Jump to content

  • Log In with Google      Sign In   
  • Create Account

14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#Actualalvaro

Posted 22 April 2012 - 09:16 AM

In your original example, how did you end up with a 4.0 at index 14? If your position vector is (0,0,0) that shouldn't happen... Also, can you print out those matrices at the bottom of the first post with more precision?

#2alvaro

Posted 22 April 2012 - 09:16 AM

In your original example, how did you end up with a 4 at index 14? If your position vector is (0,0,0) that shouldn't happen... Also, can you print out those matrices at the bottom of the first post with more precision?

#1alvaro

Posted 22 April 2012 - 09:14 AM

In your original example, how did you end up with a 4 in position 14? If your position vector is (0,0,0) that shouldn't happen... Also, can you print out those matrices at the bottom of the first post with more precision?

PARTNERS