Jump to content

  • Log In with Google      Sign In   
  • Create Account

Business and Law

Banner advertising from just $5!

  Posted by Michael Tanczos , 01 Nov 2014
  Topic Started By Stats Last Post Info

  • You cannot start a new topic

Latest Updates
Developer Journal - 2 hours, 27 minutes ago
Simple stuff: Creating a spawner in UE4 using C++ - By braindigitalis
Hi everyone!This weeks simple project was to create an effective enemy spawner in UE4 using C++. I already had a simplistic blueprint version of this, but it had some bugs which were causing crashe...
Developer Journal - 3 days, 4 hours ago
September Update - By slayemin
We've been making rapid progress on the virtual reality game. I have enough finances to last for about 3-4 more months, then I'm going to be in some real trouble. That puts a lot of pressure on me...
Developer Journal - 3 days, 12 hours ago
KREEP, radioactive. - By Spidi
Hi everyone!Long time no see. It is, that time of the year, everyone gets sick, first my fiancée, than me, and shortly after my cat followed http://public.gamedev5.net//public/style_emoticons/defau...
Developer Journal - 3 days, 19 hours ago
Ragdoll - It begins... (with two edits and new vids since posting) - By Aardvajk
Following my last, rather angry, post about trying to get the Bullet constraints to work, I took a step back and breathed deeply for a while, then figured out where I was going wrong.In short, you...
Developer Journal - 4 days, 9 hours ago
Hackman Day 9 - By Gooey
So this was my last day of working on Hackman it only took me 2 more than I thought which is quite good I think. What I had not accounted for was how long it takes to track down sounds! I am not fu...
Developer Journal - 6 days, 14 hours ago
Breaking the cycle - By VirginRed
The Trouble With Tiles All of Epistory’s levels start as an isometric RPG in Tiled (as explained in this prior article ). This is a great foundation to build on - but it brings some technical li...
Developer Journal - 1 week, 11 hours ago
Rewriting the AI Controller in C++ - By braindigitalis
Hi everyone!So it's been a while since i last posted a blog entry. It has been an extremely busy time for me, tweaking and improving the performance and design of my game. I have finally moved on f...
Developer Journal - 1 week, 1 day ago
Overland Map Refactor - Fleet Movement - By Eck
Personal Update: I apologize for the delay in my weekly update. While the kiddo was spending the night at her grandmother's, she broke a glass which sliced her foot open. http://public.gamedev5.ne...
Developer Journal - 1 week, 2 days ago
Trimming Eclipse's Fat - By TheChubu
Hi! In this entry I'll describe how I do my Eclipse installs, with only the stuff I need. Trimming Eclipse's Fat So the issue is the following: Eclipse is kinda fat. At least that's the general i...
Developer Journal - 1 week, 2 days ago
September update: the new mining interface - By Ashaman73
Here is the September developer log. This time I'm showing off the development of the mining interface over several versions. Even if the current interface version seems to be a logical way to appr...
Developer Journal - 1 week, 5 days ago
Working on the Quest Map - By JTippetts
Lately I've been working on the quest map. The quest map will be accessible from a special kind of workbench, the Map Table, that you can construct as part of your base. Using the Map Table will br...
Developer Journal - 1 week, 5 days ago
Java - Getting The Path Of The Jar File - By Code Fox
Whenever you are working with files in Java, sometimes you need to get the full path to the directory the .jar file is located in. Most of the time you can just use.String path = "./File_Name.txt";...
Developer Journal - 1 week, 6 days ago
Rag Doll progress - By Aardvajk
http://youtu.be/ifBFUFTW8UMThis is without doubt the most fiddly bloody thing I've ever tried to do, but we are making some slow progress. Generating a rag doll from the mesh skeleton.I do not unde...
Developer Journal - 2 weeks, 1 day ago
Merc Tactics: Early beta demo - By Ed Welch
As promised in my last post, I am releasing an early beta version of Merc Tactics.Merc tactics is a squad based game similiar to Jagged Alliance. It is set in a lawless country plagued by tribal wa...
Developer Journal - 2 weeks, 2 days ago
Messing around with Message Boxes - By Eck
Personal Update: I had more car trouble with the other vehicle. >.< But this last part should fix it. I'm continuing the bike riding lessons with the kiddo and figured out how to adjust V-...
Developer Journal - 2 weeks, 2 days ago
KREEP, on old computers?! - By Spidi
Hello again!So I've been working on the menu of the game and it is close to being finalized. Not happy with all the sprites and colors, but I think I've achieved a "retro sci-fi" look which fits th...
Developer Journal - 2 weeks, 2 days ago
Low hanging fruit - By ferrous
I updated the web player here , though Chrome I think disables plugins always now (works in IE, dunno about FireFox or Edge). But the last time I tried the webgl exporter, things were kind of funk...
Developer Journal - 2 weeks, 4 days ago
Facebook - By Arthur Souza
Hey guys,In my efforts to come back to posting I've started a facebook page!You can now hit me up at https://www.facebook.com/stuffgamestudio :DDDD
Developer Journal - 2 weeks, 5 days ago
Hinges - By Aardvajk
http://youtu.be/reiH3BaHcY4In my preparation for rag doll animation, something has been troubling me.What I will want to do is start the rag doll in whatever pose the character is from the animatio...
Developer Journal - 3 weeks, 2 days ago
Our next project: Yorg - By fla
Hello everybody!I'm coming back to you after a (long) while...As some of you may have seen, Plith is now a complete game and is giving me some satisfactions. I was so happy of this first experimen...
Developer Journal - 3 weeks, 2 days ago
"Overland" Ship Movement with Random Encounters - By Eck
Personal Update: Busy week! We bought bikes for the family and I'm teaching the kiddo how to ride. We had some car trouble where the front wheel well was smoking terribly and we had to get it towe...
Developer Journal - 3 weeks, 2 days ago
Constraints - By Aardvajk
http://www.youtube.com/watch?v=xJZzOyF3SqQ&feature=youtu.beI'm pushing forward with adding the constraints system to my "engine/game/whatever" now. Bullet provides a comprehensive range of cons...
Developer Journal - 3 weeks, 3 days ago
KREEP, Ready, Set, Tiles! - By Spidi
Hi there!Small update this time. This week I've completed the final tile set for the game. Not so many new ones, but they were really missing from some of the maps to finalize the look & feel....
Developer Journal - 3 weeks, 3 days ago
evo's Game Jam and thoughts on organization - By JTippetts
So, evolutional recently challenged himself with his own personal game jam . In the process he created a simple clone of an existing game, 2048. He used the opportunity to work the rust out of some...
Developer Journal - 3 weeks, 4 days ago
Merc Tactics: video preview - By Ed Welch
I am starting this blog by posting a video preview of my new game, Merc Tactics. I hope you like it:http://youtu.be/FEhxp8XjF9U Merc Tactics is a squad-based game, inspired by the likes of Jagg...