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Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Status Update - 1 hour, 2 minutes ago
Fs02
Enaknya tidur tanpa selimut :D
Developer Journal - 2 hours, 50 minutes ago
Zombies - By polyfrag
Due to the popularity of the zombie craze I'm going to switch gears and finish my zombie MMOFPS project.MMO? How will he support that? you may think. I don't know what qualifies as big enough to...
Developer Journal - 23 hours, 22 minutes ago
DXTn + Arithmetic Coding = Promising... - By cr88192
Well, here is the status...I was recently skimming around, and looked at the VP8 and VP9 specs (used in WebM), and a detail stuck out:the entropy coder (was called "BoolCoder" or similar...).at fir...
Status Update - 23 hours, 24 minutes ago
Servant of the Lord
#Qt has a very nice translation system, from what I'm seeing. I'm planning to use it for my #indie #rpg #game project, "Of Stranger Flames".
Developer Journal - 1 day, 42 seconds ago
Looking at Spring RTS - By polyfrag
Looking at this well-known open-source RTS engine from the creators of Total Annihalation, hoping to find something useful.https://github.com/spring/spring/tree/develop/rts/aGui It's amazing how we...
Developer Journal - 1 day, 8 hours ago
Crowdfunding Experiment: Leadwerks for Linux - By Josh Klint
Last week we launched our Steam Greenlight campaign to get Leadwerks into the hands of the Steam community. This week, we're rolling out the second stage of our plan with a Kickstarter campai...
Status Update - 1 day, 23 hours ago
Servant of the Lord
#Qt now supports: #Windows, #Linux, #Mac, #Symbian, #Blackberry (via a plugin), and soon #iOS and #Android . This makes me a #happy #coder.
Status Update - 2 days, 2 hours ago
Fs02
tidur tanpa kasur untuk 2 malam ke depan, wuhhh
Status Update - 2 days, 5 hours ago
Servant of the Lord
At least the compiler caught the std::remove_if() on std::map at compile-time - but it took me hours to figure out *why* it was complaining.
Status Update - 3 days, 12 minutes ago
Servant of the Lord
#KickStarter #humor at it's finest, courtesy of the #indie #game The Stanley Parable (@HelloCakebread): http://t.co/dIk7cpykvw
Developer Journal - 3 days, 30 minutes ago
Fun with commas - By swiftcoder
This thread over at GameDev got me thinking, “can one assign Python-like tuples in C++?”I don’t want to pollute the thread in For Beginners with that discussion, but the answer is yes, even withou...
Developer Journal - 3 days, 2 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
So who else is playing The Last of Us? It's getting popped into my PS3 as soon as I publish this!Here are your Journal Land entries from the period of 6 /7 - 6/14 Stop by and give a welcome to new...
Developer Journal - 4 days, 2 hours ago
A history in art - By polyfrag
Some of the art I've accrued over the years that are the inspiration for States and Corporations https://dl.dropboxusercontent.com/u/109630018/art/4171_175381600022_1278359_n.jpg https://dl.dropbox...
Status Update - 5 days, 22 hours ago
Krohm
Someone here doesn't want to read.
Status Update - 5 days, 23 hours ago
Aldacron
This evening I dropped into Hot Tracks at Kyobo book store to browse some movies and music. I spied the latest Bon Jovi album and decided to pick it up. Normally, I prefer to buy music online, but I like to collect the CDs from certain artists. Then I noticed there was a deluxe "MQS (Mastering Quality Sound)" edition with four bonus tracks. The regular CD was roughly $25, whereas the MQS edition was around $55. "I have no idea what it is, but what the hell! I'll go for the MQS version," says...
Developer Journal - 6 days, 4 hours ago
On to newer and better things - By polyfrag
Working on world editor for Battle Computer, an RTS using convex hull FPS-style physics where you can go inside buildings and up/down stairs, activating garage doors and other gadgets, and shooting...
Status Update - 1 week, 8 hours ago
kubera
Zawieszało się przy wyjściu, poprawiłem, ale wiesza się prze wejściu. Radość kodowanie współbieżnego...
Status Update - 1 week, 20 hours ago
Fs02
FT: RMA 2 vs 1 JUVE, #Forza Juve, Lovely goal from Montero :)
Status Update - 1 week, 21 hours ago
Servant of the Lord
My recursive folder-crawling func wasn't propagating the filename filter. It would accept any name after the root folder, confusing me. #cpp
Developer Journal - 1 week, 1 day ago
Skipping Ahead - By TheChubu
Hi again! For this entry I'm going to talk about the Midpoint Displacement stage and post more pictures, everybody loves pictures! (Yes, I'm a sellout, shush!) Skipping whatever is left of the ridg...
Status Update - 1 week, 1 day ago
Servant of the Lord
You know you've been #programming too long when... ...even simple english words start to just not look correct.
Status Update - 1 week, 2 days ago
Krohm
Just keep telling me I'm wrong with nonsense reasonings.
Developer Journal - 1 week, 3 days ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Why yes, I did totally flake out on Weekend Reading last week. I hit a milestone for a contract project on Friday and my brain just shut down early for the weekend. Then Sunday night I was like - h...
Status Update - 1 week, 3 days ago
Servant of the Lord
For something more #programming related, I'd like to see this proposal make it into the #cpp standard: http://t.co/RSEzA0cdym
Developer Journal - 1 week, 3 days ago
moderately optimizing a JPEG encoder... - By cr88192
Basically, this is a moderately micro-optimized JPEG encoder.This version skips out on a few things to try to make encoding a little faster (for example, it uses fixed Huffman tables, ...), and is...


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