- Owner: Bzunk (View all images and albums)
- Uploaded: Feb 15 2012 04:20 AM
- Views: 603
- Album: Mashinky
Copyright
© Monade
The engine is written in C++ & DirectX9.0c. Whole map is generated.
Hi Mytre, thanks a lot. Grass is made of two meshes per map tile (~ 10*10m). Every mesh has around 50 intersected textured quads (for lower num of vertices than a face per single grass blade) with alpha testing.
Thanks for report, maybe it is because of facebook app (like buttons), I will get rid of this:)
Thanks for report, maybe it is because of facebook app (like buttons), I will get rid of this:)
Top notch.







btw something wrong is with your site avast reports this: URL: http://www.monade.cz/blog/ Process: file://C:\Documents and Settings\optimus... Infection: html:Iframe-inf