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GDNet Lounge

Chat about anything you feel like, but keep it mature and civil. It does not have to be about game development, but it should be about something; i.e. don't post JUST to post.
Forum Moderator: Ravuya

  • 67,521 topics
  • 1,134,739 replies
Week of Awesome IV - The af... - last post by ArThor

Coding Horrors

Discuss software design issues, quirky things you've found, asshat approaches to problems, shitty code your co-workers wrote, shitty code you yourself wrote and wondered what you were thinking, elegant problem solutions (to flip things around), design patterns, "hey look I can write a compiler with one line of code because I'm so clever" type stuff

  • 180 topics
  • 2,979 replies
Why didn't somebody tel... - last post by fleabay

GDNet Comments, Suggestions and Ideas

Please let us know your thoughts, problems and ideas for the website by creating a thread for discussion here. Thanks for your feedback!

  • 4,129 topics
  • 21,375 replies
Ad Blocker Notification - last post by swiftcoder

Your Announcements

Make your web site or game project known to everyone. If you're going to spam our board, this is the place to do it!
Forum Moderator: jbadams

  • 19,659 topics
  • 44,555 replies
Free Music Resource - last post by Eric Matyas

Hobby Project Classifieds

Are you working on a project in your spare time and looking for people to join your team? Looking to join another team? This is the forum for you.

  • 132 topics
  • 177 replies
Looking for an artist with... - last post by Jaay_

Article Writing


  1. Writing Challenge

Add your ideas for articles you'd either like to write or would love to see. This forum is inspiration central for potential contributors. Also discuss broader topic categories you'd like to see more time spent on and ideas to continue to grow our article library.

  • 51 topics
  • 407 replies
Article approval wait time - last post by Orymus3

Indie Projects

Indie Projects

  • 792 topics
  • 1,587 replies
Flint and Charlie - Puzzle-... - last post by happypwn

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Artificial Intelligence

All aspects of AI programming and theory
Forum Moderator: IADaveMark

  • 5,625 topics
  • 40,692 replies
Unity 5 - Trouble with Rayc... - last post by GPDUWGD100

Build Systems and Source Control

For the discussion of build systems, build issues, fixes, build problems, content pipeline management, source revision control and related tools such as CMake, ANT, BuildForge, Subversion, Git, Team Foundation Server, etc.
Forum Moderator: AllEightUp

  • 100 topics
  • 452 replies
Different Versions of VS C++. - last post by Josheir

For Beginners

If you are new to game development, plan on spending some time here before visiting the other forums.
Forum Moderator: Josh Petrie

  • 79,092 topics
  • 468,934 replies
Start from the scratch - last post by EarthBanana

Game Programming

Discuss game programming topics not specifically covered in another forum.
Forum Moderator: swiftcoder

  • 51,585 topics
  • 297,866 replies
How to compute % of target... - last post by Norman Barrows

General Programming

The place for discussing programming issues not related to games.
Forum Moderator: ApochPiQ

  • 88,785 topics
  • 525,682 replies
Simple opencl question - last post by Bacterius

Graphics Programming and Theory

All aspects of non-API specific 2D and 3D graphics programming and theory.
Forum Moderator: Promit

  • 28,224 topics
  • 141,460 replies
Making a humanoid model loo... - last post by scarypajamas

DirectX and XNA

Questions and discussion regarding all official technologies under Microsoft's XNA branding (e.g. Direct3D and XNA Game Studio Express) as well as any unofficial and 3rd-party libraries supporting DirectX or XNA (e.g. SlimDX, tools and plugins)
Forum Moderator: MJP

  • 77,977 topics
  • 305,275 replies
d3d11 frustum culling on gpu - last post by ErnieDingo

OpenGL and Vulkan

Questions and discussion about Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.
Forum Moderator Brother Bob

  • 40,803 topics
  • 178,550 replies
Why so many fence/sync types? - last post by cgrant

Multiplayer and Network Programming

Multiplayer programming and networking in games.
Forum Moderator: hplus0603

  • 9,326 topics
  • 52,872 replies
Reading multiple datagrams... - last post by BeerNutts

Math and Physics

Discussion of math and physics, primarily as they apply to games.
Forum Moderator: grhodes_at_work

  • 21,492 topics
  • 115,920 replies
Moving a point around a Sphere - last post by PhoenixGames

Mobile and Console Development

For discussion of game development related to iOS, Android, and other mobile platforms as well as questions specific to the Wii, XBox 360, PS3 or other consoles.
Forum Moderator: frob

  • 3,255 topics
  • 13,714 replies
Porting game from Windows U... - last post by MiXen

Middleware, Libraries, and Tools

For the discussion of middleware, libraries, and tools, including UE4, Unity, Lumberyard, CryEngine, SDL, Allegro, FMod, OpenAL, ODE, Ogre, CrystalSpace. Scripting languages are included (Lua, Python, UnrealScript, etc.).
Forum Moderator: Kylotan, Hodgman

  • 9,971 topics
  • 41,328 replies
I'm considering engine... - last post by corliss

Virtual and Augmented Reality

Topics about developing virtual and augmented reality experiences.

  • 8 topics
  • 34 replies
Motion sickness - last post by BBeck

Toggle The Creative Side The Creative Side

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Game Design

Game design discussion.
Forum Moderator: Sandman

  • 13,721 topics
  • 160,573 replies
Should i use "caveman-s... - last post by sunandshadow

Visual Arts

From 2D to 3D, all about creating art for games.
Forum Moderator: riuthamus

  • 8,365 topics
  • 35,182 replies
Need feedback- animations f... - last post by Norman Barrows

Music and Sound

The artistic side of creating game music and sound effects.
Forum Moderator: nsmadsen

  • 4,217 topics
  • 18,733 replies
Trying to get into commerci... - last post by nsmadsen

Writing for Games

Forum for creative criticism, idea exchange, and instruction in the art of writing for games
Forum Moderator: sunandshadow

  • 2,306 topics
  • 23,651 replies
Ship hull types (armor) names - last post by Acharis

Toggle The Business Side The Business Side

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Business and Law

Discuss business and legal issues related to game development such as marketing, contracts, copyright issues, etc.
Forum Moderators: Obscure, monalaw

  • 5,071 topics
  • 35,367 replies
How can I safely accept vol... - last post by frob

Production and Management

Discuss all that is involved with producing a game and managing a team of developers both onsite and remotely.
Forum Moderator: Tom Sloper

  • 196 topics
  • 1,433 replies
How to hire a creative writer? - last post by Tom Sloper

Game Industry Job Advice

Discuss how and where to get game industry jobs, questions about game-related education, and other game job and career related information.
Forum Moderator: Tom Sloper

  • 1,453 topics
  • 10,378 replies
Masters Degree in Video gam... - last post by LZANEV

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NeHe Productions

Everything OpenGL
Forum Moderators: Kazade, Caste

  • 15,562 topics
  • 72,307 replies
2D Texture Font Lesson17 Hd... - last post by FGFS

AngelCode

Game development and more...
Forum Moderator: Andreas Jonsson

  • 2,886 topics
  • 14,321 replies
Problem in array<interf... - last post by IronHawk

Events for Gamers

Discuss various events happening in the industry, from conferences to gaming expos to consumer shows. See who's attending, get the latest news, arrange room shares, etc!
Forum Moderator: Mathew Anderson

  • 43 topics
  • 51 replies
C++ SG14 "Games & L... - last post by SeanMiddleditch

Toggle Completed/Inactive Workshops Completed/Inactive Workshops

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C# Workshop


  1. General,
  2. Lessons,
  3. Projects

Dedicated forum for the accelerated 10 week C# workshop, beginning July 1st, 2007.
Workshop Instructor: JWalsh

  • 212 topics
  • 2,267 replies
How connect dll to C# - pro... - last post by termintator2012

XNA 4.0 2011 Workshop


  1. General,
  2. XNA 4.0 Workshop - Week 1,
  3. XNA 4.0 Workshop - Week 2,
  4. XNA 4.0 Workshop - Week 3,
  5. XNA 4.0 Workshop - Week 4,
  6. XNA 4.0 Workshop - Week 5,
  7. XNA 4.0 Workshop - Week 6

Accelerated 16 week XNA 4.0 Workshop beginning January 17, 2010.
Workshop Instructor: JWalsh

  • 70 topics
  • 381 replies
Need help with setting up v... - last post by rakeshkr590

CPP Workshop

Dedicated forum for the C++ Workshop, running from June 1st, 2006.
Workshop Instructor: superpig

  • 44 topics
  • 1,469 replies
Error in std::bad_alloc (de... - last post by BitMaster

Freehand Drawing Workshop

How anyone can get better at art, running from October 28th, 2006
Workshop Instructor: Oluseyi

  • 87 topics
  • 335 replies
Monday, April 2, 2007 - last post by Maveryck

Hands-On Interactive Game Development

This series of tutorials takes a progressive, intensive, and interactive approach at learning how to develop games. Learn more here.

  • 56 topics
  • 2,050 replies
About C basics....! - last post by Ravuya

SICP Workshop

Workshop for those studying "Structure and Interpretation of Computer Programs."
Workshop Instructor: Muhammad Haggag

  • 21 topics
  • 308 replies
Chapter 3 - last post by pshin05

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