Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
We're offering banner ads on our site from just $5!
1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.
(c) 2014 Philipp Hochmann
Minecraft style lighting in 2d using a Queue and something like Dijkstra's algorithm. All relies on Grid(t), ITile, IPathNode, Light and LightManager (diagram).
Direct link to this image file
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC