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  Posted by Michael Tanczos , 01 Nov 2014
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Developer Journal - 12 hours, 20 minutes ago
Playing with terrains - By arka80
The need I thought for a bit to a method to render tiled maps (terrains) in a way that seems less... well, less tiled actually. The brainstorming/idea First idea was to have smaller tiles and dif...
Developer Journal - 2 days, 10 hours ago
Game Development Career Guide (PDF) - By Tutorial Doctor
Found this awesome resource on all things gamedev:http://www.cs.northwestern.edu/~hunicke/pubs/gdmag_career_guide_feature.pdf
Developer Journal - 2 days, 21 hours ago
Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [WIP] New devlog and gameplay video - By Alex Martial
Source: Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] New article - Local space
Developer Journal - 3 days, 5 hours ago
Three, two, one, you're out! Adding the countdown timer, and other bits - By braindigitalis
Over the past month I have busied myself adding lots of tiny bits to the game, some of which are obvious to players and others not.I have added a new menu design, with sound effects and animations;...
Developer Journal - 3 days, 14 hours ago
Om Prototype Inheritance and Object Destructors - By Aardvajk
Om Prototype Inheritance and Destructors Been a while since an update since I've been mainly reimplementing all of the basic functionality into the now third incarnation of Om that has been already...
Developer Journal - 4 days, 7 hours ago
PPP - Pixel Perfect Picking - Edge Selection adventures - By Buckeye
This blog entry describes the continuing adventure of coding an editor for a skinned mesh which has skeletal animation. Coding this app is intended not as a destination, but as a journey of learnin...
Developer Journal - 4 days, 20 hours ago
Automatically Generating Sprites for a Space Shooter - By fastcall22
​I'm writing yet another generic space shooter while learning WTL, DirectX, and modern graphics programming along the way. Today was spent writing a script to build SVG fragments into a texture atl...
Developer Journal - 5 days, 7 hours ago
BooH released, lessons learned and more - By cozzie
After about 4 months of hard work, today I've releashed my game; BooH.For the ones who read my earlier journal entries, it's been a heck of a ride http://public.gamedev5.net//public/style_emoticons...
Developer Journal - 5 days, 19 hours ago
New article - Local space map level - By Alex Martial
Source: Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] New devlog and gameplay video
Developer Journal - 1 week, 9 hours ago
6) Pause menu - By AFS
Hello.I finally finished some very important real life stuff that I had to do: I couldn't work on this in the past two months, but now I can work on it, so yay!Anyway, I wanted to make a pause menu...
Developer Journal - 1 week, 1 day ago
Lights, Camera, Action - By gdunbar
I saw this cool (and extensive!) article about where to point the camera, in games:https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub The article is specific to sid...
Developer Journal - 1 week, 1 day ago
draak update - By jwezorek
Below is gameplay video of a prototype of the puzzle game “Draak” that I am working on. Draak will be an iPad-only iOS game; the prototype below is written to Windows in C# on top of MonoGame. ht...
Developer Journal - 1 week, 1 day ago
Devlog #51 (13/05/2015 CheckPoint) - By Alex Martial
Source: Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] Star system map level
Developer Journal - 1 week, 2 days ago
Chapter 4 Gameplay - By gdunbar
Here's a gameplay video I whipped up. From Chapter 4 of TotAW, the party takes on some demons.https://youtu.be/81VhTGhg0XY Enjoy!Geoff
Developer Journal - 1 week, 2 days ago
Handmade vs randomized level design in Epistory - By VirginRed
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Developer Journal - 1 week, 3 days ago
IPBoard Chat Extension - By fastcall22
So I finally sat down and spent a Saturday morning extending IPBoard chat client. It works by rerouting IPBoard.prototype.chat to a custom function, which then transforms the message text through a...
Developer Journal - 1 week, 4 days ago
Star system map level - By Alex Martial
Source: Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] New Gameplay video and devlog #50
Developer Journal - 1 week, 4 days ago
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So FastCall22 has figured out how to kick himself in the gdchat. Well, he hath prowess over us no more!Here's how to go about it:Step 1:Pull up the developer tools that show you incoming and outgoi...
Developer Journal - 1 week, 5 days ago
Shelving the Prototype - By Orymus3
As an indie with a steady income, I have the ability to make prototypes and shelve them as needed.Today is one of these times.After spending some time to get Mercenaries running on Unity (2 Players...
Developer Journal - 1 week, 6 days ago
World Map Candidate - By JTippetts
Here is a very quick, very rough mockup of what I currently have in mind for the world map:http://i.imgur.com/zPGRISm.jpg The tags/locations on the map would be clickable, either on the map itself...
Developer Journal - 1 week, 6 days ago
Materialsystem - By Ashaman73
Currently I'm playing around with the material system of Gnoblins. Many models in Gnoblins are recoloured dynamically to have the option to quickly add new colour variances. I wanted to add materia...
Developer Journal - 2 weeks, 8 hours ago
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A previous blog entry discusses the concept of using a second render target to store mesh data during rendering as an approach for picking vertices and faces. That entry didn't go into any detail...
Developer Journal - 2 weeks, 1 day ago
Procedural Genration Wiki - By Tutorial Doctor
A must have resource for learning about procedural generation algorithms. Very useful stuff:http://pcg.wikidot.com
Developer Journal - 2 weeks, 1 day ago
Just some notes taken over the years - By Buckeye
Nothing earth-shaking here - just notes to remind myself how to get some things done in Blender. The activities described assume a working familiarity with Blender 2.69, a knowledge of how to insta...
Developer Journal - 2 weeks, 1 day ago
Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] New Gameplay video and devlog #50 - By Alex Martial
Source: Sol-Ark (2D Space RTS/Sandbox/Rogue-like) [work in progress] New Gameplay video and devlog #50


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