Your Announcements
Writing Articles is Good for YOU!Posted by Michael Tanczos |
See all related:
Latest Updates
| Status Update - 2 hours, 3 minutes ago jms bc munchies |
| Status Update - 9 hours, 49 minutes ago Tournicoti L'avantage de bosser Le Petit Shmitt mains séparées, c'est qu'on a toujours une main disponible pour tenir la bouteille et picoler comme un trou |
|
| Developer Journal - 10 hours, 30 minutes ago My personal almost-game-jam: Hours 1-24 of 48 - By Gamieon I've spent many years developing games in my spare time (which I don't have much of) with unique game play that aren't side-scrollers, first-person shooters, RPG's, MMO's; and aren't even multi-pla... |
| Status Update - 1 day, 4 hours ago Tournicoti "La pire contribution qui ait pû être accordée à la Programmation est le typage dynamique." Flatulin Fromagefrais |
|
| Developer Journal - 1 day, 4 hours ago Not almost done - By polyfrag I'm inspired to balance the game to the end and finish what I intended to do. Each time I test the game, I'm trying to make the gameplay last as long as possible without breaking down and to be as... |
|
| Developer Journal - 1 day, 7 hours ago Leadwerks 3: Editor features and workflow enhancements - By Josh Klint This update to Leadwerks 3 brings the addition of lightmapping across curved surfaces with smooth groups. The image below is a set of lightmapped CSG brushes, not mesh lighting. You can read a det... |
|
| Developer Journal - 3 days, 9 hours ago Demolition Game Idea - By HabitueGames Things I've Learnt Since Element Rush I've learnt a couple things and added it to my mental book of "What not to do when making games".And one of the things that I noticed is, planning! planning!... |
|
| Developer Journal - 3 days, 17 hours ago Almost done - By polyfrag I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m... |
|
| Developer Journal - 3 days, 23 hours ago How It Started - By TheChubu Introduction Hi! http://public.gamedev5.net//public/style_emoticons/default/laugh.png I decided to write up what I was doing because: a. I like to write. b. Writing about I'm doing helps me to... |
|
| Status Update - 3 days, 23 hours ago TheChubu Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation! |
|
| Developer Journal - 5 days, 8 hours ago Weekend Reading: Tales from Journal Land - By Gaiiden Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15... |
|
| Developer Journal - 5 days, 8 hours ago Tips for Working With an Art Studio - By Gamieon In 2012 I had the pleasure to work with Meta3D Studios in developing artwork for my mobile game "Hamster Puzzler," and I'd like to share some tips on getting the most out of working with an art stu... |
| Status Update - 5 days, 12 hours ago Tournicoti Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus |
|
| Developer Journal - 6 days, 3 hours ago Buildings! - By gdunbar Continuing work on Unannounced SENG Game. Here's a screenshot of the various buildings for the towns:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_185284.jpg |
| Status Update - 6 days, 6 hours ago Tournicoti SmallTalk a été conçu par et pour des abrutis |
|
| Status Update - 6 days, 9 hours ago Bacterius Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while. |
|
| Developer Journal - 6 days, 13 hours ago Easy bake timers - By polyfrag are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_... |
| Status Update - 1 week, 10 hours ago Tournicoti "In C++, memory leaks cannot be avoided" A teacher that should quit wine |
| Status Update - 1 week, 20 hours ago Tournicoti Je ne paierai plus pour entendre des fronts plats raconter des inepties verbeuses en faisant vaguement défiler un diaporama. Ces opportunistes me font gerber. Je veux des vrais professeurs pas des voleurs ! |
| Status Update - 1 week, 20 hours ago Tournicoti Je joue de l'orgue, cela ne veut pas dire que je suis curé ... Je joue du clavecin, cela ne veut pas dire que je suis royaliste ... Au lieu de nous saôuler avec vos inepties verbeuses en prétendant enseigner allez dans le privé |
| Status Update - 1 week, 22 hours ago Tournicoti Ce qui me fait bien marrer, c'est que les cons qui se vantent de ne pas aimer le clavecin n'en ont pourtant jamais entendu de leur conne de vie ... |
|
| Developer Journal - 1 week, 23 hours ago Lightmapping curved CSG surfaces - By Josh Klint I'm a big fan of constructive solid geometry because it allows people without advanced modeling skills to design a game level that looks great. In fact, I originally got my start in game developmen... |
|
| Developer Journal - 1 week, 1 day ago SpaceGameJunkie Dominium Q&A Podcast! - By Mak SGJ kindly invited me to do a Q&A session in his regular(ish) podcast - some insights into Dominium the game and my plans for it, and some harsh truths about the pitch discussed open and honest... |
|
| Status Update - 1 week, 1 day ago Prinz Eugn Finally done writing... maybe I should draw something. |
|
| Status Update - 1 week, 2 days ago TheChubu Turns out that making a final class with all sort of static constants is a bad idea |



