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Latest Updates
Developer Journal - 1 day, 17 hours ago
Photo Toy on a Mission UE4 Remix - Day 196 - By ryan20fun
Hello again. So, I am back and ready to resume development :) So, The plan for this week is:Plan some modular BP puzzle peicesBuild some of the planned modular BP puzzle peicesMisc  ...
Developer Journal - 2 days, 18 hours ago
Temple of the Abyssal Winds Complete - By gdunbar
Temple of the Abyssal Winds is now complete, with all 6 chapters available for Windows and iPad! The release of Chapter 5: The Caverns of the Four Winds, and Chapter 6: The Chamber of the Four Wind...
Developer Journal - 3 days, 14 hours ago
Behind The Scenes of Fran Bow - By bladderbloat
The last development update video of Fran Bow!  Do you also like to see the raw behind the scenes footage of cool movies, games, artists or anything you liked? Because we love those! Especiall...
Developer Journal - 4 days, 19 hours ago
NASA's Blend4Web-Powered Project Won a Webby Award! - By Spunya
It seems though the story of Experience Curiosity , a Blend4Web-powered simulator developed by NASA, is not quite over. This interactive web application featuring the famous Mars rover was nomin...
Developer Journal - 1 week, 7 hours ago
Highlighting - By JTippetts
In between work, sleep, family, home and yard projects, and being sick (all the usual bull-shit cop-out excuses you have all come to expect from me over the years) I have been getting in some work...
Developer Journal - 1 week, 2 days ago
Let's make a Survival RPG - By arka80
So I’m coding a survival rpg (uh, seriously? pretty original…). Well, at the beginning I didn’t know of the survival element, only pretty focused on the rpg thing. But then I started to think to t...
Developer Journal - 1 week, 5 days ago
Banding and Dithering - By Josh Klint
I came across a very interesting presentation that talks about how to avoid "banding" artifacts in game graphics. The author uses dithering to add noise to an image and break up the visible line...
Developer Journal - 1 week, 6 days ago
Effects - By alfith
Hello.The work on the effects took longer than I thought but the result is not far from what I was expecting. It is now possible to create things like smoke trails, explosions and maybe other effec...
Developer Journal - 2 weeks, 1 day ago
Still Having Fun - By Eck
Lots of updates but not enough time to do them justice. Here's a quick bulletpoint list.Sold my house back in Tennessee. That went very smoothly and it went to a good family. \o/Daughter switched s...
Developer Journal - 2 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 181 - By ryan20fun
Hello again, And welcome to this week's Journal entry. Things done this week: 65% done on the new level[100%] Workout why the player looks like he is moving though molasses with the reduced Dr...
Developer Journal - 2 weeks, 2 days ago
KREEP, input is king! - By Spidi
Hi there! I’m not going to go into a big yakking this time about the obvious again. Summarizing: still not advancing as planned and my online presence is still far from adequate, but the updat...
Developer Journal - 2 weeks, 4 days ago
Fonts of Wisdom: Choosing Typefaces for Epistory - By VirginRed
Choosing a font is never easy and for Epistory, it nearly drove me mad. We didn’t have to find only one font, but three . Three fonts that needed to match together, follow constraints and have th...
Developer Journal - 2 weeks, 6 days ago
Installing - By JTippetts
Finally got a day off, with the leisure time to install Linux. Been booting off the USB for days now. During the 'trial' period, I tried out a number of different distros, just to refresh my head o...
Developer Journal - 3 weeks, 1 day ago
April Update - By slayemin
I'm feeling depressed. This is what happens when you run out of money and your project still demands more from you. This is a hard entry to write because there is so much struggle right now. L...
Developer Journal - 3 weeks, 2 days ago
Toy on a Mission UE4 Remix - Day 174 - By ryan20fun
Hello again, And welcome to this week's Journal entry. I don't seam to have done much this week, Again <_< But I have started working on a prototype level(Another one anyway), And...
Developer Journal - 3 weeks, 3 days ago
Virtual Reality (VR) - Nothing New Here Folks - By Code Fox
I keep reading all the hype about "VR", and every time I wish I could lecture the author about how almost nothing is actually new or innovative. A lot the technology surrounding VR has it's roots a...
Developer Journal - 3 weeks, 4 days ago
Mint - By JTippetts
To whom it may concern, I am writing this missive while booted into Linux Mint from an ancient USB stick. How I came to this sad, low, lonely state is a tale of hubris and pride. You see, I am...
Developer Journal - 3 weeks, 6 days ago
A fellow game developer died - By slayemin
I'm close friends with the fellow game dev team upstairs on the 14th floor. Every time either of our teams has something to celebrate, we invite each other. We share in each others happinesses and...
Developer Journal - 1 month, 5 hours ago
Toy on a Mission UE4 Remix - Day 167 - By ryan20fun
Hello again, And welcome to this week's Journal entry. UE4.11 with Intel Embree does seam to be a lot faster building lightmaps (just like Epic said).Removing one of the 4GiB RAM sticks seams...
Developer Journal - 1 month, 19 hours ago
"Quad"-planar projection - By JTippetts
HA! It never fails. As soon as I resolve to work on much-needed logic and AI refactoring, I let myself get distracted with a visual thing again. But this fix was relatively easy, and is something I...
Developer Journal - 1 month, 1 day ago
I Want To Live In The City of Glass - By Code Fox
I am always interested seeing all the unique and creative designs game developers come up with for their city. My favorite architecture styles would have to be modernist , brutalist , and classic f...
Developer Journal - 1 month, 1 day ago
Creature AI - By JTippetts
http://i.imgur.com/ulaF0Wy.jpg http://i.imgur.com/CMGEDS9.jpg I'm in a creature AI phase right now. It's actually a bunch of code that I haven't really touched in awhile, and as with all such code...
Developer Journal - 1 month, 4 days ago
It’s happening - By fastcall22
Oh boy, it’s happening. http://i.imgur.com/fy3Usda.png (665 KB) Learned how to cycles render. Basic water ‘n’ stuff-- still needs some work.
Developer Journal - 1 month, 4 days ago
Blog? - By gdunbar
GameDev images are broken, and it's not clear if anyone cares. So, I'm suspending this blog for now... you'd have a hard time noticing anyways. For Merry Prankster Games news, look to: Twitter...
Developer Journal - 1 month, 5 days ago
Doodle - By fastcall22
Just a doodle. http://i.imgur.com/DeyN9TZ.png (177.8KB)


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