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Game Development Books

GameDev.net is pleased to provide a hand-picked collection of books you may find useful for game development. All books are offered in association with the largest and most reputable online retailers, such as Amazon.com. In addition to a brief description of the book or other product, you'll find reviews from the GDNet staff and your peers in the community to help you decide if something is right for you. Just follow the links below.


Category Name Total Books Latest Book

This topic includes both information about how to run your game business, and information about the industry as a whole.

  1. Business and Law
  2. Production and Management
23 Shipping Greatness: Practical lessons on building and launching outstanding software, learned on the job at Google and Amazon

Languages, SDKs, engines, engineering, APIs, networking and other technical development resources

  1. Artificial Intelligence
  2. DirectX and XNA
  3. Game Programming
  4. Graphics Programming and Theory
  5. Math and Physics
  6. Multiplayer and Network Programming
  7. OpenGL
  8. Mobile Development
  9. General Programming
  10. APIs and Tools

Design, writing, art, sound and other creative resources

  1. Game Design
  2. Visual Arts
  3. Music and Sound
Industry Related

Books not directly geared towards game development but written about computers or the industry in general

  1. Gaming
  2. Computing
  3. Hacking
  4. Novels
7 The Game Developer's Dictionary: A Multidisciplinary Lexicon for Professionals and Students