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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 8 hours, 21 minutes ago
Just Death coming to Steam! - By dgreen02
Just Death is an “Open-World Sandbox Crime Game” set in procedurally generated cities. At its core gameplay mode - Just Death is my take on the Vigilante genre. You must rid the streets of “thugs...
Developer Journal - 12 hours, 23 minutes ago
Jasper's Place - By JTippetts
So, I haven't worked on GC in quite awhile. I've been playing a bit of Path of Exile lately, so my urge to play/work on a turn-based RPG is at a pretty low ebb.I typically play games at my PC in th...
Developer Journal - 2 days, 18 hours ago
Fantasy Tactical Combat - Adding Some Polish - By Eck
Developer Update: I meant to write my journal about this sooner, but I messed up my project when I was upgrading from the 30-day trial of Grids to the Grids-Basic module. I didn't backup my projec...
Developer Journal - 4 days, 2 hours ago
The Story Continues - Chapter Two now available - By VirginRed
After fighting an insectile corruption and embracing the power of fire, we left our heroine and her companion at the edge of the Forgotten Forest. Along the treacherous, twisting paths of her adven...
Developer Journal - 4 days, 18 hours ago
Article : Lessons of Lorecraft - By Mak
<p>Hmm, could have sworn I’d already published this one… <img src="http://dominium.maksw.com/wp-includes/images/smilies/simple-smile.png " alt=":)" class="wp-smiley" style="height: 1em;...
Developer Journal - 6 days, 12 hours ago
State of Dominium - By Mak
Whilst BT – yet again – fail to provide the service I am paying for, I decided to take some time to reflect the current State of Dominium, from a development & feature point of view. “Why?” yo...
Developer Journal - 6 days, 21 hours ago
Edge Grabbing - By Aardvajk
Afternoon.http://youtu.be/XEx5uyTEX2YGot the start of edge grabbing working now. You have to hold down left mouse while jumping or falling to enter the grabbing state, then the system will attach t...
Developer Journal - 1 week, 5 hours ago
More about v3.01 of Candy's Space Mysteries coming soon ! - By Xylvan
Hi everybodies,Lately, I've published v2.27 of my upcoming game:Candy's Space Mysteries :Missions on the Blue Planet. Now, I'm at v3.01 and I verified most the ideas.Friendly,Xylvan,Xilvan Design
Developer Journal - 1 week, 19 hours ago
KREEP, mortem. - By Spidi
Hi everyone!Wow, almost three weeks passed since the release in a glance.A lot has happened with me and KREEP, but I wasn't really active on these weeks http://public.gamedev5.net//public/style_emo...
Developer Journal - 1 week, 2 days ago
Bandit's Shark Showdown - Can Video Games Help Stroke Victims? - By Promit
It's been a long time since I've posted, but with good reason. For the last couple months, I've been busy building our newest game: Bandit's Shark Showdown! Released as a launch title for Apple TV...
Developer Journal - 1 week, 2 days ago
Progressing slowwly - By alfith
Hello.I finally started the layers system. For now, I only have "objects" layers.In the following images, one layer is set to add trees, a second one to add grass and a third to add two types of ro...
Developer Journal - 1 week, 3 days ago
It goes smoothly - By Finalspace
Update:Since last time i have successful continued the "Leverman Devlog" series and uploaded 65 episodes!It goes very well and we make steady progress towards a physics based platformer ;-)We are...
Developer Journal - 1 week, 5 days ago
The Right Equipment - By Eck
Personal Update Nothing much, just cruising along. I sold a few more copies of my Floating Combat Text asset for Unity. And I've been playing a lot of Battletech online through MegaMek specifica...
Developer Journal - 1 week, 5 days ago
Weekly Roundup #54(ish) - By Mak
<p>Alas I’ve missed the past month of weekly roundups – though have dropped some posts to keep things ticking along, so a no score draw there!</p><p>I’m having a bit of a ra...
Developer Journal - 2 weeks, 17 hours ago
If an RPG falls in a forest, but the trees suck, does anyone care? - By Servant of the Lord
My game, Of Stranger Flames, takes place in a fictional French colony settled in a heavily-wooden bit of terrain.Forested areas appeal to me greatly, so it makes sense to set my game in a forest.Th...
Developer Journal - 2 weeks, 22 hours ago
Chapter 4 PR tour - By gdunbar
Probably only of interest to me, I'm tracking various chapter 4 announcements here.http://www.gamedev.net/blog/717/entry-2261629-temple-of-the-abyssal-winds-chapter-4-the-false-church/ http://www.g...
Developer Journal - 2 weeks, 1 day ago
!) Our dear paper events - By AFS
Hi, long time no see. Two months and a half since last entry...I've been working a lot on this little thing but for some reason I feel that I haven't made much progress, and by "for some reason" I...
Developer Journal - 2 weeks, 3 days ago
Adding the menu, loading screen and mini-map - By braindigitalis
Hi everyone!It has been a busy month or so in the land of game development for me. My game has moved on to now having a proper menu system, a loading screen and asynchronous streaming levels. Along...
Developer Journal - 2 weeks, 4 days ago
Origami and the associated maths - By CulDeChu
'ey..So this is going to be another one of those write-it-out-so-that-I-can-better-understand-it sort of things. Just a heads up. This IS a journal, after all, and functions as advertisement second...
Developer Journal - 2 weeks, 4 days ago
Polylux Part Ducks - By Mak
Sorry, couldn’t resist it http://s.w.org/images/core/emoji/72x72/1f609.png Here I conclude (for now) the work being done on the Polylux Lighting System – as it’s nearly production ready, and fairly...
Developer Journal - 2 weeks, 4 days ago
On E-Sport: Pro-Gaming the most Engaging JOB in the world? - By Orymus3
Whether you like it or not, E-Sport has been rising steadily for the past 5+ years and has shown no sign of decline. Experts have studied long and hard the sources and effects of this phenomenon an...
Developer Journal - 2 weeks, 4 days ago
Running well behind the curve... but with lots of lights! - By Mak
It's about time for another journal entry methinks http://public.gamedev5.net//public/style_emoticons/default/smile.png Of late I've been of a mind to do some of the 'eye candy' I want to get worki...
Developer Journal - 2 weeks, 5 days ago
Switching Gears to Grid Based Fantasy - By Eck
Personal Update I went to a Halloween event at our zoo with the family. I as dressed up as Gru while the kiddo was a minion. There was some recognition, but nothing like the rock-star attention we...
Developer Journal - 3 weeks, 21 hours ago
Temple of the Abyssal Winds Chapter 4: The False Church - By gdunbar
Temple of the Abyssal Winds Chapter 4: The False Church is now available, for Windows and iPad!http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_57732.jpg Continue your adventure int...
Developer Journal - 3 weeks, 4 days ago
Infinitely high, inelastic demand curve - By polyfrag
The problem with the economic model right now is that the workers spend all their available money on food, which leads to an infinitely high, inelastic demand cruve, making sense for the firms to c...