This is a collection of all our member's albums.
My first real game (pong-clone) and contribution to the PUTT contest. * Players control cars which drive faster and slower. * Ball is a bomb with a timer. * If you are in proximity of bomb when time is out - you die and opponent scores.* If you miss a bomb your opponent scores. * AI-cars drive on...
Pretty much what it says on the Tin. Contains unpolished concept sketches rather than finished illustrations.
Never forget where we started, our first C++ OpenGL project using SDL. Epic Farmgame!
A project for my certificate. STAGE: IN PROGRESS
Artwork for the unreleased browser post-apocalyptic game riseofrobots.comhttp://www.gamedev.net/topic/648468-selling-unfinished-terminator-inspired-browser-rpg-riseofrobotscom/
Some demonstration of my work so far. No big and noticeable projects finished yet.
Here I store captures of issues I face while developing my project which may be useful to show in order to get some help from forum members as well as to help others to solve similar problems.
A puzzle game to challenge the limit of your organizing skills. Download at https://sourceforge.net/projects/magnetar/ or https://github.com/ozooxo/Magnetar . Comments and suggestions are welcomed.
Set of screenshots of my game http://sourceforge.net/projects/thedragonquest/?source=directory