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Mobile and Console Development

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  Posted by Michael Tanczos , 01 Nov 2014
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Latest Updates
Developer Journal - 1 day, 22 hours ago
My Code for Doing Two Things That Sooner or Later You Will Want to do with Bezier Curves - By jwezorek
I just added full cubic bezier curve support to the vector tessellation creation tool I am developing (see here ). I’ll include some video at the end of this post showing this feature in action but...
Developer Journal - 6 days, 15 hours ago
Adding a skybox, collision detection and software cursor - By braindigitalis
Hi everyone!I've found some time today to make further progress on Firework Factory, adding three things as mentioned in the title:Added AABB collision detection of boxes and particles, so that the...
Developer Journal - 1 week, 1 day ago
Demo - By invutil
I've uploaded a time-restricted demo of Economy Planner.<br /><br /><a href='https://www.dropbox.com/s/t66clq67y0mw747/EconPlDemo.zip?dl=0 ' rel='nofollow'>https://www.dropb...
Developer Journal - 1 week, 2 days ago
Firework Factory - Junctions, Crates and Exits all playing nicely together - By braindigitalis
Hi everyone,Another day, another journal entry!Today I have integrated a bunch of disparate parts of the game together, and we are finally reaching the point where all the unconnected parts start t...
Developer Journal - 1 week, 2 days ago
Demo - By invutil
I made a time-restricted demo of Economy Planner.<br /><br /><a href="https://dl.dropboxusercontent.com/u/109630018/EconPlDemo.zip " rel="nofollow">https://dl.dropboxusercon...
Developer Journal - 1 week, 2 days ago
What's been up #1 - By invutil
I've found my old hard drive from 2010 in storage. Valuable historical game dev files were found. Inspiration for the zombie shooter.<br /><br />I'm noticing more patterns. I keep t...
Developer Journal - 1 week, 2 days ago
Start of shaft mine, open pit mine - By invutil
<img src="http://ic.pics.livejournal.com/polyfrag/65498819/6254/6254_900.png " alt="opmine_fr000" title="opmine_fr000"><br /><img src="http://ic.pics.livejournal.com/polyfrag/65...
Developer Journal - 1 week, 3 days ago
Adding machines to the level - By braindigitalis
Hi all,Today I have managed to add machines to the level layout. The machines are the producers of the crates in the level, as seen in the video of the 2D version with cute smiley faces on top and...
Developer Journal - 1 week, 4 days ago
Firework Factory - Level Loading - By braindigitalis
Over the past few days i have been working on two things within the game as shown in the YouTube video:https://www.youtube.com/watch?v=SP4j8kdIV7AThe first thing i have been working on is the input...
Developer Journal - 1 week, 5 days ago
Useful debugging tools and features - By Ashaman73
Bug finding is one of the more frustrating tasks when coding a game. Just yesterday I hopefully hunted down a very frustrating bug, thought I hoped this already 3 times before.Sometimes bugs are re...
Developer Journal - 1 week, 6 days ago
Work on oil refinery - By invutil
<img src="http://ic.pics.livejournal.com/polyfrag/65498819/5444/5444_900.png " alt="2015-01-17 21-08-18" title="2015-01-17 21-08-18"><br /><img src="http://ic.pics.livejournal.c...
Developer Journal - 1 week, 6 days ago
Work on chemical plant - By invutil
<img src="http://ic.pics.livejournal.com/polyfrag/65498819/4691/4691_900.png " alt="2015-01-17 20-31-25 sm" title="2015-01-17 20-31-25 sm"><br /><img src="http://ic.pics.livejou...
Developer Journal - 1 week, 6 days ago
Work on chemical plant - By invutil
http://ic.pics.livejournal.com/polyfrag/65498819/3648/3648_900.png http://ic.pics.livejournal.com/polyfrag/65498819/4095/4095_900.png http://ic.pics.livejournal.com/polyfrag/65498819/4330/4330_900....
Developer Journal - 2 weeks, 1 day ago
A use, work on chemical plant - By invutil
A useful self-purpose for this journal: to track progress, to know when I'm not working enough, and to get a sense of accomplishment. To track my thoughts. A journal entry for each waking day.<...
Developer Journal - 2 weeks, 2 days ago
Start of chemical plant, work on oil refinery - By invutil
<img src="http://ic.pics.livejournal.com/polyfrag/65498819/1422/1422_900.png " alt="2015-01-15 02-14-21" title="2015-01-15 02-14-21"><br /><img src="http://ic.pics.livejournal.c...
Developer Journal - 2 weeks, 4 days ago
Strife update - By Wilhelm van Huyssteen
Legends of Strife I realized that i haven't made and update in 7 months. Fortunately its not for lack of progress I somehow just never got to writing posts. So here's a quick summary, in the last 7...
Developer Journal - 3 weeks, 14 hours ago
Octree Voxel Planet - By CRYP7IK
Just some fun with octrees and voxels. Basically as the observer gets closer the voxels break themselves down into more accurate pieces of the planets terrain. It's like a weird mix of octree and v...
Developer Journal - 3 weeks, 20 hours ago
Full 3D Animation Course (Free) - By Tutorial Doctor
I have been digging deep to find resources to help me make better games. Here is a video course on Vimeo(downloadable) that will teach you the animation principles and apply them to 3D animations:h...
Developer Journal - 3 weeks, 5 days ago
Free Unity3D Alternative (Godot Engine) - By Tutorial Doctor
I have found an awesome Unity3D alternative:The Godot Engine:https://www.youtube.com/watch?v=UWB-HVFxEpU&feature=youtu.be http://www.godotengine.org/wp/wp-content/uploads/2014/08/940x396xgamesp...
Developer Journal - 4 weeks, 1 day ago
Crazy Bump Alternative (texture map generation) - By Tutorial Doctor
This is an awesome alternative to Crazy Bump. Based on Insane Bump.Awesome Bump!https://www.youtube.com/watch?v=fKdCglwEacI
Developer Journal - 1 month, 1 week ago
Untitled Escher Game Update - By jwezorek
I’ve decided my “ untitled Escher game “, i.e. Zoop on a double logarithmic spiral, is going to be named “Draak”, which is the Dutch word for dragon. The title bears no relation to the game bey...
Developer Journal - 1 month, 2 weeks ago
Implementing the particle fountain effect - By braindigitalis
So, over the past week i have been busy implementing the first of many different particle effects for the game.A video of the particle effect can be found here on my YouTube channel .The whole of t...
Developer Journal - 1 month, 2 weeks ago
Game Development Cabin Fever - By Dialock
Winter hasn't even officially started in my hemisphere and I cant help but feel it never ended from last year. I'm not talking about being trapped by snow though. I'm dealing with a project. It w...
Developer Journal - 1 month, 3 weeks ago
3D animation, ray picking, and junction handling - By braindigitalis
So, after a week of development here are the videos of the progress so far in the 3D version of Firework Factory!A youtube version of this video can be found here .As you can see there is now an an...
Developer Journal - 1 month, 4 weeks ago
Breaking your engine/game... - By Ashaman73
It is a very long time since I last posted about gnoblins (almost 2 years). After a major shift in the game design and some major refactoring actions, I'm stablilzing the gameplay at the moment. I...


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