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### #Actualf1af

Posted 16 April 2012 - 05:05 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

### #14f1af

Posted 16 April 2012 - 05:05 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
| |
| |
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

### #13f1af

Posted 16 April 2012 - 05:05 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
| |
| |
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

### #12f1af

Posted 16 April 2012 - 05:05 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
| |
| |
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

### #11f1af

Posted 16 April 2012 - 05:04 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
| |
| |
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

### #10f1af

Posted 16 April 2012 - 05:04 AM

number of tex coord not equal numer of face. if tex coord on neighboring face is equal - both face has one texcoord.
for example, if you have default cube-object, you have 24 faces, but 8 vertexes and 8 texcoord.

	 1,1 | | 1,1
| |
| |
0,0 	 0,1 | | 0,1	   0,0
-------------- --------------


this two face have 3 tex coord. not 6. 3 on both. somsing like that...

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