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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualSaTANO

Posted 31 January 2012 - 12:48 PM

your projection matrix is not properly set for your rendering viewport

check glViewPort(x,y,width,height) for aspect ratio (you are probably not rendering 1:1)
than set/create projection matrix for correct values

#1SaTANO

Posted 31 January 2012 - 12:46 PM

your projection matrix is not properly set for your rendering viewport

check glViewPort(x,y,width,height) for aspect ratio (you are probably not rendering 1:1)
than set create projection matrix for correct values

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