1>------ Build started: Project: TheGame, Configuration: Debug Win32 ------ 1> Terrain.cpp 1>c:\-\thegame\terrain.cpp(121): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:-\\thegame\terrain.cpp(121): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.vD3DVector' must have class/struct/union 1>c:\-\thegame\terrain.cpp(122): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:\-\thegame\terrain.cpp(122): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.vD3DVector' must have class/struct/union
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#ActualHonas
Posted 01 March 2012 - 03:43 PM
Thanks, but these errors remain:
#2Honas
Posted 01 March 2012 - 03:42 PM
Thanks, but these errors remain:
1>------ Build started: Project: TheGame, Configuration: Debug Win32 ------ 1> Terrain.cpp 1>c:\-\thegame\terrain.cpp(121): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:-\terrain.cpp(121): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.vD3DVector' must have class/struct/union 1>c:\-\thegame\terrain.cpp(122): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:\-\thegame\terrain.cpp(122): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.vD3DVector' must have class/struct/union
#1Honas
Posted 01 March 2012 - 03:42 PM
Thanks, but there errors remain:
1>------ Build started: Project: TheGame, Configuration: Debug Win32 ------ 1> Terrain.cpp 1>c:\-\thegame\terrain.cpp(121): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:-\terrain.cpp(121): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(121): error C2228: left of '.vD3DVector' must have class/struct/union 1>c:\-\thegame\terrain.cpp(122): error C2327: 'Terrain::mCamera' : is not a type name, static, or enumerator 1>c:\-\thegame\terrain.cpp(122): error C2065: 'mCamera' : undeclared identifier 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.getPos' must have class/struct/union 1> type is ''unknown-type'' 1>c:\-\thegame\terrain.cpp(122): error C2228: left of '.vD3DVector' must have class/struct/union