Not directly.
I remove the faces bewteen two blocks, not chunks....
Another strategy i use (it's not in the source) is, that I calculate the Normal of the camera and where i look and compare it with the normals of the chunk.
So I only fill in vertices that are visible and not behind, but it doesn't increase the performance.
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#2Wartime
Posted 18 April 2012 - 10:12 AM
In one word: YES
Another strategy i use (it's not in the source) is, that I calculate the Normal of the camera and where i look and compare it with the normals of the chunk.
So I only fill in vertices that are visible and not behind, but it doesn't increase the performance.
Another strategy i use (it's not in the source) is, that I calculate the Normal of the camera and where i look and compare it with the normals of the chunk.
So I only fill in vertices that are visible and not behind, but it doesn't increase the performance.