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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

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Writing Articles is Good for YOU!

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Latest Updates
Developer Journal - 1 hour, 17 minutes ago
Almost done - By polyfrag
I think it'll be done in about a week.[ ] AI buying/selling of property [ ] request to end war [ ] confirmation to start war [ ] AI starting/ending wars [ ] AI building competitors in case of m...
Status Update - 7 hours, 19 minutes ago
TheChubu
Hmm... My heightmap generator is having some difficulties with rivers... Need moar simulation!
Developer Journal - 1 day, 15 hours ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 5 /11 - 5/18 Stop by and give a welcome to new author Plethora !Project Updates RuinValor - Birth of Talos - riuthamus shows off one of the 15...
Developer Journal - 1 day, 16 hours ago
Tips for Working With an Art Studio - By Gamieon
In 2012 I had the pleasure to work with Meta3D Studios in developing artwork for my mobile game "Hamster Puzzler," and I'd like to share some tips on getting the most out of working with an art stu...
Status Update - 1 day, 19 hours ago
Tournicoti
Quand un mec commence sa phrase par "Ecoutez, ..." je ne l'écoute plus
Developer Journal - 2 days, 10 hours ago
Buildings! - By gdunbar
Continuing work on Unannounced SENG Game. Here's a screenshot of the various buildings for the towns:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_185284.jpg
Status Update - 2 days, 13 hours ago
Tournicoti
SmallTalk a été conçu par et pour des abrutis
Status Update - 2 days, 17 hours ago
Bacterius
Space Engine looks pretty awesome. I just wish I could find Earth, but by the looks of it, that's going to take a while.
Developer Journal - 2 days, 20 hours ago
Easy bake timers - By polyfrag
are the newest addition. They tell you how long before the building's next cycle, when the next production quota starts.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/easybake2_...
Status Update - 3 days, 18 hours ago
Tournicoti
"In C++, memory leaks cannot be avoided" A teacher that should quit wine
Status Update - 4 days, 3 hours ago
Tournicoti
Je ne paierai plus pour entendre des fronts plats raconter des inepties verbeuses en faisant vaguement défiler un diaporama. Ces opportunistes me font gerber. Je veux des vrais professeurs pas des voleurs !
Status Update - 4 days, 4 hours ago
Tournicoti
Je joue de l'orgue, cela ne veut pas dire que je suis curé ... Je joue du clavecin, cela ne veut pas dire que je suis royaliste ... Au lieu de nous saôuler avec vos inepties verbeuses en prétendant enseigner allez dans le privé
Status Update - 4 days, 5 hours ago
Tournicoti
Ce qui me fait bien marrer, c'est que les cons qui se vantent de ne pas aimer le clavecin n'en ont pourtant jamais entendu de leur conne de vie ...
Developer Journal - 4 days, 7 hours ago
Lightmapping curved CSG surfaces - By Josh Klint
I'm a big fan of constructive solid geometry because it allows people without advanced modeling skills to design a game level that looks great. In fact, I originally got my start in game developmen...
Developer Journal - 4 days, 11 hours ago
SpaceGameJunkie Dominium Q&A Podcast! - By Mak
SGJ kindly invited me to do a Q&A session in his regular(ish) podcast - some insights into Dominium the game and my plans for it, and some harsh truths about the pitch discussed open and honest...
Status Update - 5 days, 3 hours ago
Prinz Eugn
Finally done writing... maybe I should draw something.
Status Update - 6 days, 4 hours ago
TheChubu
Turns out that making a final class with all sort of static constants is a bad idea
Developer Journal - 6 days, 5 hours ago
Resource transport - By polyfrag
The transport works on an auction model. Clients bid for the cheapest means of transport and source of resources, and the trucks act on the most profitable bid. Cost for transporting with your own...
Developer Journal - 6 days, 11 hours ago
NPC Portrait - By O-san
Hello!Been painting and not coding so much, I've decided to have bigger portraits of the game NPCs when in dialogue. The portrait will sit on top of the text window. I am sure you have seen such ar...
Developer Journal - 1 week, 1 day ago
Weekend Reading: Tales from Journal Land - By Gaiiden
Here are your Journal Land entries from the period of 5 /5 - 5/11 Stop by and give a welcome new authors eppo , SkylearJ and Project Domini !Project Updates The Bag of Holding - ApochPiQ details...
Developer Journal - 1 week, 1 day ago
Progress - By polyfrag
Reached 32,781 lines of code.AI can now build roads, powerlines, pipelines and units. Pathfinding and framerate fixed.http://i90.photobucket.com/albums/k276/krims2006/corpstates%20misc/aibuildcarly...
Developer Journal - 1 week, 1 day ago
IndieGoGo is a go! - By Project Domini
Hi, we are Project Domini, a small group of students trying to make a strategy game with story.Please check our our IndieGoGo page!http://www.indiegogo.com/projects/project-domini/x/3134891?c=home
Developer Journal - 1 week, 1 day ago
Mak Studios Publically Acknowledges a Potential Trademark Infringement Against "Dominion" - By Mak
It's a sad truth - but it seems we've unwittingly fallen foul of the Trademark and Patents legislation."Dominion" is in use by Rio Grande Games for their card game and is apparently a pending trad...
Status Update - 1 week, 3 days ago
Tournicoti
L'Enfer, c'est sans doute aimer quelqu'un qui vous hait.
Developer Journal - 1 week, 3 days ago
Man - By JTippetts
Man, when I grow up I want to be like Christopher Bischoff , the guy that made this:http://www.stasisgame.com/wp-content/uploads/2013/04/STASIS-INFINITE-B.jpg Man.


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