Rotorz Tile System for Unity 3D
Here are some annotated screenshots of our new tile system extension for Unity 3D!
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Last upload: 10 May 2012 - 09:09
Use brush groups for greater control over the way in which tiles pa...
Combine meshes and optionally smooth between tiles
Easily customize properties and materials of existing brushes
2D autotile brushes can be created from basic or extended artwork.
2D tile brushes can be created by first creating a tileset and then...
2D tile brushes can be nested within oriented brushes to design til...
Create brushes that automatically orientate painted tiles. * Dunge...
- Organise the palette windows to suite your workflow - Design brus...
Can be used to create an in-game level designer! Also please note...
Tile systems can be positioned, rotated and scaled as required