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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actualboogyman19946

Posted 10 January 2012 - 09:31 PM

I take it you're making a graphical user interface. Rather to us an integer or a float depends on if you're going to allow someone to insert fractions of a credit. If you allow only 1 credit at a time, which seems to be most sensible, us an integer. Once you detect that the player clicked insert credit, credits = credits - X (X being number of credits inserted) or credits-- to decrease by one.

As to converting the number, in C++ you can use std::stringstream like so

std::stringstream ss;
ss << credits;
std::string creditString = ss.str(); // returns string representation of credits.

#1boogyman19946

Posted 10 January 2012 - 09:28 PM

I take it you're making a graphical user interface. Rather to us an integer or a float depends on if you're going to allow someone to insert fractions of a credit. If you allow only 1 credit at a time, which seems to be most sensible, us an integer. Once you detect that the player clicked insert credit, credits = credits - X (X being number of credits inserted) or credits-- to decrease by one.

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