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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actualjbadams

Posted 13 January 2012 - 12:29 AM

I just finished my first game for the Android, Backyard Zombies. I used the Unity3D game engine and it was really a lot of fun. If you wanna check it out there's also a free version Posted Image

Here's my next idea for a game:

I haven't figured out how the main game play will work out, but I think it should be similar to Doodle Jump.

Basically you collect monsters that you find along the way and can later view them in your collection.
Also you collect energy orbs or whatever that you will use to breed two monsters together, unlocking a completely new monster. This would allow for some cool mixing and matching with monsters that you collect!
I guess to unlock new levels you would have to have a certain amount of monsters unlocked, and with these new levels you can encounter new monster types and what not.

I love the Doodle Jump game play because it's addicting and would be perfect for randomly spawning monsters, but I'd like to change it some how so it's not the exact same. Any sugestions? What do you think about this idea?

: Fixing topic tags


#3jbadams

Posted 12 January 2012 - 12:04 AM

I just finished my first game for the Android, Backyard Zombies. I used the Unity3D game engine and it was really a lot of fun. If you wanna check it out there's also a free version Posted Image

Here's my next idea for a game:

I haven't figured out how the main game play will work out, but I think it should be similar to Doodle Jump.

Basically you collect monsters that you find along the way and can later view them in your collection.
Also you collect energy orbs or whatever that you will use to breed two monsters together, unlocking a completely new monster. This would allow for some cool mixing and matching with monsters that you collect!
I guess to unlock new levels you would have to have a certain amount of monsters unlocked, and with these new levels you can encounter new monster types and what not.

I love the Doodle Jump game play because it's addicting and would be perfect for randomly spawning monsters, but I'd like to change it some how so it's not the exact same. Any sugestions? What do you think about this idea?

#2jbadams

Posted 12 January 2012 - 12:03 AM

I just finished my first game for the Android, Backyard Zombies. I used the Unity3D game engine and it was really a lot of fun. If you wanna check it out there's also a free version Posted Image

Here's my next idea for a game:

I haven't figured out how the main game play will work out, but I think it should be similar to Doodle Jump.

Basically you collect monsters that you find along the way and can later view them in your collection.
Also you collect energy orbs or whatever that you will use to breed two monsters together, unlocking a completely new monster. This would allow for some cool mixing and matching with monsters that you collect!
I guess to unlock new levels you would have to have a certain amount of monsters unlocked, and with these new levels you can encounter new monster types and what not.

I love the Doodle Jump game play because it's addicting and would be perfect for randomly spawning monsters, but I'd like to change it some how so it's not the exact same. Any sugestions? What do you think about this idea?

#1SmashGames

Posted 11 January 2012 - 03:34 PM

I just finished my first game for the Android, Backyard Zombies. I used the Unity3D game engine and it was really a lot of fun. If you wanna check it out there's also a free version :D

Here's my next idea for a game:

I haven't figured out how the main game play will work out, but I think it should be similar to Doodle Jump.

Basically you collect monsters that you find along the way and can later view them in your collection.
Also you collect energy orbs or whatever that you will use to breed two monsters together, unlocking a completely new monster. This would allow for some cool mixing and matching with monsters that you collect!
I guess to unlock new levels you would have to have a certain amount of monsters unlocked, and with these new levels you can encounter new monster types and what not.

I love the Doodle Jump game play because it's addicting and would be perfect for randomly spawning monsters, but I'd like to change it some how so it's not the exact same. Any sugestions? What do you think about this idea?

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