Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
Edit: So no it's not only cosmetic it's also helps link gameplay mechanics in.
Edit2: Rewording.
Edit3: Now that I think of it a little like colbolt, with the one on the right.
and another Edit:
On the cosmetic side the one on the left requires many "transition" textures and uses alot of colours while the one on the right won't require as many transisions and so far each texture only uses 5-6 colours in it.
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#5Michael Baker
Posted 15 January 2012 - 03:36 AM
Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
Edit: So no it's not only cosmetic it's also helps link gameplay mechanics in.
Edit2: Rewording.
Edit3: Now that I think of it a little like colbolt, with the one on the right.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
Edit: So no it's not only cosmetic it's also helps link gameplay mechanics in.
Edit2: Rewording.
Edit3: Now that I think of it a little like colbolt, with the one on the right.
#4Michael Baker
Posted 15 January 2012 - 03:36 AM
Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
Edit: So no it's not only cosmetic it's also helps link gameplay mechanics in.
Edit2: Rewording.
Edit3: Now that I think of it a little like colbolt.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
Edit: So no it's not only cosmetic it's also helps link gameplay mechanics in.
Edit2: Rewording.
Edit3: Now that I think of it a little like colbolt.
#3Michael Baker
Posted 15 January 2012 - 01:23 AM
Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
So no it's not only cosmetic it's also helps link gameplay mechanics in.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
So no it's not only cosmetic it's also helps link gameplay mechanics in.
#2Michael Baker
Posted 15 January 2012 - 12:51 AM
Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
So no it's not only cosmetic it's also helps link gameplay into place.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
So no it's not only cosmetic it's also helps link gameplay into place.
#1Michael Baker
Posted 15 January 2012 - 12:49 AM
Oh, sorry, I should elaborate.
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)
The left one would most likely result in a very mario like game. You know run from left to right collecting points, dodging/killing enemys before the timer is up and a few puzzles.
While the right one would most likely result in a game that's more like metroid but has alot more puzzles to solve. It'd probbly involve more fluid movements (Wall runs and alike)