glDeleteTextures(1, &tex_2d);
The above will delete the texture.
Posted 08 March 2012 - 02:30 AM
glDeleteTextures(1, &tex_2d);
Posted 08 March 2012 - 02:30 AM
glDeleteTextures(1, &tex_2d);
Posted 08 March 2012 - 02:15 AM
if(tex_2d != GL_INVALID_INDEX)
{
glDeleteTextures(1, &tex_2d);
}