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#1willmer
Posted 18 February 2012 - 01:46 AM
I am working on an android game that will require me to have portraits of monsters similar to collectible/trading card games such as Magic the Gathering and Yu-Gi-Oh. I'm trying to figure out my options that fit both my budget and abilities.
So what I would need is 50 - 100 square portraits for monsters such as skeletons, ogres, dragons, etc.
As far as I know now my options are:
1. Pay someone to create them for me
- How much would I expect to pay for something like this? $1, $5, $10 an image? I think it would cost way too much for me.
2. Find freely available images to start then use some of the money I make to fund proper artwork?
- I'm not even sure if there are stock images that would fit what I need.
3. Make it myself.
To address #3, I have Photoshop and Illustrator on my macbook, but I don't have any experience with those programs or art in general. Based upon my research, PS is for pixel art and Illustrator does vector images, right? And it seems like the vector stuff would be easier for someone new to art design, but it also looks almost too cartoonish for me. I really like the rich images found on the Magic cards. I know that I would probably need someone to do it for me to be like the Magic cards, but would it be reasonable to think that someone new like me could use PS to somewhat recreate the feel of those images?
So, do you have any suggestions or answers that would help me out? I think the biggest limiting factor to getting the game finished is the artwork and I want to do it right so that I can get people interested by the game idea and art then keep them in the game with the gameplay.
So what I would need is 50 - 100 square portraits for monsters such as skeletons, ogres, dragons, etc.
As far as I know now my options are:
1. Pay someone to create them for me
- How much would I expect to pay for something like this? $1, $5, $10 an image? I think it would cost way too much for me.
2. Find freely available images to start then use some of the money I make to fund proper artwork?
- I'm not even sure if there are stock images that would fit what I need.
3. Make it myself.
To address #3, I have Photoshop and Illustrator on my macbook, but I don't have any experience with those programs or art in general. Based upon my research, PS is for pixel art and Illustrator does vector images, right? And it seems like the vector stuff would be easier for someone new to art design, but it also looks almost too cartoonish for me. I really like the rich images found on the Magic cards. I know that I would probably need someone to do it for me to be like the Magic cards, but would it be reasonable to think that someone new like me could use PS to somewhat recreate the feel of those images?
So, do you have any suggestions or answers that would help me out? I think the biggest limiting factor to getting the game finished is the artwork and I want to do it right so that I can get people interested by the game idea and art then keep them in the game with the gameplay.