Game Development Books
Featured Book
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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering
By Ben Simonds
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Top Selling Books
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1. Super Scratch Programming Adventure!:...
By The LEAD Project, Sales Rank #2287 -
2. Mathematics for 3D Game Programming a...
By Eric Lengyel, Sales Rank #26074 -
3. Blender Master Class: A Hands-On Guid...
By Ben Simonds, Sales Rank #29724 -
4. Introduction to 3D Game Programming w...
By Frank Luna, Sales Rank #37425 -
5. The Multiplayer Classroom: Designing...
By Lee Sheldon, Sales Rank #56213 -
6. Game Development Essentials: An Intro...
By Jeannie Novak, Sales Rank #57534 -
7. Character Development in Blender 2.5
By Jonathan Williamson, Sales Rank #71288 -
8. UDK Game Development
By Alan Thorn, Sales Rank #80006 -
9. Unreal Development Kit Game Programmi...
By Rachel Cordone, Sales Rank #112694 -
10. Creating Games with Unity and Maya: H...
By Adam Watkins, Sales Rank #155584
Latest Books
- 1. Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering By Ben Simonds
- 2. Shipping Greatness: Practical lessons on building and launching outstanding software, learned on the job at Google and Amazon By Chris Vander Mey
- 3. Super Scratch Programming Adventure!: Learn to Program By Making Cool Games By The LEAD Project
- 4. Learn Objective-C on the Mac: For OS X and iOS By Scott Knaster, Waqar Malik, Mark Dalrymple
- 5. Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series) By David Geary
GameDev.net is pleased to provide a hand-picked collection of books you may find useful for game development. All books are offered in association with the largest and most reputable online retailers, such as Amazon.com. In addition to a brief description of the book or other product, you'll find reviews from the GDNet staff and your peers in the community to help you decide if something is right for you. Just follow the links below.
Books
| Category Name | Total Books | Latest Book | |
|---|---|---|---|
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Business
This topic includes both information about how to run your game business, and information about the industry as a whole. Subcategories |
23 | Shipping Greatness: Practical lessons on building and launching outstanding software, learned on the job at Google and Amazon | |
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Technical
Languages, SDKs, engines, engineering, APIs, networking and other technical development resources Subcategories |
257 | Super Scratch Programming Adventure!: Learn to Program By Making Cool Games | |
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Creative
Design, writing, art, sound and other creative resources Subcategories |
78 | Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering | |
|
Industry Related
Books not directly geared towards game development but written about computers or the industry in general Subcategories |
7 | The Game Developer's Dictionary: A Multidisciplinary Lexicon for Professionals and Students | |