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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 1 hour, 10 minutes ago
Fluffy trees - By JTippetts
So, I downloaded Blender 2.74 and did an experimental tree using the normals trick mentioned in the previous post. The trees do, indeed, look fluffy now:http://i.imgur.com/X00JnXa.jpg http://i.img...
Developer Journal - 11 hours, 22 seconds ago
Fixed fake bugs! - By mousetail
So, I spent the first hour of my time today debugging my combat system. I made a really nice overview of where I had last been hit where the monster was aiming for etc. However, it turned out to wo...
Developer Journal - 14 hours, 14 minutes ago
Lessons learned while switching to Unity - By VirginRed
http://media.indiedb.com/images/articles/1/184/183456/auto/epistory_c_to_unity2.jpg Paradigm Shift When we started working on Epistory, we had to choose whether to use our proprietary engine or no...
Developer Journal - 14 hours, 22 minutes ago
It all starts with (good) intentions - By VirginRed
http://media.indiedb.com/images/articles/1/183/182487/auto/epistory_post_1.png The beginning When you start creating a game. When you think you have a great idea to turn into a great game. When tha...
Developer Journal - 16 hours, 47 minutes ago
Allocator Pools - By Aardvajk
After a brief battle with a bad phase of mental health issues, I've yet again restarted Om from scratch. I want to try a different approach to look up of variables this time as I was encountering s...
Developer Journal - 1 day, 9 hours ago
A awsome map of everything! - By mousetail
I got a new, very complete map of everything: The weight system on the containers is working now and I have a different system to get random items, now based on tags, so if I want to fill a room wi...
Developer Journal - 2 days, 1 hour ago
First investor pitch result: mediocre - By slayemin
Alright, I did my first ever pitch to a large group of investors last night. I gave a two minute pitch to a room of 150 people.I fucked it up.My rehearsed pitch was three and a half minutes long. I...
Developer Journal - 2 days, 5 hours ago
Combat System - Part I - By Hanksha
I'm going to talk here about how you fight in Pantless Hero. We wanted to implement a combat system where it is not enough to mash the attack button to win over an enemy. Firstly, because we think...
Developer Journal - 3 days, 13 hours ago
Useless filler - By JTippetts
http://i.imgur.com/txIn1va.jpg http://i.imgur.com/M16geo9.jpg http://i.imgur.com/pt2jEbU.jpg I find that I am really enjoying the gameplay with elevation involved. Exploration, especially with tall...
Developer Journal - 5 days, 1 hour ago
BooH beta: deadline achieved & done - By cozzie
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Developer Journal - 6 days, 2 hours ago
States, Firms, & Households Release - By polyfrag
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Developer Journal - 1 week, 2 days ago
3 days to beta, very short update - By cozzie
Getting closer and closer to beta.Just updated the Game Design Document and concluded which must/like to have/ nice to have features will be in the final game.Beta release will be on Sunday the 19t...
Developer Journal - 1 week, 2 days ago
RPG Project Post 12 - By kseh
I'm procrastinating on beginning the next thing I want to work on for my project so I thought I might as well post something here. Unfortunately, there's not really much progress that can be shown...
Developer Journal - 1 week, 2 days ago
Gobelin Vendors - By Hanksha
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Developer Journal - 1 week, 3 days ago
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Developer Journal - 1 week, 4 days ago
Caveman v3.0 Beta 20 released - By Norman Barrows
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Developer Journal - 1 week, 4 days ago
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Developer Journal - 1 week, 5 days ago
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Developer Journal - 2 weeks, 8 hours ago
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Developer Journal - 2 weeks, 18 hours ago
Flickering - By polyfrag
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Developer Journal - 2 weeks, 1 day ago
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Developer Journal - 2 weeks, 1 day ago
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