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AngelCode

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 1 week, 5 days ago
Auxnet: Battlegrounds Progress - By Squared'D
I've been making a lot of progress these days. I've just finished most of a major renovation (hopefully the last until release) of the graphics engine. Before I had limited each model to one set o...
Developer Journal - 3 weeks, 1 day ago
Developing the AI Middleware's Interface - By Squared'D
Developing the AI Middleware's InterfaceAs I explained in my last post, I've developed a text-based sample game that I'll use to build the initial version of the AI system. Then I'll get it to work...
Developer Journal - 3 weeks, 2 days ago
AI System Progress and Auxnet development - By Squared'D
AI - Progress Things have been going well on the AI front. I'm still hoping to have a strong enough foundation in a few weeks to be able to put my source code up on GitHub. It'll still be very...
Developer Journal - 1 month, 1 hour ago
Building My AI Engine - By Squared'D
These days, I've been turning my attention towards AI. In the past, I spent so much time working on graphics components of the engine in the past, that I've never put the effort into building a goo...
Developer Journal - 1 month, 4 days ago
Starting to work on AI now - By Squared'D
Auxnet development has been picking up these days. Right now my main task is AI. AI has been a pain in my side for some time now not because I don't know how to do it, but because I haven't really...
Developer Journal - 1 month, 2 weeks ago
Experimenting with Engine Design - By Squared'D
Graphics-wise, I don't plan on changing my current 3D engine much. I've mostly been working on gameplay and AI related stuff. As I make more progress on the AI code, I'll share it here and on my ma...
Developer Journal - 1 month, 3 weeks ago
Shader Templates - Simple But Useful - By Tocs
For the longest time I've struggled with how I wanted to handle materials in my graphics framework. When searching around for existing solutions I found basically two things.A: Shaders with strict...
Developer Journal - 2 months, 4 days ago
The Latest - By Squared'D
I've been living in Korea for the past 6 1/2 years, but my wife and I have decided to give the US a try and we'll move back there this spring. So I'm now in job hunting mode. I've also been taking...
Developer Journal - 2 months, 4 days ago
Fun with Modern C++ and Smart Pointers - By Squared'D
This has been re-posted to http://articles.squaredprogramming.com/2014/02/smartpointers.html _________________This is a journal entry not an article so I feel like I can ramble a bit before I get t...
Developer Journal - 2 months, 3 weeks ago
Latest Updates 2014-01-28 and Base64 - By Squared'D
It's been a while since I've written a blog post. I had been spending a lot of time learning and exploring AngelScript. I won't be writing anymore AngelScript articles for Gamedev.net, but from tim...
Developer Journal - 3 months, 1 week ago
Single Pass Order Independent Transparency - By Tocs
Over the past couple of days I wanted to try out order independent transparency. AMD showed it off in their "Mecha Demo" . And with a little help from here I was able to get it functioning in my o...
Developer Journal - 3 months, 2 weeks ago
C++ STL-Style Array That's Compatible with AngelScript - By Squared'D
This is a re-post from my blogspot entry: http://squaredprogramming.blogspot.com/2014/01/c-stl-style-array-thats-compatible-with.html C++ STL-Style Array That's Compatible with AngelScript I guess...
Developer Journal - 3 months, 3 weeks ago
Preview my new article - By Squared'D
I've been working on a new article that I hope to post here on Gamedev. It's currently already up on my other blog. It'll be a two part article so I want to finish them both before I post them here...
Developer Journal - 4 months, 2 weeks ago
Design Roadblock - By TheChubu
So for this entry, text, text, a bit of code, and more text. I'm going to talk about a few issues I'm having with the design part of the generator, in particular when adding new tools, with their o...
Status Update - 4 months, 3 weeks ago
SuperV1234
"Ma quindi lei mi sta dicendo che il pomodoro è rosso?" Giuseppe Errante Sergio Zavettieri
Developer Journal - 4 months, 3 weeks ago
Now With Splash Screen... - By TheChubu
Hi! I'm going to talk of what I've progressed so far, blurring, rivers, some infrastructure for tool switching and a little splash screen http://public.gamedev5.net//public/style_emoticons/default/...
Developer Journal - 4 months, 4 weeks ago
Adding Attachment Models to Entities (with Video) - By Squared'D
Adding Attachment Models to Entities https://www.youtube.com/watch?v=8FWULdNHqJE I've successfully added model attachments back into my 3D engine. I'm providing a video entry that gives some deta...
Developer Journal - 5 months, 1 week ago
Middleware and 3rd Party Libraries in Auxnet - Part 2 - PhysX - By Squared'D
Middleware and 3rd Party Libraries in Auxnet - Part 2 - Phys X https://developer.nvidia.com/sites/default/files/imagecache/product_taxonomy_thumbnail/akamai/tools/images/PhysXbyNV_220x125.png It's...
Developer Journal - 5 months, 2 weeks ago
Middleware and 3rd Party Libraries in Auxnet - Part 1 - Direct X - By Squared'D
Middleware and 3rd Party Libraries in Auxnet - Part 1 - Direct X Making a game like Auxnet has been a very daunting and tiring task. I work on a team; however, I'm the only programmer. Making such...
Developer Journal - 5 months, 2 weeks ago
An Experiment in Creative Writing - By Squared'D
An Experiment in Creative Writing As I think I've said before on this blog, I program games and I want to do it full-time, but as of now, my day job is teaching English as a foreign language in Sou...
Developer Journal - 5 months, 4 weeks ago
2013-10-22 Video Blog - Getting Organized - By Squared'D
http://www.youtube.com/watch?v=N0ajcIEX1Nw The blog post have been coming out fast these days. This is a video blog that will detail the process that I use when deciding on programming task. I stil...
Developer Journal - 6 months, 16 hours ago
GUI Advanced - By TheChubu
Hi! I haven't made a journal entry in a while, but stuff hasn't stopped! I got a few new things to show. GUI Advanced At first glance, things haven't changed a lot since my last entry . Thing i...
Developer Journal - 6 months, 2 days ago
Project B is now Auxnet: Battlegrounds - By Squared'D
I've been working a lot the past few days. Here's our new project page right here on Gamedev.net that will give more information about our game. I'm still coding so I'll give more information later...
Developer Journal - 6 months, 3 days ago
Project B - 2013-10-18 More In-Game Screen Shots - By Squared'D
Project B - 2013-10-18 More In-Game Screen Shots Progress has been going very well so I thought I'd share a little. It's amazing what a few special effects will do to a screen shot. I'd like to gi...
Developer Journal - 6 months, 4 days ago
2013-10-17 Video Blog - Project B Effects Editor - By Squared'D
Here's a little video that shows some of the effects that I plan to add to the game in the next day or so as I try to get this game playable asap. I guess it's already playable, but I want it to be...


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