Look at the pyIrrlicht. This have simple 2d examples and pyMunk physics usage examples, all see from SVN.
I've seen a few different graphics modules floating around, and I was wondering if there's some consensus on which is the easiest to understand/most flexible/whatever. I'm looking to get started on a basic 2D project. Thanks!
Also this have mixed 2d and 3d mode, and you always can easy translate your Python code to C++ Irrlicht code.