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Mobile and Console Development

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 1 week, 4 days ago
High Speed Gaming Network - By starbasecitadel
For various reasons (mostly relating to being unhappy with the main UI -- the basic feel of piloting starships and firing weapons was not satisfying) I stopped working on Starbase Citadel months ag...
Developer Journal - 2 weeks, 6 days ago
What's been up - By polyfrag
Programming is a real pain. I think it's because I have to keep so much in my head (let's call it RAM). Try figuring out what you should change in 40,000 lines of code.I'm keeping a dev log at http...
Developer Journal - 3 weeks, 3 days ago
Dev Journal: Detecting Tapping and Pressing inputs using Java. - By tom_mai78101
I'll be showing you a simple way of detecting different input keystrokes using Java. There are two different keystrokes for a computer keyboard, tapping and pressing. Tapping a key means the user i...
Developer Journal - 3 weeks, 4 days ago
Dev Journal: 2D sprite animation using OpenGL ES 2.0 for Android - By tom_mai78101
Chapter 7 - Making heavy use of AndroidYou probably might see that the way I write this journal is a bit different than my other entries. The fact that I'm using Chrome for Android to write this, m...
Developer Journal - 3 weeks, 5 days ago
Leadwerks Workshop on Steam Launches Beta - By Josh Klint
Previously, I described the goals and philosophy that were guiding my design of our implementation of the Leadwerks Workshop on Steam. To review, the goals were: 1. Frictionless sharing of item...
Status Update - 3 weeks, 6 days ago
It appear that the game industry is shifting based on the latest news.
Status Update - 4 weeks, 11 hours ago
Dark Souls II is out, but I probably won't get the chance to play it for a few months. #DarkSouls2 #darksouls2problems
Developer Journal - 1 month, 1 day ago
Slow progress 4 - By polyfrag
Which do you feel is better?This?https://dl.dropboxusercontent.com/u/109630018/temp/corpstatesc/aaa000/Photo%202014-03-13%2010%2027%2037%20AM%20%281%29.jpg https://dl.dropboxusercontent.com/u/10963...
Developer Journal - 1 month, 2 days ago
Strife: Bitcoin to ingame cosmetic currency - By Wilhelm van Huyssteen
Legends of Strife Implemented the purchase of ingame cosmetic currency (star shards) using bitcoin. Each strife account gets an unique public address to which the player can make payments. If the p...
Developer Journal - 1 month, 4 days ago
Building a Collaborative Content Production Pipeline - Part One - By Josh Klint
As the maker of a game engine primarily aimed at Indie game developers, I have the opportunity to observe behavior of many individuals working together. This allows me to observe interactions from...
Developer Journal - 1 month, 1 week ago
Putting the finishing touches on Leadwerks for Linux - By Josh Klint
I'm happy to say that Leadwerks now supports the entire process of making games natively on Linux. Let's take a quick tour through the process. First, we create a new project in the project wiza...
Developer Journal - 1 month, 1 week ago
Strife: World Editor - By Wilhelm van Huyssteen
Legends of Strife Done a lot of work on the strife world editor. It has reached the point where all world building can be done inside the editor without using Photoshop or a text editor to edit cer...
Developer Journal - 1 month, 3 weeks ago
MandelFlow - By ddn3
After wandering through flowerbrot for awhile I decided to give it a time parameter and see how it evolves over time...Behold mandelflow!http://i57.tinypic.com/167o3et.png We'll not very exciting b...
Developer Journal - 1 month, 3 weeks ago
A few art pieces over the past few days - By Servant of the Lord
I'm working on a small tool to help me package my games' art assets together in a more manageable way, so here's a screenshot of that:http://img34.imageshack.us/img34/8224/8n5p.png (Most of these b...
Developer Journal - 1 month, 3 weeks ago
The Beginning! - By ddn3
Time to get started! This is where ideas come to life! Where animals can talk and your heart is shaped like a heart. I'm going to post my musings and random thought experiments for the Internets an...
Developer Journal - 1 month, 3 weeks ago
Building a recursive file system watcher for Linux - By Josh Klint
Following my previous update about correcting file path cases, I am now able to load all our maps in Leadwerks. The power of this tool running natively on Linux is starting to show, if I do say so...
Developer Journal - 1 month, 4 weeks ago
Snurtle and My Greatest Contribution to Mathematics, Such That It Was - By jwezorek
This summer coming up will be 20 years since the summer after I graduated from college. I’m currently in that golden period in between software jobs — starting a new one in March — and, given the f...
Developer Journal - 1 month, 4 weeks ago
Slow progress 3 - By polyfrag
Work is taking place beneath the surface, adding variables for buildings and units.There's now 3 times as many buildings as in the previous version of the game/sim, and almost twice as many resourc...
Developer Journal - 2 months, 3 days ago
Slow progress 2 - By polyfrag
https://dl.dropboxusercontent.com/u/109630018/temp/corpstatesc/aaa000/2014-02-11%2021-04-33.jpg It gave me ideas of possibilities when I viewed earlier screenshots on my iphone. With a retina displ...
Developer Journal - 2 months, 5 days ago
Slow progress - By polyfrag
Here be the economic sim. Nothing's working yet, only the graphical representation.https://dl.dropboxusercontent.com/u/109630018/temp/corpstatesc/aaa000/2014-02-09%2020-02-07.jpg https://dl.dropbox...
Developer Journal - 2 months, 5 days ago
Inwhich I post some artwork to gaze upon... - By Servant of the Lord
Inwhich I post some artwork to gaze upon......wistfully longing for them to actually be within the game world itself.Been sick/busy/occupied for awhile with non-programming things, but I've still g...
Status Update - 2 months, 1 week ago
Servant of the Lord
.@DeliciousRick No denying that #Skylanders has made #Activision truckloads of cash, though!
Status Update - 2 months, 1 week ago
sm4 (Kulíš Android)
Math for Game Devs from @gdevnet http://t.co/V68IeE966p
Status Update - 2 months, 1 week ago
sm4 (Kulíš Android)
Mobile Game Design Essentials free e-book, only until 9th February! #bookgiveaway http://t.co/YxFy7FwhaE
Status Update - 2 months, 1 week ago
Servant of the Lord
Man, #EveOnline seems awesome. [ http://t.co/jOYwrhwVsP ] Don't have the time to invest in it, but it's the only #MMO I'm interested in.