APIs and Tools
Using the Rollup tag to rename Spoiler boxesPosted by Gaiiden |
Issue #4 of WGE Magazine is out!Posted by Michael Tanczos |
Latest Articles
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Wrapper Pattern for Silverlight and WPF
By Nicolas Dorier |
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Unity 3-0 Enter the Third Dimension
By Will Goldstone |
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Unreal Development Kit Upgrade Overview
By Epic Games |
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SDL Collision Events
By Tim Jones |
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KJam - a new build tool for game development
By Rafael Baptista |
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Introduction to GameMonkey Script Part 1
By Oli Wilkinson |
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Direct3D 9.0 with SDL
By Michael Conway |
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Distributing Your Games
By Rob Segal |
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SQL in 60 Seconds
By Albert "thec" Sandberg |
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Creating a PAK File Format
By Raymond Wilson |
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Latest Updates
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| Status Update - 3 weeks, 3 days ago fla I've released a development demo! http://www.ya2.it/pliths-development-demo |
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| Status Update - 3 weeks, 4 days ago Servant of the Lord Ballad of the Wind Fish - love this song; Zelda FTW! |
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| Status Update - 3 weeks, 5 days ago Krohm Dropping my legacy world format. It was about time... |
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| Developer Journal - 4 weeks, 29 minutes ago Creating the first release candidate and its pitfalls - By Ashaman73 A successful weekend. I've finished the first release candidate for the pre alpha of my game gnoblins .This candidate is still part of the closed pre alpha phase, the public version will be rel... |
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| Developer Journal - 4 weeks, 3 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden I'm really having more trouble than I would like getting this out at a reasonable time on Sunday evenings. Is anyone really annoyed at this? Should I switch back to Fridays? Ooh I know - a poll... |
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| Status Update - 1 month, 23 hours ago Krohm Nonsense. |
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| Developer Journal - 1 month, 1 day ago Plith's gameplay video - By fla Hi, we are working hard on our game! We have made several progress, but we still have to do some refinements and tests. In the meantime, we would like to show you some gameplay from our game. W... |
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| Developer Journal - 1 month, 4 days ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 4/8- 4/16Featured GDNet+ http://members.gamedev.net/gaiiden/logo+%20bullet.png Journal Entry Every Semicolon - Matt Carr has posted several mo... |
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| Developer Journal - 1 month, 6 days ago A C64 Game - Step 50 - By Endurion In this step the powerups for range increase and decrease reload delay are made permanent. They won't fade with time.You can also collect up to five extras to reach the maximum. And the powerup... |
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| Developer Journal - 1 month, 1 week ago Minor update - By Servant of the Lord I don't have much to show, so this is just an update of what's going on with me (Trying to stay on my 'at least every 10 days' journal schedule).I've had a tough couple of days... |
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| Developer Journal - 1 month, 1 week ago Pre-Alpha Footage of Gnoblins - By Ashaman73 Here's a 10 min video footage of the upcoming pre-alpha version of my game Gnoblins .http://www.youtube.com/watch?v=CvNPLusru_c |
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| Developer Journal - 1 month, 1 week ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 4/1- 4/8Featured GDNet+ http://members.gamedev.net/gaiiden/logo+%20bullet.png Journal EntryBlue stain - alfith has converted one of his gamepl... |
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| Developer Journal - 1 month, 1 week ago Crowdfunding... and taxes? - By Matias Goldberg So, I was reading a few forums today, and crossed around this page , about the tax implications of crowdfunding.I don't know how it's currently being handled. Probably the way it's been... |
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| Developer Journal - 1 month, 2 weeks ago A C64 Game - Step 49 - By Endurion Bug fixing time. Don't ever let the bug count get out of hand.Most enemies wouldn't have a proper hit back effect. Also, some sprites are moving inside the floor visually. We'll fix tha... |
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| Status Update - 1 month, 2 weeks ago Servant of the Lord Enjoying greatly the indie gem Saira ( http://nifflas.ni2.se/?page=Saira ) don't let the ugly screenshots fool you, the graphics are beautiful and the game is very atmospheric. |
| Status Update - 1 month, 2 weeks ago Krohm I still think AMD is worth something. |
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| Status Update - 1 month, 2 weeks ago fla We've published our teaser! http://youtu.be/ZDU5C3L0t_Y |
| Status Update - 1 month, 2 weeks ago Starnick Pushed a new build of Assimp.NET which includes a crash fix: http://code.google.com/p/assimp-net/downloads/list |
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| Status Update - 1 month, 2 weeks ago NicoG Danke für alle Glückwünsche gestern. :D |
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| Developer Journal - 1 month, 2 weeks ago Video time! - By O-san I've implemented an auto transition function in the editor. I have always thought that this would be a handy thing to have but thinking it would be too cumbersome to implement due to the nature... |
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| Developer Journal - 1 month, 2 weeks ago Time boxing and a bug a day - By Ashaman73 Currently I'm in the process of (kind of) finishing the pre-alpha version of my game gnoblins . I plan to release it at the end of april, so not much time left.A game in a pre-alpha version has... |
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| Status Update - 1 month, 2 weeks ago bennettbugs D:< Y U NO DO STATEMENT THEN RETURN!?!?!!?!?!?!?!??!?! |
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| Developer Journal - 1 month, 2 weeks ago Character concept art, eccentricities, plot, and infrastructure work - By Servant of the Lord I've been doing work to add alot of data-driven functionality to AdventureFar's engine.I thought of a clean and efficient way to allow each page of a menu to be configurable by files... and... |
| Status Update - 1 month, 2 weeks ago Krohm We totally need more MMO projects. |
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| Developer Journal - 1 month, 2 weeks ago Portrait frames again, plus some other stuff. - By JTippetts I forgot to bring home the latest copy of GC from work, and I made enough significant changes that I don't really want to do anything much tonight. I really should set up a repository somewhere... |



















