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Developer Journal - 3 days, 8 hours ago
From Puppies to Bullets: real-time pixels and CES - By CC Ricers
Moving right into making a new game to revive my C# and XNA skills, I decided to go with a top-down view shooter. I already have a code base to start with, which includes some basic AI. The AI is a...
Developer Journal - 4 days, 8 hours ago
Returning to form? - By CC Ricers
What's going on everyone! I haven't touched this journal (or this website) for over a year. I also had a blog that I stopped updating for just as long. For those followers that still remember me, y...
Developer Journal - 4 days, 22 hours ago
C++ Quiz #4 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler's knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 4 days, 22 hours ago
C++ Quiz #4 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler's knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 4 days, 22 hours ago
C++ Quiz #3 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 4 days, 22 hours ago
C++ Quiz #3 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 4 days, 22 hours ago
C++ Quiz #2 - By Washu
<p>This is a test of your knowledge of C++, not of your compiler’s knowledge of C++. Using a compiler during this test will likely give you the wrong answers, or at least incomplete ones....
Developer Journal - 5 days, 1 hour ago
Stress and production - By slayemin
I'm feeling the stress of financial pressure right now. My face is a bit scrunched in deep concern right now. Where is this coming from?I'm looking at my total savings and have calculated a monthly...
Developer Journal - 5 days, 1 hour ago
Artwork, I guess. =) - By Servant of the Lord
I haven't posted in awhile (as usual), most of my updates just occur on twitter , where I usually post an average of 6 or so tweets a week (usually two or three tweets on a single day, then silence...
Developer Journal - 6 days, 5 hours ago
Fun Updates this week - By Misantes
Hey all,For the first time in several weeks, I was able to get a decent amount done with the game. Most notably, the UI is now clickable and interactive, a tile flipping mechanic was added to the g...
< Developer Journal - 6 days, 9 hours ago
An Application for Creating Novel Escher-like Tessellations of the Plane - By jwezorek
Over the past several weeks I have been investigating desktop applications for creating novel Escher-like tilings of the plane. Basically I’ve determined that none of what is publicly available is...
Developer Journal - 6 days, 23 hours ago
Another way to fix your timestep - By Norman Barrows
Another way to fix your timestep: the famous article "fix your timestep":http://gafferongames.com/game-physics/fix-your-timestep/ attempts to address the problem of your simulation not running at...
Developer Journal - 1 week, 12 hours ago
The Meachnical Heart: Solo+ Development - By dsm1891
The Mechanical Heart Development Blog I had planned on writing about screen shake this week, but unfortunately the screen shake I came up with didn't look as good as I wanted. So (hopefully) I wi...
Developer Journal - 1 week, 2 days ago
Prototypes - By gorogorosama
http://i2.wp.com/www.gorogorosama.com/wp-content/uploads/2014/10/prototypes1.jpg?resize=474%2C237 Two prototypes in two weeks. Mission accomplished. Let me know what you think!Prototype U - -...
Developer Journal - 1 week, 5 days ago
The Harvest: Aftermath - By riuthamus
So, after the end of the contest: Byte, Goss, and myself decided to move on with the project we had started. Telanor eventually joined as well and has been working on some of the more important sys...
Developer Journal - 1 week, 6 days ago
Library Troubles and updates - By Misantes
Hey everyone,It's been a couple weeks since I last updated. Mostly it was filled with frustratingly retooling the game and testing out different libraries.I purchased a new laptop, mainly to force...
Developer Journal - 2 weeks, 16 hours ago
The Meachnical Heart: Engine Upgrade - By dsm1891
The Mechanical Heart Development Blog This week marks the final(ish) turning point for TMH's Engine. If you have read previous additions you ay know the engine was originally written in C++ and u...
Developer Journal - 2 weeks, 3 days ago
Screenshot of my game engines sloppy particle system - By slayemin
I know it's a complete waste of time since Unreal Engine 4 will do all of this for me, but I really wanted to implement my own particle engine. It only took me two days to implement since my render...
Developer Journal - 2 weeks, 4 days ago
ECS I: Entities, Components and Systems (basic design) - By Juliean
Last entry:http://www.gamedev.net/blog/1930/entry-2260428-gui-iii-widget-configuration/ Motivation: It took me a while to get back on writing since I've been busy. But now, as promised, I'm going t...
Developer Journal - 2 weeks, 4 days ago
So It Begins - By gorogorosama
http://www.gorogorosama.com/wp-content/uploads/2014/10/so_it_begins.jpg Today is my first day working as an independent developer.Archon Rises has been submitted to the app store for soft-launch an...
Developer Journal - 2 weeks, 4 days ago
The Right to Bear Arms (now with meshes) - By Aardvajk
Bit of progress since the last entry. Now, instead of generating a model for the player on the fly, I'm using a very quickly thrown together rigged mesh from my 3D modelling software and modifying...
Developer Journal - 3 weeks, 2 days ago
The Right to Bear Arms - By Aardvajk
The player object now has arms that the grapples visually attach to. They smoothly move from the rest position to the correct position when grappling and rotate towards the correct point.I've had...
Developer Journal - 3 weeks, 4 days ago
Unity Tile Map Editor - By CRYP7IK
Recently I started a game with a friend which required a tile map, the following is a series of the editor progress.So first I got a basic layout of the UI: Then a pluggable menu bar (Inherit from...
Developer Journal - 3 weeks, 5 days ago
Project Update - By Aardvajk
Just wanted to post since the obligatory eight to ten weeks since last entry have passed :) The Grappling Hook project is alive and well and continuing apace. I've got the level editor at the point...
Developer Journal - 3 weeks, 6 days ago
Gui III: Widget configuration - By Juliean
Last entry: http://www.gamedev.net/blog/1930/entry-2260413-gui-ii-widget-class-design/ Now that I've talked about how Widgets can be used, its time to discuss how they can be configured.Positioning...


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