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Mobile and Console Development

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  Posted by Michael Tanczos , 01 Nov 2014
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Latest Updates
Developer Journal - 2 days, 14 minutes ago
Week Of Awesome III - Postmortem - By slicer4ever
This is my postmortem for the WoA III. I have been mulling over what many of the contestants have said, what has been discussed. I tried to reflect more on how to improve things for next year. The...
Developer Journal - 3 days, 11 hours ago
Moving Right Along with Ship Movement - By Eck
Personal Update: It looks like I won the Week of Awesome III unofficial judging award ! >.>I had a lot of fun playing all the entries and participating at least peripherally in WoA III. Co...
Developer Journal - 6 days, 16 hours ago
August Update (Version 0.2.40) - By Ashaman73
Here's the august update. This month I worked on improving the accessibility of the user interface. A lot of the more complex features have been moved on the main screen, especially the mining map...
Developer Journal - 1 week, 46 minutes ago
2D Port - By Orymus3
So, I was really looking forward to export to WebGL, but it appears they call it a Beta for a reason!Turns out Unity's WebGL exporter is not where it needs to be just yet, so I'll give this one a p...
Developer Journal - 1 week, 7 hours ago
Week Of Awesome III - My Results - By slicer4ever
Thank you everyone for bearing with the wait, you can find my results here, for individual ranking see the spreadsheet here: https://docs.google.com/spreadsheets/d/1mezCu1oGOe6K4RvvpuXy6QHLo7ZvpDv3...
Developer Journal - 1 week, 7 hours ago
Week of Awesome III - Servant's reviews of all games - By Servant of the Lord
====================================================================================== Congratulations on reaching the end of the Week of Awesome! My feedback is in the form of critical reviews of...
Developer Journal - 1 week, 4 days ago
WebGL Port - By Orymus3
The thought of preserving my participation to this year's Week of Awesome (III) led me to investigate the new Unity 5 exporter to WebGL. My goal here is to try to port the game to WebGL and upload...
Developer Journal - 1 week, 5 days ago
KREEP, mutagen. - By Spidi
Hi all!A real update this time with more content than news...As mentioned in the short description of the game in the early days, game rule mutators were planned to spice up the gameplay. I got hal...
Developer Journal - 1 week, 5 days ago
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Hi! So this entry will be dealing with the Nashorn JavaScript engine found in Java 8+, specifically, how to extend a Java class from JavaScript and use the resulting JavaScript object in the Java s...
Developer Journal - 1 week, 6 days ago
Forcing Consistent Console Properties in Windows - By fastcall22
This doesn't really belong as a gamedev.net article, so I'm posting this here.Introduction:If you spend most of your working day inside terminals like I do, then you might agree to having a consist...
Developer Journal - 2 weeks, 11 hours ago
WoA III - Another Distraction for Participants - By Eck
Even though I haven't entered a game into the Week of Awesome III, I still followed along, played all the submitted games, and wrote up some reviews. I've met a lot of cool people and great develop...
Developer Journal - 2 weeks, 1 day ago
Windows 10 is awesome, Windows 10 upgrade DRM is horrible! - By joew
I figured I'd write a quick post about the incredibly painful upgrade to Windows 10, mainly due to their brutal DRM/key system... now that I finally have the dev systems running again.Originally I...
Developer Journal - 2 weeks, 1 day ago
WoA 3 - Eck Judging Results are in... - By Eck
It's official. I'm officially done unofficially judging every entry for the Week of Awesome III. There were a lot of really solid entries this year and I'm pretty sure I would not have won, but tha...
Developer Journal - 2 weeks, 2 days ago
Living the Dream - By Eck
I was going to post this the week before, but I also had posted my free Unity AutoSave asset for the Week of Awesome competitors which got featured at the top of the journals. When I posted this,...
Developer Journal - 2 weeks, 3 days ago
Post-Mortem on "Death is Useful" - By Orymus3
About the game"Death is Useful by Orymus" is a game developed exclusively for "the Week of Awesome III" gamejam event (#gdnjam).The player is prompted to play as a nameless protagonist (sphere) and...
Developer Journal - 2 weeks, 3 days ago
KREEP, birthday greenlight. - By Spidi
Hello there!I took some time off from development. Both my fiancee, my dad and I had our birthday last weekend so it was loooong http://public.gamedev5.net//public/style_emoticons/default/smile.png...
Developer Journal - 2 weeks, 4 days ago
Week of Awesome III - Post Mortem - By Mussi
The week of awesome is over, although it was more like day of awesome for me due to an extremely busy period of my life. If you haven't checked my game out yet, you can download it here , will prob...
Developer Journal - 2 weeks, 5 days ago
Week of Awesome III - Input and States - By Mussi
So I've gotten around to implementing input and a sort of state machine, For input I've implemented the Levenshtein distance algorithm to allow for typos or misspellings or even conjugations. It'l...
Developer Journal - 2 weeks, 6 days ago
Week of Awesome III - Initial ground work - By Mussi
So, I've set up some initial ground work for my text based game. As I mentioned previously, I'm using the ImGui library. At the time of this posting there's no support for multi-line colored text,...
Developer Journal - 2 weeks, 6 days ago
Eck's Unofficial Judging Officially Explained - By Eck
Damn cat woke me up at 5 am horking on the laminate floors I spent this week installing. I didn't want his digestive juices to ruin a board in the middle of my living room so I got up extra early....
Developer Journal - 3 weeks, 1 hour ago
Day 5 - The End - By Orymus3
Day 5 Goals [s]- Find a simple [s]solution to avoid Purple overcrowding [s]- Package the build and test it under various conditions to insure judges are able to play it! I ended up findin...
Developer Journal - 3 weeks, 17 hours ago
Week of Awesome III - Preliminary - By Mussi
I wasn't planning on joining this year due to time constraints, but seeing everyone getting their game on got me so excited, I just had to get into the fray! Considering my limited time, I've decid...
Developer Journal - 3 weeks, 23 hours ago
Day 4 - Final? - By Orymus3
My plan for Day 4 was this:[s]- Rework the Result Screen visual. - Add two mob variations - Find a simple solution to avoid Purple overcrowding - Package the build and test it under various...
Developer Journal - 3 weeks, 1 day ago
Day 3 - Ugh Agh Gheeee! - By Orymus3
Roadmap DAY 3 (Wednesday) - [s]Art - [s]Sound - [s]Tweaks to the mobs - Setting the spawn order to a fixed order (to circumvent situations where I could have to deal with more than 1 purple at any...
Developer Journal - 3 weeks, 1 day ago
IPBoard Extensions v1.5 - By fastcall22
Changelog:Added new emotes.Fixed literal backslash escaping.Changed users command to link users to their profiles.And various other things since version 1.0 that I've forgotten. // ==UserScript==//...


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