Jump to content

  • Log In with Google      Sign In   
  • Create Account

#Actuallpcstr

Posted 07 March 2012 - 10:38 PM

At the risk of sounding like an idiot...

What exactly is being talked about here? There is no ID3D11DeviceContext::IASetVertexBuffers, only ID3D11DeviceContext::IASetVertexBuffer, and I see nowhere where it has the ability to bind an array of buffers.

Posted Image

EDIT: D'oh. I was thinking of IASetIndexBuffer for some reason. Probably because that's where OP's link pointed to.

#2lpcstr

Posted 07 March 2012 - 10:37 PM

At the risk of sounding like an idiot...

What exactly is being talked about here? There is no ID3D11DeviceContext::IASetVertexBuffers, only ID3D11DeviceContext::IASetVertexBuffer, and I see nowhere where it has the ability to bind an array of buffers.

Posted Image

EDIT: D'oh. I was thinking of IASetIndexBuffer for some reason.

#1lpcstr

Posted 07 March 2012 - 10:20 PM

At the risk of sounding like an idiot...

What exactly is being talked about here? There is no ID3D11DeviceContext::IASetVertexBuffers, only ID3D11DeviceContext::IASetVertexBuffer, and I see nowhere where it has the ability to bind an array of buffers.

Posted Image

PARTNERS