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Latest Updates
Developer Journal - 2 days, 18 hours ago
The return of papercraft - By alfith
Hello.I uploaded photos of papercraft models I did during these past months in a new gallery: I did not create the models, I "only" built them with a lot of paper, glue and time...I am currently do...
Developer Journal - 1 week, 6 days ago
Month 3 Review - By slayemin
It's been a busy month. I've bolded the topic heads so you can skip around.Intel Buzz Workshop The Intel sponsored seminar at Digipen was kind of a waste of time. The fact that it's sponsored by I...
Developer Journal - 2 weeks, 3 days ago
Something unexpected - By alfith
Hello,After years spent doing nothing with it, my game is available. I recently worked again on this project to add musics, more sounds, fix a few things in the code and in the level and get a game...
Developer Journal - 1 month, 2 weeks ago
Month 2: Prototyping - By slayemin
For the first half of July, I was on vacation in northern europe visiting family and friends. As expected, that put a big speed bump into progress. That's okay though, I don't really have a hard du...
Developer Journal - 2 months, 1 week ago
Close to the finish line... - By mikeman
Man, I can't believe it's been almost 2 years since we started working on Hyperdrive. http://public.gamedev5.net//public/style_emoticons/default/smile.png I guess part of the reason for that is bec...
Developer Journal - 2 months, 2 weeks ago
Shadowing and lighting my RPG's walls - By Servant of the Lord
I was trying to figure out some some shadowing stuff, and so put this image together for my own benefit, and then figured I'd post it here and share it with anyone interested.Here's how I'm shading...
Developer Journal - 2 months, 2 weeks ago
New Studio: First month in review - By slayemin
This week is a bit unusual. I'm taking a planned vacation on Friday and will be gone for two weeks. All I see is costly expenses and that's causing me to grit my teeth a bit, but I'm trying not to...
Developer Journal - 2 months, 3 weeks ago
New Studio: Week 3 - Prototyping - By slayemin
​Tuesday: It's Tuesday night, I'm sipping a beer and barely feeling it. Let's do this!My artist (Dan) and I started building the initial prototype for our game this week. The first thing we did is...
Developer Journal - 2 months, 4 weeks ago
Art I made today - By Servant of the Lord
I've been really busy with household projects + guests staying over, so I haven't made much progress on Of Stranger Flames .Yesterday and today, I managed to sneak a little time in and made these:W...
Developer Journal - 2 months, 4 weeks ago
New Studio: Week 2 review - By slayemin
These are my reflections on the second week of my new indie studio. I wrote them at the end of each day of the week while things were fresh on my mind. It's a bit unedited and long, so bear with me...
Developer Journal - 3 months, 5 days ago
New Studio: Week 1 review - By slayemin
The first week is over. The work days certainly feel a lot longer and much more busy. I thought I'd spend this journal entry detailing a few of the first week issues that I experienced and how I wo...
Developer Journal - 3 months, 1 week ago
New Studio: Week 1 review - By slayemin
The first week is over. The work days certainly feel a lot longer and much more busy. I thought I'd spend this journal entry detailing a few of the first week issues that I experienced and how I wo...
Developer Journal - 3 months, 2 weeks ago
Starting my studio - By slayemin
Well, I'm taking the dive and going full on into starting my own game dev studio as an indie developer. I'm paying entirely out of pocket and have zero business income. It's got me a bit nervous.I...
Developer Journal - 3 months, 3 weeks ago
Screenshots of my WIP editor - By Servant of the Lord
Haven't posted anything for quite awhile, so here's two screenshots of the current state of my editor. Some of the tabs and buttons don't actually work, but a surprising amount does work.http://s9....
Developer Journal - 3 months, 4 weeks ago
Approaches to Resource Disposal - By swiftcoder
I’m working on developing a novel programming language, working title ‘aevum’. As part of that process, I’ll be writing a series of articles about various aspects of language design and development...
Developer Journal - 4 months, 3 weeks ago
Thick line rendering revisited. - By slayemin
I realized that the thick line rendering I came up with in my previous post was deeply flawed. I had been drawing thick lines in 3D space but thinking in 2D. I had assumed that the normals for the...
Developer Journal - 5 months, 1 day ago
AntTweakBar wrapper for C# - By Bacterius
Hello,I've just uploaded my C# wrapper for the AntTweakBar GUI library at https://github.com/TomCrypto/AntTweakBar.NET . Some of you might remember me already posting about this on the forum, this...
Developer Journal - 5 months, 5 days ago
Lines with rounded corners - By slayemin
My girlfriend asked me today if I'm behind schedule on my game. I didn't really want to answer her, but she pointed out that I was planning on hiring an artist to work with me in December. It's lon...
Developer Journal - 5 months, 3 weeks ago
Undead Castle Intro Video - By afliii
Just a little quick update via Video. Enjoy! http://youtu.be/Xz0zvemhnQc Please check us out at BLMdev.com and IndieDB.com Follow us on Twitter.com/blmdev and Facebook.com/BrokenLimitsMedia
Developer Journal - 6 months, 25 minutes ago
Quick Update: Still Alive - By afliii
Hello followers and interested readers! I just wanted to give a real quick update to let you all know that we're still alive and that we plan on releasing our very first playable Prototype Demo wit...
Developer Journal - 6 months, 1 week ago
Undead Castle Prototype Demo - By afliii
Alas! We’re closing in on our biggest update for the Undead Castle! Our first actual demo of the game. This will include a fully controllable and playable main character (Asher), basic / common Und...
Status Update - 6 months, 1 week ago
Jedy
Learn regex the easy way - http://t.co/M5LvTL2MwD ( I just did :D )
Developer Journal - 6 months, 3 weeks ago
Help us playtest Hyperdrive! - By mikeman
We've made some significant progress with Hyperdrive since the last time I posted...so much in fact that we've decided it's time to engage in some playtesting, in order to test the game in various...
Developer Journal - 6 months, 4 weeks ago
A few art pieces over the past few days - By Servant of the Lord
I'm working on a small tool to help me package my games' art assets together in a more manageable way, so here's a screenshot of that:http://img34.imageshack.us/img34/8224/8n5p.png (Most of these b...
Developer Journal - 7 months, 19 hours ago
Refactoring and Mad Ramblings - By slayemin
A few weeks ago, I posted an article on OctTrees . I put two days worth of effort and time into creating it. It needed to satisfy my own criteria for what an adequate article on the topic should co...


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