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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualMratthew

Posted 23 April 2012 - 04:52 PM

Ashaman73, I'd have to agree about being able to tackle the visuals. It is however, useful to be able to test if the visuals are worth creating in the first place, and without programming this is harder to achieve. The visuals in the game are just as open ended at this point as the design mechanics and very dependent on the limits a programmer can recognize.

Legendre, I've been following the Unity community with interest and I'd love to build a basic demo and go from there but again its a matter of a dedicated team. I get the impression that achieving that team is really where my focus should be at this point. Does it make sense to put up an advert for a programmer here? Are these designs worth starting a Kickstarter account and offer pay?

#1Mratthew

Posted 23 April 2012 - 11:53 AM

Ashaman73, I'd have to agree about being able to tackle the visuals. It is however, useful to be able to test if the visuals are worth creating in the first place, and without programming this is harder to achieve. The visuals in the game are just as open ended at this point as the design mechanics and very dependent on the limits a programmer can recognize.

Legendre, I've been following the Unity community with interest and I'd love to build a basic demo and go from there but again its a matter of a dedicated team. I get the impression that achieving that team is really where my focus should be at this point. Does it make sense to put up an advert for a programmer here? Are these designs worth starting a Kickstarter account and offer pay

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