeks, 1 day ago
The CRI Project - By Radikalizm
This journal entry was originally written for my homepage . Go check it out! THE CRI PROJECT CRI, short for Common Rendering Interface, a name which is no longer relevant as I hinted at in my last...
Developer Journal - 2 weeks, 4 days ago
Grand Strategy: Space War - "Mercenaries" -- Unity - By Orymus3
Greetings,For the longest time, I was hesitant to use Unity. Truth is, I'm not a big fan of editors: I generally feel I don't have sufficient control over what I'm trying to achieve, and this can b...
Developer Journal - 2 weeks, 4 days ago
New project - By polyfrag
Got a new project. It's going to be great. Can't tell you what it is though.
Developer Journal - 2 weeks, 5 days ago
Games are for kids - By polyfrag
I have to remember that games are for kids. They don't need to be "theoretically complete models" or be deep or be "closed systems". I should tear up all my ideas for Corporation-States and just ma...
Developer Journal - 2 weeks, 5 days ago
For a Fistful of Virtual Moneys - By iamvegu
Man, the past few days have been killing me, i just now finished the 5th floor theme - "Mage Tower " - and it took much longer than i anticipated. Initially i was going to make a journal about w...
Developer Journal - 3 weeks, 2 days ago
Magical Incantations - By iamvegu
I finished all the spell icon graphics this week, making the spell casting system probably the most completed part of my game so far, so i figured now is a good time to talk about it. Anot...
Developer Journal - 3 weeks, 4 days ago
Time for some python scripting... - By Sporniket
Tonight my daughter went to bed early, and my wife want to do her stuff, so I have time for working on my project.Now I rework how I generate my bitmap font. Generating the font sprite sheet is qui...
Developer Journal - 3 weeks, 6 days ago
Week 4-5 : a little bit of reschedule - By Sporniket
Hello,As I wrote in my previous entry, I had to rework a big part of my UI buttons, so I decided to redo them using inkscape. But then I cannot follow my initial schedule.So I decided to reschedule...
Developer Journal - 3 weeks, 6 days ago
Creatures and Stats - By iamvegu
Let's talk about creatures and creature types shall we. In the beginning i set myself a goal to keep the overarching design of the creatures very streamlined, their core behaviour being defin...
Developer Journal - 1 month, 7 hours ago
To Lay A Trap - By iamvegu
Since i've been actively developing Wicked Lair for 1 and a half months now it seems like i have some catching up to do on the dev journaling part of it. I want to start by discussing one of the c...
Developer Journal - 1 month, 1 day ago
A Wicked what now? - By iamvegu
Introduction HI gdnet people! Wicked Lair is the project i have been working on for about a month and a half now, its my take on a Dungeon Builder / Tower Defense mashup. The goal in the g...
Developer Journal - 1 month, 3 days ago
You Run! - By newtechnology
http://i.imgur.com/jwx4LMd.jpg I 'm happy to announce that my first android game named 'You Run' is now on Play Store. I have spent about 32 days working on this. It has got multiple levels and man...
Developer Journal - 1 month, 3 days ago
First Look into Portas Aurora: Battleline Concept - By Navyman
https://www.youtube.com/watch?v=fylAAnvbwqQ This video highlights a few elements of the game and concept ideas.Updated the graphics to a Standard resolution Prototype Version of the Interface A...
Developer Journal - 1 month, 4 days ago
Week 3-4 : First draft up and running, toolchain to prepare graphic files - By Sporniket
Hello,Last week I could complete the main planned tasks :get a running version (swing and android), just displaying the game board. (android snapshot , hope it works) I delayed the other task to th...
Developer Journal - 1 month, 5 days ago
New tech - By polyfrag
I finally got it running at real-time speeds. https://www.youtube.com/watch?v=JbnvadZAP2Q Now it's possible to do lots of things. Like a "breakout"-type game. Or making underground bunkers, dig...


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