Jump to content

  • Log In with Google      Sign In   
  • Create Account

Middleware, Libraries, and Tools

  Topic Started By Stats Last Post Info

  • You cannot start a new topic




Latest Updates
Developer Journal - 2 days, 23 hours ago
Back To The Platformer - By Aardvajk
Struggling to get going this morning, so thought I would update my journal for a change. Did a bit more work on the spaceship game I posted about last, until I decided once again to dust off the pl...
Developer Journal - 4 days, 9 hours ago
Radioactive Goop, Flashing Lights, And Lots More! - By braindigitalis
Hi all, It's been quite some time since i last posted a journal entry. This hasn't been for lack of development of the game, more lack of free time where i'm not being a Dad, working my day jo...
Developer Journal - 1 week, 11 hours ago
What Programming Language Should You Learn To Get A Job In The Game Industry? - By Josh Klint
If we count id Software’s game Quake as the beginning of real-time 3D games, then it can be said that the C programming language is the foundation of modern game design. The original Quake engine...
Developer Journal - 1 week, 1 day ago
Magic Item Tech, Testing – Part 3. - By Spidi
Hi all! It is time for some software testing framework talk again :)! As you know, I’m a big quality/testing advocate (especially when it comes to software!!!), and I’ve been working for a while no...
Developer Journal - 1 week, 4 days ago
Integrating Google Play: An Early Open Alpha - By ferrous
This is my first time playing with Google Play Services integration with Unity. It's pretty early Alpha, but should still be fun to play, and I've got an integrated google leaderboard that I'd like...
Developer Journal - 2 weeks, 2 days ago
Haste, slow, and refactoring - By JTippetts
As part of the AI and control refactor, I refactored the basic components that provide the turn-basedness for the unit controllers. Previously, the turn system was controlled by 2 components:...
Developer Journal - 2 weeks, 2 days ago
KREEP, post Steam. - By Spidi
Hi everyone! Haven’t been around the INTERNETZ lately, sorry for that (been busy with a lot of work and important decisions to make :mellow:).I promised a postmortem kind-a thingy after the Steam r...
Developer Journal - 2 weeks, 3 days ago
Orbit - my new game project - By Aardvajk
Hello all. I'm still alive and still working on hobby projects, just haven't posted here for a long, long time. I've just commenced work on a brand new hobby project. This is going to be a spa...
Developer Journal - 3 weeks, 4 days ago
3D Paint App Progress - By lawnjelly
Just a little report for anyone who is following my progress on my little 3d painting app from my previous post. I'm trying not to get too carried away spending too long working on this, but am pla...
Developer Journal - 1 month, 12 hours ago
Turn based Tanks, an update - By ferrous
So with limited time, I decided to laser focus on just one thing, and that was optimizing my radial pathfinding. Honestly, probably didn't need to be the focus, but when you don't have a boss, or a...
Developer Journal - 1 month, 2 days ago
Long time no post - By ferrous
I got sidetracked by life for a while. Then I tried to integrate google play services for the leaderboard and somehow broke my Unity project. (Fun times) That kind of killed my drive. That and...
Developer Journal - 1 month, 6 days ago
Some new artwork - By Ed Welch
I had to put the game on hold for the last 6 months, because I've been too busy working, but now I'm back on the game full time.Last week I started on the 2D artwork. These are some dialogs for the...
Developer Journal - 1 month, 1 week ago
3D Painting App - By lawnjelly
Frustrated with the clunky support for 3d painting in blender, I've been looking for alternatives. I couldn't get Mari and some others to even run on my lowly PC (intel HD graphics 3000! :lol: ). S...
Developer Journal - 1 month, 1 week ago
Liquify and Image warping - By lawnjelly
As a first go at a journal entry, just a simple topic: For a feature for my little 3d painting app, I wanted to be able to warp source images to make them fit better onto 3d models. Never having d...
Developer Journal - 1 month, 2 weeks ago
KREEP, birthday. - By Spidi
Hello there! Small update but big announcement this time :)!Operation KREEP is one years old and it is available on Steam! Here it is, its Steam store page in its full glory:http://store....
Developer Journal - 1 month, 3 weeks ago
Losing the Training Wheels: Some thoughts on moving from D3D11 to D3D12 – Part 1 - By Radikalizm
Note: This article was originally posted on my blog , go check it out! Also, the article editor might have eaten some of my formatting, my apologies for that. LOSING THE TRAINING WHEELS: SOME...
Developer Journal - 1 month, 3 weeks ago
KREEP, 1.1. - By Spidi
Hi all! Small update (~announcement) this time. Operation KREEP 1.1 is available: https://magicitemtech.files.wordpress.com/2015/11/2015_11_20_itchio.png?w=630 https://magicitemtech.files.wo...
Developer Journal - 2 months, 4 days ago
Highlighting - By JTippetts
In between work, sleep, family, home and yard projects, and being sick (all the usual bull-shit cop-out excuses you have all come to expect from me over the years) I have been getting in some work...
Developer Journal - 2 months, 6 days ago
Let's make a Survival RPG - By arka80
So I’m coding a survival rpg (uh, seriously? pretty original…). Well, at the beginning I didn’t know of the survival element, only pretty focused on the rpg thing. But then I started to think to t...
Developer Journal - 2 months, 1 week ago
Banding and Dithering - By Josh Klint
I came across a very interesting presentation that talks about how to avoid "banding" artifacts in game graphics. The author uses dithering to add noise to an image and break up the visible line...
Developer Journal - 2 months, 1 week ago
KREEP, input is king! - By Spidi
Hi there! I’m not going to go into a big yakking this time about the obvious again. Summarizing: still not advancing as planned and my online presence is still far from adequate, but the updat...
Developer Journal - 2 months, 2 weeks ago
Installing - By JTippetts
Finally got a day off, with the leisure time to install Linux. Been booting off the USB for days now. During the 'trial' period, I tried out a number of different distros, just to refresh my head o...
Developer Journal - 2 months, 3 weeks ago
Mint - By JTippetts
To whom it may concern, I am writing this missive while booted into Linux Mint from an ancient USB stick. How I came to this sad, low, lonely state is a tale of hubris and pride. You see, I am...
Developer Journal - 2 months, 3 weeks ago
"Quad"-planar projection - By JTippetts
HA! It never fails. As soon as I resolve to work on much-needed logic and AI refactoring, I let myself get distracted with a visual thing again. But this fix was relatively easy, and is something I...
Developer Journal - 2 months, 4 weeks ago
Creature AI - By JTippetts
http://i.imgur.com/ulaF0Wy.jpg http://i.imgur.com/CMGEDS9.jpg I'm in a creature AI phase right now. It's actually a bunch of code that I haven't really touched in awhile, and as with all such code...


PARTNERS