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Developer Journal - 2 days, 7 hours ago
How To Edit 'Craft The World' Game Files - By Code Fox
Craft The World is in interesting hybrid of Gnomoria and Terraria .The main game files can not be altered ( yet ), however all of the resource files can be accessed and changed.( IE: creatures,...
Developer Journal - 3 days, 14 hours ago
Temple of the Abyssal Winds v4.5 - By gdunbar
Temple of the Abyssal Winds version 4.5 is now available! http://youtu.be/7U-mNJy-sW4  Temple of the Abyssal Winds is a classic style role-playing game, for Windows and iPad. You can...
Developer Journal - 4 days, 21 hours ago
Programmer Art: Better Normal Maps - By dpadam450
I was once discussing with someone how they were creating normal maps in this thread.http://www.gamedev.net/topic/666662-normal-map-generator-from-diffuse-maps/  The basic idea is (and we have...
Developer Journal - 5 days, 10 hours ago
Turn based Tanks, an update - By ferrous
So with limited time, I decided to laser focus on just one thing, and that was optimizing my radial pathfinding. Honestly, probably didn't need to be the focus, but when you don't have a boss, or a...
Developer Journal - 6 days, 9 hours ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 1 week, 10 hours ago
Long time no post - By ferrous
I got sidetracked by life for a while. Then I tried to integrate google play services for the leaderboard and somehow broke my Unity project. (Fun times) That kind of killed my drive. That and...
Developer Journal - 1 week, 1 day ago
Spellbound Game Play Video - By slayemin
I created a 10 minute game play video of Spellbound this afternoon and thought I'd share with everyone. This is played in a room scale environment on the HTC Vive and features a locomotion system I...
Developer Journal - 1 week, 4 days ago
Some new artwork - By Ed Welch
I had to put the game on hold for the last 6 months, because I've been too busy working, but now I'm back on the game full time.Last week I started on the 2D artwork. These are some dialogs for the...
Developer Journal - 1 week, 5 days ago
Toy on a Mission UE4 Remix - Day 218 - By ryan20fun
Hello again. Unfortunetly I have not started working on "Toy on a Mission" yet, It seams that messing around with UE4 networking is rather interesting.I have got the FPS template to have the p...
Developer Journal - 2 weeks, 2 hours ago
First Journal, Project Announced - By dpadam450
Welcome to my journal. Don't want to spend all day typing instead of working. I've been doing small hobby projects here and there that always seem to fail via burnout and overall lack of motiv...
Developer Journal - 2 weeks, 17 hours ago
Cool Bug - By gdunbar
I've been mucking around with Temple of the Abyssal Winds lately, fixing minor issues and such. While doing this, I found a cool bug worthy of sharing. http://uploads.gamedev5.net/gallery/albu...
Developer Journal - 2 weeks, 1 day ago
Status report 6-15-2016 - By Norman Barrows
status report 6-15-2016 the game is really coming along. its now complete, stable, and appealing enough that i've started playing it just for fun, instead of playing store bought games i own....
< Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #3: Does This Rollercoaster Have Sand? (Themeparks, Sandboxes, and Sandparks)  Themeparks and Sandboxes represent two...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 2 Fishing For Grouper Or Sole? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz    Blog #2: Fishing For Grouper Or Sole? (Designing For Group Play Or Solo Play) In the previous blog I talked about...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 0 Introduction - By sunandshadow
Spectrum of Design 0, 1, and 2 were originally published on MMOsite.com MMO: Spectrum Of Designa blog series by sunandshadowaka Mare Kuntz    Blog #0: Introduction Welcome! This seri...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 1 To Avatar Or Not To Avatar? - By sunandshadow
MMO: Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #1: To Avatar Or Not To Avatar? (No, not that movie with the blue cat-aliens.) One of the most basic divides amo...
Developer Journal - 2 weeks, 6 days ago
Toy on a Mission UE4 Remix - Day 210 - By ryan20fun
Hello again. Development has stalled :( Taking Uncle Eck's Advice : again, I have been lazy.I have not made time to work on this and I let some multiplayer testing distract me for a few h...
Developer Journal - 3 weeks, 1 day ago
The Grand List Of Console Role Playing Game Clichés - By Norman Barrows
The Grand List Of Console Role Playing Game Clichés from  http://project-apollo.net/text/rpg.html  There are few people who love a good console RPG more than I. Games like Final Fant...
Developer Journal - 3 weeks, 5 days ago
Losing the Training Wheels: Some thoughts on moving from D3D11 to D3D12 – Part 1 - By Radikalizm
Note: This article was originally posted on my blog , go check it out! Also, the article editor might have eaten some of my formatting, my apologies for that. LOSING THE TRAINING WHEELS: SOME...
Developer Journal - 3 weeks, 6 days ago
Spellbound: May Update - By slayemin
I think for this month, I'm going to do something different and spend less time chatting about backend details and more time showing off some of my work in progress screen shots. Enjoy! Sunset...
Developer Journal - 3 weeks, 6 days ago
Toy on a Mission UE4 Remix - Day 203 - By ryan20fun
Hello again :) Unfortunetly I have not been able to spend as much time as I wanted to working on the game.And I have been unable to create any moduler puzzle pieces. Creating puzzles is m...
Developer Journal - 4 weeks, 12 hours ago
So... What Now? - By gdunbar
So, after several years of coding and content creation, Temple of the Abyssal Winds is "done". Get it here: http://prankster.com/totaw !  http://uploads.gamedev5.net/gallery/album_495/gallery_...
Developer Journal - 4 weeks, 1 day ago
Seven Tides has kicked off! - By kyuubi
Hey guys, Really please to announce we have now a great team in place to kick this off. After a lot of tweaking around and prototyping from the devs we can now kick this project off prope...
Developer Journal - 1 month, 11 hours ago
Temple of the Abyssal Winds PR Tour - By gdunbar
A collection of the news links on TotAW, mostly for my benefit:http://www.gamedev.net/blog/717/entry-2261991-temple-of-the-abyssal-winds-complete/ http://www.gamedev.net/topic/678968-temple-of-the-...
Developer Journal - 1 month, 3 days ago
Photo Toy on a Mission UE4 Remix - Day 196 - By ryan20fun
Hello again. So, I am back and ready to resume development :) So, The plan for this week is:Plan some modular BP puzzle peicesBuild some of the planned modular BP puzzle peicesMisc  ...


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